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Agreed.
It can be difficult at times, especially if you come up against opposition who are well suited to countering your team.
What benefits would you see there being for us at SI if the game is scripted against you?
Could you look down your nose any further at him with that response? Some say Scripted but they mean Narative. If you want us to start throwing this word at you then we will.
Whether you win or lose a game is entirely on your own shoulders in terms of selecting your team, choosing your tactics and the various training, interactions and other factors you have along the way.
It's not like we have some obscure term you must reference and then we'll say you're correct. There is no narrative, script or any other pre-determined outcome for the game.
When you identify that amazing regen player, that's on you. When you win promotion/the league with a weak squad you never expected to compete with, that's on you. We aren't helping you along with some narrative where your team will do X in season Y and you're just along for the ride. The last scene from RDR1 with John walking out of the barn an all time favourite moment of mine where you're set to lose in a game as part of the narrative/script but that isn't what FM is or is trying to do.
Again, what benefit is there to us forcing you or any player to lose a game?
It's so obvious after a few seasons.
They don't want the game to be too easy, as that would make people quit playing. I remember back in the day during the CM-games, when you bought certain players you were unstoppable. You were winning with double digit numbers.
That's why I think they implemented this "switch".
I quit a long time ago, but bought 2019 and 2021 to test if the scripting is still there. And it sure is.
A few weeks ago I played a long save on 2021. I had great players and came 2nd in the league when everyone thought I was gonna get dropped down to the second league.
The next season, all of the sudden all teams over perform against me. My players with 18-19 in passes and great mental capacity, can't even hit a ball right. Even if the friendly player is 5 meters from them they can't pass the ball correctly.
When in Champions league against a better team, my team completely broke down. It was so obvious, they made obvious mistakes just to give the opportunity to the other team. Forwards who completely destroyed the league last season, now misses open goals constantly.
The worst was during the champions league game, when my defenders had the ball, passing to each other. My goal keeper is way to the side, yet my defender who is 5-10 meters from the goalpost, passes "to the goalkeeper", as if he was standing in the middle of the goal. Making it an own goal. I recorded it, because it was so silly and obvious.
I've read a couple of reviews that had 1000+ hours in the game, only to leave a bad review saying "After a long save I realized it's scripted".
Which is sad, because this franchise used to be great. I loved the Championship manager-games. But knowing that you can't influence crucial parts of the game at all, completely destroys the game for me - and lots of other people.
I mean, what's the point in spending hours upon hours on tactics, atmosphere, transfers and scouts - if the game already have decided the outcome?
HAHAHAHAHAHA
Hands down! The best "review" - "comment" I ever read for 4 years now (the above one).
HAHAHAA
I don't mind if it's not real-time simulation though. As long as the calculations of the outcome are fair and according to data (tactics, players, atmosphere etc.) Then I don't care if the results are calculated before-hand or while watching the dots running around on the screen.
Championship manager 2 though, ouf, those were the days!
HAHAHAHAHA