SpellForce: Conquest of Eo

SpellForce: Conquest of Eo

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MiyabiSFG Feb 19, 2023 @ 2:43am
No need to wait for localization.
I have something to say to all the countries whose languages ​​are not supported by this game. Localization is unnecessary if you use XUnity.AutoTranslator and DeepL. 98% of the text in the game is translated correctly, so there is no problem with gameplay.

https://youtu.be/GPVSgd1ulYE

I succeeded in this in Japanese, perhaps the same method works for other languages ​​as well. No localization is required for this game.

The quality of the translation depends on the Translators tool you use. DeepL has better quality than Google for my language.

https://github.com/bbepis/XUnity.AutoTranslator

There are various ways to install. I'm using MelonLoader. Search for "XUnity.AutoTranslator" in your language to find detailed instructions.

This procedure is common to all Unity games. Procedures from other games often work here as well. Find someone who provides information in your language.
Last edited by MiyabiSFG; Apr 5, 2023 @ 6:02pm
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Showing 1-15 of 19 comments
Mindeveler Feb 19, 2023 @ 2:49am 
But you have to wait several seconds every time.
The game is already a bit too slow (slow loading screens, slow M key, slow navigation on the global map etc.), this way it will feel like a slog.

I wonder if it's easy to create fan-made translation since Unity files are decompileable.
Quite a lot of indie games or huge mods got fan-made translations, like e.g. Battle Brothers that have very limited language support.
MiyabiSFG Feb 19, 2023 @ 2:58am 
Only the first translation is delayed. All translation results are saved in text file and you can edit it freely. No delay in loading from text. I won't stop anyone who wants to wait for official localization. At least this way I could enjoy the game in my own language. That's all I want to say.
Last edited by MiyabiSFG; Mar 16, 2023 @ 9:04pm
Mindeveler Feb 19, 2023 @ 3:14am 
Then it's useful I guess.
Auua XII Mar 16, 2023 @ 1:47pm 
Is it possible to polish language?
Janthis Mar 16, 2023 @ 2:03pm 
Serious question though, are there people who use Steam / play these games and don't understand English? I'm not talking about being fluent, but enough to be able to play?...
sandman25dcsss Mar 16, 2023 @ 2:38pm 
Originally posted by Auua XII:
Is it possible to polish language?
Yes, I think it supports all languages which are supported by google translator and other similar services.
Last edited by sandman25dcsss; Mar 16, 2023 @ 2:44pm
sandman25dcsss Mar 16, 2023 @ 2:40pm 
Originally posted by Johnny_B_80:
Serious question though, are there people who use Steam / play these games and don't understand English? I'm not talking about being fluent, but enough to be able to play?...

The game has lots of text so it really requires fluent English to not spend too much time on reading. I use this translator too.
MiyabiSFG Mar 16, 2023 @ 2:55pm 
Originally posted by Auua XII:
Is it possible to polish language?

Maybe Yes.
And the quality of the translation depends on the Translators tool you use. DeepL has better quality than Google for my language.

https://github.com/bbepis/XUnity.AutoTranslator

There are various ways to install. I'm using MelonLoader. Search for "XUnity.AutoTranslator" in your language to find detailed instructions.

This procedure is common to all Unity games. Procedures from other games often work here as well. Find someone who provides information in your language.
Last edited by MiyabiSFG; Mar 16, 2023 @ 7:46pm
rwalter Mar 30, 2023 @ 12:43pm 
Hej w polskiej wersji są kwadraty zamiast polskich znaków czy można jakoś to naprawić ?

Hey, in the Polish version there are squares instead of Polish characters, is it possible to fix it somehow?
sandman25dcsss Mar 30, 2023 @ 12:55pm 
Originally posted by rwalter:
Hej w polskiej wersji są kwadraty zamiast polskich znaków czy można jakoś to naprawić ?

Hey, in the Polish version there are squares instead of Polish characters, is it possible to fix it somehow?

After quick search:
"This is done by either specifying OverrideFont or OverrideFontTextMeshPro in the config."
rwalter Mar 30, 2023 @ 2:06pm 
I mean, in the game there are these squares, in the translation it's ok and the characters for ps, ą, ź are ok, in the game they appear as squares.
sandman25dcsss Mar 30, 2023 @ 2:09pm 
Originally posted by rwalter:
I mean, in the game there are these squares, in the translation it's ok and the characters for ps, ą, ź are ok, in the game they appear as squares.

I think you need to set OverrideFont and/or OverrideFontTextMeshPro to path to any Polish font in your Windows.
rwalter Mar 30, 2023 @ 2:24pm 
OverrideFont=
OverrideFontSize=
OverrideFontTextMeshPro=
FallbackFontTextMeshPro=

Is it these settings? and what now ?
rwalter Mar 30, 2023 @ 3:28pm 
Problem solved thanks for your help :) sandman25dcsss
MiyabiSFG Apr 5, 2023 @ 5:03pm 
This is a question for developers.
This is a question to avoid rights-related troubles.

Using the above tool(XUnity.AutoTranslator) will generate a text file for translation. After I edits this file, can I publish it online(Internet)? do you allow it?
Last edited by MiyabiSFG; Apr 5, 2023 @ 8:05pm
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Date Posted: Feb 19, 2023 @ 2:43am
Posts: 19