Agent 64: Spies Never Die

Agent 64: Spies Never Die

Private matches for co-op and private versus should be available without EAC
I'm disappointed to see that if I want to start a private match, not even through matchmaking, that I still need to have EAC enabled. This seems to be the case even for a private online co-op session.
I can understand the argument use-case to have it in matchmaking, but in private matches, this should not be a requirement.
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Agreed. I shall accept EAC when I eventually go online (as the lesser evil), but I shouldn't have to enable it to play co-op or private deathmatch with an irl fam/friend.
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