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this game is so broken in the last part that don make sense
works well for me
Also the flesh pile moving around does way to high damage on Expert. 200 hp and 200 armor and touching this thing FOUR TIMES is enough to die. It's also completely random amounts of damage. Sometimes one hit will take away 80 hp, then the next will do only 40 then another will take 100. Whoever playtested this fight on Expert: please never work on a videogame again. You f***** it up big time.
I will say you missed maybe my biggest complaint about the moving mound thing in the level though. During the 2nd phase fireball wave attacks that makes you play like its Touhou, the big moving mound will sometimes entirely block off the path you're supposed to move through them, and it can ping pong you back and forth against the fireballs and basically guarantee a kill on you if you bump into it in the confusion.
For the ground slam, on Expert at least the animation is super fast, meaning you need to see it coming beforehand or act on reaction. To make it easier, you can learn the audio cue that happens when he raises the hands. You can also memorise attacks, since they're semi-random. On phase 1, bullets always come first, then either the pillars or the ground slam. If he does the pillars first, the next attack will always be the ground slam etc.
I do find all of the attacks can be dodged, but things are simply busy and odds are RNG might screw you a bit in attack distribution / location.
1st phase
The red fireballs were tricky, but I find in his first stance you can move in a circular motion and all the fireballs can be avoided.
The ground slam is telegraphed ( I used the audio cues ) in order to avoid them.
The x3 red circles are easily avoided if you focus on dodging them and not attacking
Ground flesh lump just needs to be eyeballed here and there.
When the final boss moves into his 2nd phase I find the red fireballs move a bit too fast to dodge as the speed seems to kick up a bit.
The golden orb path always has a way through, you can just be screwed on where it pops up in relation to yourself.
The giant blue orb attack just needs you moving left or right depending on your location.
3rd phase - Pop invulnerability and unload everything you have left. You should only need to tank 2 - 3 hits when invuln wears off to kill this final phase.
That’s exactly how I got through the third phase. I never did get a sense of how to safely avoid his attacks during that phase.
One other tip I would add is to make heavy use of the beam gun (tommygun upgrade) if you have it. Not only does it do good damage, but keeping a constant beam on the boss seems to refresh your abilities more rapidly than other options, at least from what I could tell, and making good use of the invulnerability and heal abilities is key.
Video: https ://mega. nz/file/l9QDAQKL#MMKsIFPgC-NNpimNTTCl5mWIJCWPxjGWy3vLEsNGMn4 (remove the spaces)
~But yeah, this boss like the Big Ugly Fish suffers from the same problem, way too short time to react his attacks, they not giving you any information at all, so in the end it's just you throwing yourself against the wall untill it works, there's no way to beat this fight first try on Expert(highest difficult), at least not with Journalist, she has only 2 skills that works on this fight, and the bullet time is only useful at the final phase, you need to tank the damage using the sword ability to survive the second wave of fireballs, and make yourself a potato that can't do damage the boss for way too long... at the end, after you learn all the patterns, after dying tens of times, you finally beat the boss, wich would be fine I guess... IF WASN'T THE ♥♥♥♥ FLESH BLOB, THAT ISN'T A FUN "MECHANIC".
If wasn't for those 2 fights the game would've been perfect as it could ever achieve but sadly it's what it's, I just hope on the sequel they learn and make more fair fights, or at least test them on max difficult with all characters, because this doesn't seem to be something that was tested.