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It is incredibly common in AAA games at this point. Even stuff like Evil Dead and Ghostwire Tokyo support it. Even the Myst remake supports it lmao. It's not weird to expect it from a AAA game releasing in almost 2023.
https://www.rockpapershotgun.com/confirmed-ray-tracing-and-dlss-games-2022
Although, before DLSS was available, a DLDSr resolution combined with ingame low internal resolution did also a good job.
All UE4 games since Q4 2018 have TAAU and all UE4 since ~Q2/Q3 2021 have TSR, which are equivalents to DLSS/FSR2, even if not quite on par.
So I'd up that number by quite a lot if I were you.
Thanks I was searching for that lol
was that intentional or they just forgot on the gamepass version?
XBox Pass version. I can see FSR 2.0 and XeSS (AMD card) but works FSR only.
XeSS shows nice picture but crashes the game in less than 1 minute.
XeSS Ultra says my 16 GB VRAM is not enough for 4K (what?!)