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It kept the game in the theme of 'restoration' rather than a part of the game i hated myself where it loses it's way a bit and it doesn't fit in with the story.
It (for me) becomes a tad tedious and feels irrelevant as you aren't using history to turn the clock back to how the buildings where like before the bombings
Was thinking as I played it like a sort of archeological dig. Finding the past. “Where was this statue situated? Wow, it’s here on this pre war photograph. It must have been blown hundreds of feet away by the blast” sort of thing.
Anyway….
Rather than points for chucking chairs, lighting, plant pots etc in a level