Forgive Me Father

Forgive Me Father

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Berzerk2k2 Apr 19, 2022 @ 2:28pm
Final boss - WTF is this fight?
Seriously, how the f*** are you supposed to not take damage from the red fireballs he is constantly shooting at you? I tried strafing left and right, tried to move forwards or backwards, tried to move in a circle... nothing freaking works. He ALWAYS hits you with this attack! This is total bs.

Speaking of bs: remove the stupid moving pile of flesh or make it at least that you can destroy that thing (just like you where able to destroy the gas canister during the Big Ugly Fish fight). Most of the time this thing is moving around in your back and you just don't have the time to always keep an eye on it while avoiding all the attacks the boss does. Being able to get rid of this thing would make the whole fight instantly more fun since you don't have to be afraid being pushed into something again.

Third thing: his ground smash attack. There is no time to react from the point when he does the animation for this attack and the attack itself. It happens way too fast.

Like most of world 5 this fight does feel very unbalanced and unfair on Expert. Makes me wonder if the game should have stayed in Early Access maybe a month longer. It feels rushed and not playtested enough.
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Showing 1-14 of 14 comments
icardias Apr 20, 2022 @ 1:22pm 
i got my ass kicked in this boss, the fireball in the shouder if you stay behind the spikes in front of the boss you dont get hit, now the ground smash i think its impossible to dodge because is so ♥♥♥♥♥♥♥ fast, the first fireball attack (columns) in the ground you can dodge side ways , now when the patters change i dont know what to do...and i always die there.
this game is so broken in the last part that don make sense
toilet<3 Apr 20, 2022 @ 2:46pm 
the red balls are tricky to dodge but that ground smash attack is actually quite easy - just time your jump
works well for me
Berzerk2k2 Apr 20, 2022 @ 3:50pm 
Originally posted by Icardias1:
the fireball in the shouder if you stay behind the spikes in front of the boss you dont get hit
This is not true. He will still get you and damage you massively. For the moment I think I had enough of this b******* boss. There is just no consistant way to get through this fight without taking massive damage all the time.

Also the flesh pile moving around does way to high damage on Expert. 200 hp and 200 armor and touching this thing FOUR TIMES is enough to die. It's also completely random amounts of damage. Sometimes one hit will take away 80 hp, then the next will do only 40 then another will take 100. Whoever playtested this fight on Expert: please never work on a videogame again. You f***** it up big time.
Draco Apr 20, 2022 @ 5:20pm 
You just have to jump in the air to evade the ground smash. He will quickly raise his arms and drop them before it lands.
Berzerk2k2 Apr 20, 2022 @ 5:26pm 
Originally posted by Draco:
You just have to jump in the air to evade the ground smash. He will quickly raise his arms and drop them before it lands.
The attack already happens when his arms are still raised. At least I'm already taking damage before he lowered his arms. I assume it must be another bug with the animation and the attack not being synced or so.
The fireballs seem pretty random but moving diagonally while staring at his head is usually enough to avoid most of them. The two or so that clip you don't do a ton of damage on hard at least. If you can dodge the 2nd phase beam attack you should be able to dodge most of the fireballs. The ground pound is pretty unavoidable though from what I played, I just beat him after many attempts and never once trained the reaction time to dodge it, so that's a very fair complaint.

I will say you missed maybe my biggest complaint about the moving mound thing in the level though. During the 2nd phase fireball wave attacks that makes you play like its Touhou, the big moving mound will sometimes entirely block off the path you're supposed to move through them, and it can ping pong you back and forth against the fireballs and basically guarantee a kill on you if you bump into it in the confusion.
TheMikirog Apr 20, 2022 @ 10:30pm 
Every attack is avoidable, even the bullet hell with the moving mound thing. It follows you, but extremely slowly, so don't hug the center of the arena all the time. Move around the map, be aware of it and listen to the panning in the headphones the mound does, so you know how far it is and where without looking at it.

For the ground slam, on Expert at least the animation is super fast, meaning you need to see it coming beforehand or act on reaction. To make it easier, you can learn the audio cue that happens when he raises the hands. You can also memorise attacks, since they're semi-random. On phase 1, bullets always come first, then either the pillars or the ground slam. If he does the pillars first, the next attack will always be the ground slam etc.
CthulhusMonocle Apr 21, 2022 @ 7:39am 
I just completed this on Expert with Priest and the new update made things a little more manageable in the damage department. YMMV of course depending on your build.

I do find all of the attacks can be dodged, but things are simply busy and odds are RNG might screw you a bit in attack distribution / location.

1st phase

The red fireballs were tricky, but I find in his first stance you can move in a circular motion and all the fireballs can be avoided.

The ground slam is telegraphed ( I used the audio cues ) in order to avoid them.

The x3 red circles are easily avoided if you focus on dodging them and not attacking

Ground flesh lump just needs to be eyeballed here and there.

When the final boss moves into his 2nd phase I find the red fireballs move a bit too fast to dodge as the speed seems to kick up a bit.

The golden orb path always has a way through, you can just be screwed on where it pops up in relation to yourself.

The giant blue orb attack just needs you moving left or right depending on your location.

3rd phase - Pop invulnerability and unload everything you have left. You should only need to tank 2 - 3 hits when invuln wears off to kill this final phase.
Draco Apr 21, 2022 @ 9:27am 
Originally posted by Cthulhu's Gribbly Monocle:
3rd phase - Pop invulnerability and unload everything you have left. You should only need to tank 2 - 3 hits when invuln wears off to kill this final phase.

That’s exactly how I got through the third phase. I never did get a sense of how to safely avoid his attacks during that phase.

One other tip I would add is to make heavy use of the beam gun (tommygun upgrade) if you have it. Not only does it do good damage, but keeping a constant beam on the boss seems to refresh your abilities more rapidly than other options, at least from what I could tell, and making good use of the invulnerability and heal abilities is key.
Last edited by Draco; Apr 21, 2022 @ 9:31am
Berzerk2k2 Apr 22, 2022 @ 11:48am 
After many hours of failing I finally managed to get him. It feels so damn good. Now I can relax and start a second playthrough with the probably easier character (Priest).

Video: https ://mega. nz/file/l9QDAQKL#MMKsIFPgC-NNpimNTTCl5mWIJCWPxjGWy3vLEsNGMn4 (remove the spaces)
Last edited by Berzerk2k2; Apr 22, 2022 @ 11:50am
Cuestrupaster Aug 3, 2023 @ 1:54am 
♥♥♥♥♥♥♥♥♥ just beat him... TWICE BECAUSE THE FIRST TIME AFTER KILLING HIM I DIED SO I HAD TO DO IT AGAIN, FOR ♥♥♥♥ SAKE HOW HARD IS TO DESPAWN EVERYTHING WHEN A BOSS IS KILLED, AT LEAST MAKE THE CHARACTER INVULNERABLE...
~But yeah, this boss like the Big Ugly Fish suffers from the same problem, way too short time to react his attacks, they not giving you any information at all, so in the end it's just you throwing yourself against the wall untill it works, there's no way to beat this fight first try on Expert(highest difficult), at least not with Journalist, she has only 2 skills that works on this fight, and the bullet time is only useful at the final phase, you need to tank the damage using the sword ability to survive the second wave of fireballs, and make yourself a potato that can't do damage the boss for way too long... at the end, after you learn all the patterns, after dying tens of times, you finally beat the boss, wich would be fine I guess... IF WASN'T THE ♥♥♥♥ FLESH BLOB, THAT ISN'T A FUN "MECHANIC".
If wasn't for those 2 fights the game would've been perfect as it could ever achieve but sadly it's what it's, I just hope on the sequel they learn and make more fair fights, or at least test them on max difficult with all characters, because this doesn't seem to be something that was tested.
Soulessgingr Sep 30, 2023 @ 7:52pm 
I just beat him. I think I needed like 7 or 8 tries. I didn't even use any of my powers. On hard. After you get the pattern is not that hard. The final part I would say is the easiest, you only need to shoot and evade the lasers beam.
Mike Brown Feb 10, 2024 @ 6:54pm 
This is the second time in this game where the moveset isn't what's challenging. It's the designers thinking forcing you to look straight up while splashing AOE circles on the ground is a fair and fun challenge. It's not, it's frustrating and they deserve wedgies for thinking so.
Jammin Sep 21, 2024 @ 9:28pm 
yeah its tough because every attack is displayed on the ground but you have to look up to attack the boss. You have to learn to multitask and dodging the white light balls is the most important thing to accomplish as they do heavy damage. I would say also dont underestimate the damage of the shotgun.
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