Warhammer 40,000: Dawn of War II

Warhammer 40,000: Dawn of War II

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[Linux] Hints to play with Arch Linux (outdated)
I couldn't statrt DOW II with Arch Linux until I did:
pacman -S librtmp0 lib32-librtmp0
Re/move:
cd ~/.steam/steam/ubuntu12_32/steam-runtime/amd64/usr/lib/x86_64-linux-gnu mv libasound.so.2 libasound.so.2.old
Última alteração por ProChaser [Linux]; 25 set. 2022 às 3:54
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A mostrar 1-15 de 18 comentários
Ripster 29 set. 2016 às 18:47 
librtmp0 and lib32-librtmp0 are from AUR.

I was getting a plain black screen. Getting rid of the libasound.so.2 fixed the issue.

Thanks!
Última alteração por Ripster; 29 set. 2016 às 18:49
Finz 29 set. 2016 às 20:55 
I have another issue. The game saves graphics settings but doesn't apply them.

Here is how it looks like on ultra settings: http://oi64.tinypic.com/54uikm.jpg
Holy Monkey 30 set. 2016 às 12:13 
Add sdl2_image to the list of things you might need to install.
Finz 30 set. 2016 às 12:19 
It is already installed, both lib32 and lib64.
Cavern 30 set. 2016 às 15:04 
instead of removing/renaming libasound from steam runtime (can affect other games), it's safer to add
LD_PRELOAD_ADDITIONS="/usr/lib/libasound.so.2:${LD_PRELOAD_ADDITIONS}
in DawnOfWar2.sh (at the end before the last LD_PRELOAD) in game folder
Ripster 30 set. 2016 às 17:20 
Alternatively what I've done is right click on the game in steam and go to properties > set launch options.. and then add this: LD_LIBRARY_PATH=/usr/lib:$LD_LIBRARY_PATH %command%

That will prevent steam from overwriting your changes with updates.
Última alteração por Ripster; 30 set. 2016 às 17:21
Finz 30 set. 2016 às 17:41 
I did some reaserch and found people playing XCOM2 had the same issue. They fixed it by setting launch options to LC_ALL=C %command%. However it doesn't work for me.

Here is console output if it helps
---------------------------------

[1001/004212:ERROR:gl_context_glx.cc(107)] Couldn't make context current with X drawable.
[1001/004212:ERROR:gles2_cmd_decoder.cc(3200)] GLES2DecoderImpl: Context lost during MakeCurrent.
[1001/004212:ERROR:gl_bindings_autogen_gl.cc(6831)] Trying to call glGetGraphicsResetStatusARB() without current GL context
[1001/004212:ERROR:gl_bindings_autogen_gl.cc(6831)] Trying to call glGetGraphicsResetStatusARB() without current GL context
[1001/004212:WARNING:x11_util.cc(1490)] X error received: serial 1033, error_code 171 (GLXBadDrawable), request_code 154, minor_code 26 (X_GLXMakeContextCurrent)
[1001/004212:ERROR:gl_context_glx.cc(107)] Couldn't make context current with X drawable.
[1001/004212:ERROR:gles2_cmd_decoder.cc(3200)] GLES2DecoderImpl: Context lost during MakeCurrent.
[1001/004212:ERROR:gl_bindings_autogen_gl.cc(6831)] Trying to call glGetGraphicsResetStatusARB() without current GL context
[1001/004212:WARNING:x11_util.cc(1490)] X error received: serial 1065, error_code 8 (BadMatch (invalid parameter attributes)), request_code 154, minor_code 26 (X_GLXMakeContextCurrent)
[1001/004212:ERROR:gl_bindings_autogen_gl.cc(6522)] Trying to call glDeleteVertexArraysOES() without current GL context
[1001/004212:ERROR:gl_bindings_autogen_gl.cc(6512)] Trying to call glDeleteTextures() without current GL context
[1001/004212:WARNING:x11_util.cc(1490)] X error received: serial 1095, error_code 3 (BadWindow (invalid Window parameter)), request_code 4, minor_code 0 (X_DestroyWindow)

---------------------------------
Última alteração por Finz; 30 set. 2016 às 17:41
Ripster 30 set. 2016 às 17:44 
Those errors are not an issue. If you had kept reading you would have seen that everyone gets those even when the game is working. Your issue is likely due to a missing library or the libasound problem others are having.
Finz 30 set. 2016 às 17:51 
Not every1 was getting those errors.

anyway, libasound has been sorted already and it was preventing the game to start. My problem is the game works but at low graphics settings even when high/ ulra setting was selected.

I can't find anything related to missing libs in output so I guess it should be fine...
Última alteração por Finz; 30 set. 2016 às 17:53
ProChaser [Linux] 4 out. 2016 às 9:09 
Originalmente postado por Finz:
My problem is the game works but at low graphics settings even when high/ ulra setting was selected.
Maybe check the steam folder's file owner rights?! :Carley:
tomaszg 11 out. 2016 às 8:15 
(I'm not using Arch) Just let me remark that this game also suffers from the bug similar to "Life is strange" and it doesn't run if your enviroment variables don't include DBUS_SESSION_BUS_* stuff (non-standard desktop enviroment, su,...).
tomaszg 13 out. 2016 às 9:44 
FWIW doing that allows me to run the game but it still crashes in the first seconds of the battle...
Finz 14 out. 2016 às 3:32 
Originalmente postado por ProChaser Linux:
Originalmente postado por Finz:
My problem is the game works but at low graphics settings even when high/ ulra setting was selected.
Maybe check the steam folder's file owner rights?! :Carley:

I've tried, they fine. I already gave up on this game.
ProChaser [Linux] 15 out. 2016 às 16:32 
I only experience Crashes if I play it with Wine 1.9.x. While this thread is actually for Linux native gamers. I can recommend playing it with Wine 1.7.4-CSMT (playonlinux) if you can't get it run natively :)
calculon102 31 out. 2016 às 10:04 
Originalmente postado por ProChaser Linux:
cd ~/.steam/steam/ubuntu12_32/steam-runtime/amd64/usr/lib/x86_64-linux-gnu mv libasound.so.2 libasound.so.2.old
This did the job for me on Ubuntu 16.10. Thank you for sharing! :)
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Postado a: 29 set. 2016 às 18:23
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