Sins of a Solar Empire II

Sins of a Solar Empire II

Does this game use AI images?
On the promotional piece, the ships look a little wonky, and the male's face feels a bit off with his wrinkles and hairline, along with the symmetry of his uniform.

I have no intention to start any arguments or stir hate to the creators.

The game itself looks amazing, and I adored the first one.

I'm just curious whether or the promotional material uses AI image generation.

Thanks in advance.
Originally posted by Fyst:
As required by steam at the bottom of the store page:

AI GENERATED CONTENT DISCLOSURE
The developers describe how their game uses AI Generated Content like this:

This game used AI to help quickly iterate through designs for some UI elements using our own artwork as a baseline.

This statement applies to that particular image (it was seeded from own artwork and then a lot of hand painting as well.) It's also not complete as we need to include more ships from Vasari, Advent, and some other touch ups before the next major update this summer.

Edit for clarification: the ships and background elements and some of the character elements have zero Ai generation.
< >
Showing 1-15 of 17 comments
Sesa May 1, 2024 @ 9:16am 
probably
Hobbs203 May 1, 2024 @ 9:23am 
AI imagery is used, however it is trained by art created by the developers and that output is then tweaked and refined further by an artist on the team.

Hopefully one of the devs can go into more detail if you have more technical questions 🙂
The author of this thread has indicated that this post answers the original topic.
Fyst  [developer] May 1, 2024 @ 9:28am 
As required by steam at the bottom of the store page:

AI GENERATED CONTENT DISCLOSURE
The developers describe how their game uses AI Generated Content like this:

This game used AI to help quickly iterate through designs for some UI elements using our own artwork as a baseline.

This statement applies to that particular image (it was seeded from own artwork and then a lot of hand painting as well.) It's also not complete as we need to include more ships from Vasari, Advent, and some other touch ups before the next major update this summer.

Edit for clarification: the ships and background elements and some of the character elements have zero Ai generation.
Last edited by Fyst; May 1, 2024 @ 9:32am
Originally posted by Fyst:
As required by steam at the bottom of the store page:

AI GENERATED CONTENT DISCLOSURE
The developers describe how their game uses AI Generated Content like this:

This game used AI to help quickly iterate through designs for some UI elements using our own artwork as a baseline.

This statement applies to that particular image (it was seeded from own artwork and then a lot of hand painting as well.) It's also not complete as we need to include more ships from Vasari, Advent, and some other touch ups before the next major update this summer.

Thanks for letting me know, I didn't realise about the disclosures, but I'll make sure to check in future instances.
Frogboy  [developer] May 1, 2024 @ 9:51am 
The actual art mentioned by the OP was created by humans though.
Sesa May 1, 2024 @ 9:58am 
as long as artist were paid and they were the ones that used AI to help them optimize their work processes i don't think there is any issue, would concern me if they didn't pay anyone to do it
Sesa May 1, 2024 @ 9:59am 
i also would like to mention that transparency is appreciated and the fast response from developers is a good thing, been following this game for a lot of time and i know devs are passionate on this project and working for it to be its best possible version
Stry8993 May 1, 2024 @ 10:27am 
Honestly, if using AI for art helps you put more time into making the game feel/play better, whatever. Resources aren't infinite, and living up to the more than a decade of time of development on Sins 1 can't be easy. Do what you gotta do, just do right by the original and its fans (as I'm sure you intend) is all that matters to me <3.
Gauntlet May 1, 2024 @ 5:56pm 
Just FYI, if you check out Stardock's sites and forums, you can find more about the use of AI in their games (GC IV and now Sins 2). In general, they appear to be trying to use AI for art ethically.

Whether that is truly possible or not, is of course, an unanswered question, that I don't think is answerable just yet... but they started by only using art they themselves created for their training material, and that is leaps and bounds more cautious and responsible than what most companies seem to be doing. For whatever that is worth.
Raptor Jesus May 1, 2024 @ 6:29pm 
Originally posted by Gauntlet:
Just FYI, if you check out Stardock's sites and forums, you can find more about the use of AI in their games (GC IV and now Sins 2). In general, they appear to be trying to use AI for art ethically.

Whether that is truly possible or not, is of course, an unanswered question, that I don't think is answerable just yet... but they started by only using art they themselves created for their training material, and that is leaps and bounds more cautious and responsible than what most companies seem to be doing. For whatever that is worth.


If the AI was SOLELY and WHOLELLY trained on their own employee's art and the employee's are paid residuals/royalties, then I see no problems with it.

However if they're using an AI model that used publicly scraped art as a foundation for it's creation, then this cannot be ethically sound.
z|A|bik2  [developer] May 2, 2024 @ 12:15am 
@wbino, we appreciate all and any feedback, but any missinformation will be deleted from the forum. I cannot go into details, but there were many artists involved in Sins 2. You will be able to see them in the game credits.
All muted May 2, 2024 @ 3:11am 
I have no trouble if the AI images were generated without involving a 2D artist as long as they look good.
This way they can spend more money and time on more important things such as game-play etc.
balmora pete May 2, 2024 @ 3:30am 
Modern game design is nothing short of a joke
Lord Oink Oct 1, 2024 @ 9:41am 
Originally posted by Raptor Jesus:
Originally posted by Gauntlet:
Just FYI, if you check out Stardock's sites and forums, you can find more about the use of AI in their games (GC IV and now Sins 2). In general, they appear to be trying to use AI for art ethically.

Whether that is truly possible or not, is of course, an unanswered question, that I don't think is answerable just yet... but they started by only using art they themselves created for their training material, and that is leaps and bounds more cautious and responsible than what most companies seem to be doing. For whatever that is worth.


If the AI was SOLELY and WHOLELLY trained on their own employee's art and the employee's are paid residuals/royalties, then I see no problems with it.

However if they're using an AI model that used publicly scraped art as a foundation for it's creation, then this cannot be ethically sound.
They need to be trained on millions of pictures to make make anything decent. So it's almost certainly the second one.
MrSoul Oct 1, 2024 @ 1:06pm 
Necro, also lol really? Seriously?

Get a life folks. So what, devs (a relatively small team without AAA backing) leveraged AI to make a great game like this a reality.

Let it go.
< >
Showing 1-15 of 17 comments
Per page: 1530 50