Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
You know that you can re-centre camera in Σ, right?
>They also changed it so the camera angle didn't snap to the OPPOSITE direction, which causes you to screw up your own inputs
You either Imagined that you played Black or played a version form different dimension. In both versions camera rotates in OPPOSITE direction that you move.
If you screw up inputs in means that you're still holding direction after camera shifts 180°, which makes Ryu turn around, either that or you're doing something else wrong.
Still waiting for the proof of that claim or you just making that up to fit-in it with cool NGB kids?
>The problem
that's settles it then.
>nothing productive [...].
Certified self-projection moment. Unless you explain clearly what your problem with camera, nobody knows what's your issue.
The controls WERE different, look it up. Tecmo acknowledged that the camera swtched angles at a weird interval and patched it, also the trigger moved the camera to ryu's back which helped you lead into combos. as opposed to sigma's centering using the paddle. Why? because they use DIFFERENT ENGINES.
So now that I've provided hard data are you going to be a man and eat your words? No, because you're a creep.
Another one bites the dust.
Can't stand somebody correcting your misinformations, eh? I tried to help and established what's your issue, but I'm afraid it's outside my abilites, because it doesn't concern the game.
>Temco
Temco is the publisher, TN is the developer
>look it up
Found nothing, I recommend checking-in with mental health expert to see if the "hard data" isn't in your head.
>patched it
So where is the problem? If they fixed (even though there is nothing in patch notes to support what you're saying), then what are you on about? I'm not ♥♥♥♥♥♥♥ following, you wrote yourself that they fixed it. What's your point?
>paddle
You never check the option menu to see that you can change controls, huh?
>Another one bites the dust
You learned how to format text and you spaced that one sentence to crown all the nonsense you've wrote? Lmao
It's still bad with camera to border collision like in the original in some sections of the game.
Check your setting controls and make sure that the reset camera button is the right trigger or any button you want!