High On Life

High On Life

View Stats:
Sledge Hammer! Dec 13, 2022 @ 12:49pm
You can manually edit INPUT.INI to rebind keys
12-16-22 EDIT:

The latest patch allows WASD to be rebound from the setup menu, so this thread has become unneeded. I'll leave the location of the configuration files for those who want to tinker with the INI files, especially for adjusting video options not in the setup menu.

The config files for the Steam version are at -

%LOCALAPPDATA%\Oregon\Saved\Config\WindowsNoEditor\

The config files for the Game Pass version are at -

%LOCALAPPDATA%\Oregon\Saved\Config\WinGDK\

Type the above path into File Explorer's address bar or Windows Start search box.
Last edited by Sledge Hammer!; Dec 17, 2022 @ 8:28am
< >
Showing 1-15 of 26 comments
whabadabadum Dec 13, 2022 @ 1:10pm 
Can we find the name of AimAssist option to off?
Last edited by whabadabadum; Dec 13, 2022 @ 1:11pm
Statsministeren Dec 13, 2022 @ 1:22pm 
Thanks man, but what do i write to set the movement to arrows? I'm a lefty
Last edited by Statsministeren; Dec 13, 2022 @ 1:25pm
MoW_JoW Dec 13, 2022 @ 1:24pm 
[/script/engine.inputsettings]
AxisMappings=(AxisName="MoveForward",Key=Up, Scale=1.000000)
AxisMappings=(AxisName="MoveRight",Key=Left,Scale=-1.000000)
AxisMappings=(AxisName="MoveRight",Key=Right,Scale=1.000000)
AxisMappings=(AxisName="MoveForward",Key=Down,Scale=-1.000000)
Statsministeren Dec 13, 2022 @ 1:26pm 
Originally posted by MoW_JoW:
[/script/engine.inputsettings]
AxisMappings=(AxisName="MoveForward",Key=Up, Scale=1.000000)
AxisMappings=(AxisName="MoveRight",Key=Left,Scale=-1.000000)
AxisMappings=(AxisName="MoveRight",Key=Right,Scale=1.000000)
AxisMappings=(AxisName="MoveForward",Key=Down,Scale=-1.000000)
Thanks , just when i posted you wrote this :) Btw i got the game on gamepass
Cleetus-kun Dec 13, 2022 @ 2:16pm 
Unfortunately this doesn't work to rebind the keys to ESDF. S ends up moving back and left and D ends up moving back and right. It looks like it combined the keys I put into input.ini and the hardcoded movement keys
MrCBlower Dec 13, 2022 @ 4:46pm 
Awesome stuff, I might actually buy the game now!!!
Joel Dec 13, 2022 @ 4:56pm 
Hopefully they will fix this in the options Keyboard/Mouse key bindings. I have a Razer Tartarus and use the thumb pad for movement, I know I can make my own config file with the Razer app but its a pain to change profiles for one game...
Mike_Lit0ris Dec 14, 2022 @ 2:40am 
Originally posted by MoW_JoW:
[/script/engine.inputsettings]
AxisMappings=(AxisName="MoveForward",Key=Up, Scale=1.000000)
AxisMappings=(AxisName="MoveRight",Key=Left,Scale=-1.000000)
AxisMappings=(AxisName="MoveRight",Key=Right,Scale=1.000000)
AxisMappings=(AxisName="MoveForward",Key=Down,Scale=-1.000000)


i did that and i can use the the arrows keys for movement!
MANY MANY THANKS!!!!!!!!!!!:steamthumbsup:
MoW_JoW Dec 14, 2022 @ 3:22am 
Originally posted by Cleetus-kun:
Unfortunately this doesn't work to rebind the keys to ESDF. S ends up moving back and left and D ends up moving back and right. It looks like it combined the keys I put into input.ini and the hardcoded movement keys
You can try Microsoft PowerToys to remap the keys.
voltaicsca Dec 14, 2022 @ 9:01am 
When using input.ini to remap keys, the default bindings are still active, so for a ESDF setup, you end up with your left button moving left and down, and for down, you end up with down and right.

I was able to mostly fix this by setting an opposite binding to those keys as well. Not 100% perfect, but I suspect you can get closer by tweaking the "Scale" value for the last two keys in the list to make it perfect. I just lost patience at "good enough":

[/script/engine.inputsettings]
AxisMappings=(AxisName="MoveForward",Key=E, Scale=1.000000)
AxisMappings=(AxisName="MoveRight",Key=S,Scale=-1.000000)
AxisMappings=(AxisName="MoveRight",Key=F,Scale=1.000000)
AxisMappings=(AxisName="MoveForward",Key=D,Scale=-1.000000)
AxisMappings=(AxisName="MoveRight",Key=D,Scale=-0.200000)
AxisMappings=(AxisName="MoveForward",Key=S,Scale=0.200000)

[edit] If you find the "perfect" values, please post here!
Last edited by voltaicsca; Dec 14, 2022 @ 10:51am
m005106 Dec 16, 2022 @ 10:08pm 
Originally posted by Sledge Hammer!:
I've been using RMB for moving forward in FPS since the original MS-DOS Doom, I think it was even the default config. WASD doesn't cut it for me so I edited input.ini in the configuation files folder to rebind moving forward.

That makes two of us mate. Here'e my config.
Also, I am trying to bind jump on "s" and crouch on "a" but those commands are not recognized in input.ini. Anyone know what to call it as?

[/script/engine.inputsettings]
AxisMappings=(AxisName="MoveForward",Key=rightMouseButton, Scale=1.000000)
AxisMappings=(AxisName="MoveRight",Key=d,Scale=-1.000000)
AxisMappings=(AxisName="MoveRight",Key=f,Scale=1.000000)
AxisMappings=(AxisName="MoveForward",Key=Spacebar,Scale=-1.000000)
AxisMappings=(AxisName="Jump/jetpack",Key=s,Scale=1.000000)
AxisMappings=(AxisName="crouch",Key=a,Scale=1.000000)
NeM Dec 17, 2022 @ 2:46am 
Thanks a lot.

I'm looking for binding right control and right shift.
Last edited by NeM; Dec 17, 2022 @ 2:51am
Sledge Hammer! Dec 17, 2022 @ 7:55am 
Originally posted by Nemesis666:
Thanks a lot.

I'm looking for binding right control and right shift.

Doesn't the new patch fix that?
Pönönö Dec 18, 2022 @ 9:45am 
Originally posted by Sledge Hammer!:
Originally posted by Nemesis666:
Thanks a lot.

I'm looking for binding right control and right shift.

Doesn't the new patch fix that?

It's not fixed with the latest patch, came to seek help and found none.
Sledge Hammer! Dec 18, 2022 @ 9:54am 
Originally posted by ReijoT:
It's not fixed with the latest patch, came to seek help and found none.

It seems CTRL is still hardcoded to DODGE. Even if you rebind it from the setup menu, it will still dodge in addition to whatever you chose in the menu. V and I also do that, I haven't tested SHIFT.
< >
Showing 1-15 of 26 comments
Per page: 1530 50