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Kinda disappointing this was "fixed" by removing the tutorial step. Kinda liked the keybind scrubbing option.
Low priority i know but still :/
Couldn't do it quickly. Will look into a more robust solution in the future. In the meantime, anyone who wants a key binding can set one up that works on their keyboard.
Me too
We are actively looking into resolving this issue in a future update
I've noticed that Vasari Vulkoras Desolatror's ability to deploy Siege Platforms is also not working on auto cast
This is on steamdeck, desktop mode.
RAM usage hits its max of 14.5GB just before the crash occurs in the final stages of the loading screen (80-100% done). Sometimes I even load into the game for a few brief seconds before crashing.
Occasionally, the CPU will hit 100% on 6/8 cores during the crash and freezes the steamdeck itself. Normally it only crashes to desktop.
Before the patch, I had implimented the fix for multiplayer on linux with windows users, seen in my comment on this thread:
https://steamcommunity.com/app/1575940/discussions/5/7026264603287379799/
With this fix and the initial patch, I was able to join friends on windows without any latency issues.
Now I cant even load a singleplayer game without crashing.
I am unable to submit crash reports when this happens.
*Edit*
This crashing occurs on the following maps:
"Random 5+ player" maps
Any maps with 8 players or more.
*Edit 2*
RAM issues seem directly related with how many AI are loaded in a given map. Can load the 10 player random map with 1 AI, but loading with 2 crashes.