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So thank you for your patience! We are making progress. Here is the first screenshot of the game with a new environment, rendering pipeline, weather system, and much more. I'm so excited for the future, and to make this game the best it can be.
Sincerely,
Most of the great horror films like The Shining or Hereditary are very restrained or "slow burn". There's not really much horror in finally seeing the monster that's following you (that's actually the release), but it's in the build-up and the tension. That's also because the scariest thing to you is what your mind imagines when it fills in the blanks.
From a gameplay perspective, we have an advanced dynamic horror system that takes into account lots of different factors. There will be dozens of unique events, and every playthrough will be different. Some entities are more dangerous than others, but even I can't know what exactly will happen to you when the sun sets and the forest darkens.
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