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Ryzen 7 5800x
RTX 3060 12gb
32gb ram
Win 10
I'm playing 1080p with a 144Hz monitor. My performance is 144-146 in the menu and 60-65 in-game. I'm not entirely sure if there's a hard cap but I would say the devs only bothered to optimize around 30 and 60fps which is why the game won't go above 64-65fps. I think 60fps optimization is fine for a game like this btw, there's zero point in spending time and resources on optimizing for anything higher in a slow moving game like this.
It should also be noted that the game by default is limited to 30fps and you have to specifically untick the 30fps cap in the options menu.
My setup:
Windows 10
32GB DDR4 RAM
Ryzen 7 5800X (Stock, no OC)
RX 5700XT 8GB (Stock, no OC)
Samsung Evo 970 M.2 SSD (Was pretty fast when I bought it dunno if it's still the case)
I don't have any stutter except maybe 1-2 seconds when a cinematic starts at the beginning of a new chapter(Likely all the assets loading in for the scene/chapter). It's not noticeable as most of the time this happens it's the camera panning from foliage or static objects.
it's the only game i like more in 30 because it looks more like a movie
There is a slight motion blur that's forced, a bit annoying. Using G-sync mitigated it a bit. I average 90 fps all ultra on a 3070 i9 3900x at 4.8ghz
Way better rig than mine and i've only gotten 1 stutter so far, but no audio issues yet. The game is running great 1440p with everything at Ultra.
AMD Ryzen 7 3700X
NVIDIA GeForce RTX 2070 Super
16 GB ram