Blue Prince

Blue Prince

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can someone offer a hint or nudge? (post-antechamber)
i've managed to get into the antechamber and collect the basement key. just going by how it looks and the "go down" message accompanying it, im assuming it's for the lift in the foundation. but after poking around in the foundation for a good like 15 minutes maybe i have absolutely no idea how to get the lift down. what am i missing?

in terms of permanent progression ive unlocked the orchard, outer room, gemstone cavern, and ive lit all four blue torches. theres one blank spot left on my permanent additions.
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ILoveSchool 12. apr. kl. 19:01 
You get the lift down in foundation by building a connecting room to the closed side of foundation. inside that room where the door would be leading to closed part of foundation is a lever--that lowers the it
Valtrex 12. apr. kl. 19:04 
Oprindeligt skrevet af puppyluvv:
i've managed to get into the antechamber and collect the basement key. just going by how it looks and the "go down" message accompanying it, im assuming it's for the lift in the foundation. but after poking around in the foundation for a good like 15 minutes maybe i have absolutely no idea how to get the lift down. what am i missing?

in terms of permanent progression ive unlocked the orchard, outer room, gemstone cavern, and ive lit all four blue torches. theres one blank spot left on my permanent additions.


As far as I know to move forward with foundation you need to have a room next to foundation that has exit pointing to a wall in a foundation

4th permanent unlock is Allowance, giving you some starting money each run
Sidst redigeret af Valtrex; 12. apr. kl. 19:05
Forblaze 12. apr. kl. 19:07 
Oprindeligt skrevet af Valtrex:
4th permanent unlock is Allowance, giving you some starting money each run

Allowance isn't listed in "permanent additions"

The one OP is missing is Blackbridge Grotto, which is unlocked by doing the lever puzzle in the lab
Valtrex 12. apr. kl. 19:09 
Oprindeligt skrevet af Forblaze:
Oprindeligt skrevet af Valtrex:
4th permanent unlock is Allowance, giving you some starting money each run

Allowance isn't listed in "permanent additions"

The one OP is missing is Blackbridge Grotto, which is unlocked by doing the lever puzzle in the lab

Ah, you're right, forgot about that one, nasty one, needs bit of luck with rooms to unlock
puppyluvv 12. apr. kl. 19:25 
Oprindeligt skrevet af ILoveSchool:
You get the lift down in foundation by building a connecting room to the closed side of foundation. inside that room where the door would be leading to closed part of foundation is a lever--that lowers the it
what. how would i have ever found this out except my pure accident? i dont see anything in the room that tells me i should build a room on its closed side.
ILoveSchool 12. apr. kl. 19:29 
Oprindeligt skrevet af puppyluvv:
Oprindeligt skrevet af ILoveSchool:
You get the lift down in foundation by building a connecting room to the closed side of foundation. inside that room where the door would be leading to closed part of foundation is a lever--that lowers the it
what. how would i have ever found this out except my pure accident? i dont see anything in the room that tells me i should build a room on its closed side.

accident is exactly how I found it lol
puppyluvv 12. apr. kl. 19:37 
Oprindeligt skrevet af Forblaze:
Oprindeligt skrevet af Valtrex:
4th permanent unlock is Allowance, giving you some starting money each run

Allowance isn't listed in "permanent additions"

The one OP is missing is Blackbridge Grotto, which is unlocked by doing the lever puzzle in the lab
im like 99% sure i actually know how to solve that puzzle, but luck with room drafts is keeping me from actually solving it. is there some sort of strategy to get a good layout thatll let me at it? or do i really have to just get lucky.
OrangeClown 12. apr. kl. 20:03 
Oprindeligt skrevet af puppyluvv:
Oprindeligt skrevet af Forblaze:

Allowance isn't listed in "permanent additions"

The one OP is missing is Blackbridge Grotto, which is unlocked by doing the lever puzzle in the lab
im like 99% sure i actually know how to solve that puzzle, but luck with room drafts is keeping me from actually solving it. is there some sort of strategy to get a good layout thatll let me at it? or do i really have to just get lucky.

If a room has power running to it through the ducts it raises the chance of drafting another room with ducts in it.

It's still not 100% guaranteed, but it helps!
puppyluvv 12. apr. kl. 21:17 
Oprindeligt skrevet af OrangeClown:
Oprindeligt skrevet af puppyluvv:
im like 99% sure i actually know how to solve that puzzle, but luck with room drafts is keeping me from actually solving it. is there some sort of strategy to get a good layout thatll let me at it? or do i really have to just get lucky.

If a room has power running to it through the ducts it raises the chance of drafting another room with ducts in it.

It's still not 100% guaranteed, but it helps!
i did not know this actually, thank you. now i have to memorize which rooms have ducts running through them @_@

EDIT: Just discovered the Master Bedroom for the first time. It has a note that explicitly details how to lower the foundation lift in no uncertain terms. This seems to be the intended method of discovery.
Sidst redigeret af puppyluvv; 12. apr. kl. 21:28
MobiusFun 12. apr. kl. 21:56 
I also found the lever for the elevator by accident. It made me wonder if there's also a lever behind the pool. But I think the pool only draws on the edges of the mansion.
snotty128 12. apr. kl. 21:58 
Oprindeligt skrevet af puppyluvv:

now i have to memorize which rooms have ducts running through them @_@

When a room is powered and you open a door to leave, the draft shows which rooms it can give power to. Its a blue line, hard to miss
Sidst redigeret af snotty128; 12. apr. kl. 21:58
puppyluvv 12. apr. kl. 22:31 
Oprindeligt skrevet af snotty128:
Oprindeligt skrevet af puppyluvv:

now i have to memorize which rooms have ducts running through them @_@

When a room is powered and you open a door to leave, the draft shows which rooms it can give power to. Its a blue line, hard to miss
thank you! idk how i just didnt notice that. it really is obvious. i was able to draft boiler -> passageway -> archives -> laboratory and my puzzle solution was correct!
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