Twisted Tower

Twisted Tower

Demo Feedback
Overall seems quire promising, has a lot of Bioshock DNA in it.

Few things to tweak:

-Need indicator if enemy can be looted. ie outline the corpse
-Regarding enemy looting --> Why can I pick up body parts of the telephone enemies for no purpose but that is also the same button to loot tickets and ammo from other enemies? It is frustrating to get an interact prompt for something and not know if it will give you loot or pick up a physics object.
-In-level NPCs need more voicelines. Often they just say one sentence and it feels pointless. Say the important stuff first, then have a few flavor sentences after.
-Its annoying to pick up items and tickets from broken objects and enemies. Autoloot items from destructible objects by walk over? Or don't require cursor on object for things near feet, with pickup priority on objects under the cursor.

Looking forward to seeing the finished product. Dont take too long!
Last edited by Genesis Pig; Feb 12 @ 9:23am