WW2 Rebuilder

WW2 Rebuilder

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TDog47 Jan 16, 2023 @ 9:15am
Decorations
I dont get the decoration system, why does it count only on specific Objekts at specific places. Is this a bug or this intended. If it is intended it would be nice to get an exploration of which areas i need to decorate an what obejects i should use.
For example in the London necropolis area i only get percentage points for Benches and Statues in the church area. Benches, Trees outside do not count...
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Showing 1-13 of 13 comments
Madnetic Games  [developer] Jan 16, 2023 @ 10:09am 
Yes, it is designed like this. You can do whatever you want in the game but there are specific decorations that are needed to progress
leomide Jan 16, 2023 @ 11:28am 
Maybe then add a hud object that shows, what decorations you still need? Currently you have to guess
TDog47 Jan 16, 2023 @ 11:32am 
It makes sense to have specifications, but there are so many options that it is really try an error to get progress. Its by far the least fun part of the game
issssk Jan 16, 2023 @ 11:59am 
You can see the required subgroups of items in the journal, if you click on the decoration task. In Necropolis, trees are not in that list.
Shazuky Jan 16, 2023 @ 12:01pm 
you can see what kind of decoration you need in your journal. if you click on the mission decoration. it shows you the categorie and when you place them the progress.
Bobby Jan 16, 2023 @ 12:13pm 
I mentioned away back in the early demo days, that when going through rubble/buildings, you find a postcard or photo with an old picture of how the area looked before the bombing. Giving you an idea of where ornaments etc used to be and for you to then use as a guide to replace them.
It kept the game in the theme of 'restoration' rather than a part of the game i hated myself where it loses it's way a bit and it doesn't fit in with the story.
It (for me) becomes a tad tedious and feels irrelevant as you aren't using history to turn the clock back to how the buildings where like before the bombings
TDog47 Jan 16, 2023 @ 12:46pm 
Thanks guys, i didnt see the info in the journal. This works perfect.
Madnetic Games  [developer] Jan 16, 2023 @ 2:09pm 
Glad to hear you sorted it out. Thanks for reaching us out here!
DesertRose Jan 16, 2023 @ 9:08pm 
Originally posted by Bobby:
I mentioned away back in the early demo days, that when going through rubble/buildings, you find a postcard or photo with an old picture of how the area looked before the bombing. Giving you an idea of where ornaments etc used to be and for you to then use as a guide to replace them.
It kept the game in the theme of 'restoration' rather than a part of the game i hated myself where it loses it's way a bit and it doesn't fit in with the story.
It (for me) becomes a tad tedious and feels irrelevant as you aren't using history to turn the clock back to how the buildings where like before the bombings
Shame the devs didn't take it on board, that sounds pretty awesome.
Bobby Jan 16, 2023 @ 11:04pm 
Thanks!
Was thinking as I played it like a sort of archeological dig. Finding the past. “Where was this statue situated? Wow, it’s here on this pre war photograph. It must have been blown hundreds of feet away by the blast” sort of thing.
Anyway….
Madnetic Games  [developer] Jan 17, 2023 @ 1:33am 
Originally posted by Bobby:
I mentioned away back in the early demo days, that when going through rubble/buildings, you find a postcard or photo with an old picture of how the area looked before the bombing. Giving you an idea of where ornaments etc used to be and for you to then use as a guide to replace them.
It kept the game in the theme of 'restoration' rather than a part of the game i hated myself where it loses it's way a bit and it doesn't fit in with the story.
It (for me) becomes a tad tedious and feels irrelevant as you aren't using history to turn the clock back to how the buildings where like before the bombings
Yeah, we really wish we could be so precise accurate with everything including buildings and all. We did our best to do conveying and immersive game. We are a small growing team of 13 people so we hope we could meet all the expectations with further release :)) Thanks for the feedback, much appreciated!
Last edited by Madnetic Games; Jan 17, 2023 @ 2:02am
Bobby Jan 17, 2023 @ 3:13am 
I understand, but I’m not meaning ‘millimetre’ perfect, just a (found) picture showing basics of street furniture to finish the restoration and for the player to get empathy and immersion as to the -for eg- church background.
Rather than points for chucking chairs, lighting, plant pots etc in a level :steamsad:
Madnetic Games  [developer] Jan 17, 2023 @ 3:26am 
Originally posted by Bobby:
I understand, but I’m not meaning ‘millimetre’ perfect, just a (found) picture showing basics of street furniture to finish the restoration and for the player to get empathy and immersion as to the -for eg- church background.
Rather than points for chucking chairs, lighting, plant pots etc in a level :steamsad:
Ok, I got your point. Thanks for sharing your suggestions here. We highly appreciate every input.
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Date Posted: Jan 16, 2023 @ 9:15am
Posts: 13