Born of Bread

Born of Bread

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Known Issues/Bug Report
Hello there!

To help you prepare for your adventure with Loaf and his friends, here are the know-issues you need to know: (be careful of spoilers!)
  • Bugged achievements: Insane Collector, Cosplay, Well-travelled, and Physiologus.
  • Possible softlock when triggering combat right after having interacted with a door in Coldstock Cottage.
  • It's possible to glitch out the camera in a specific part of the Sewers.
  • The progression of the quest "Sweet Success" can become stuck.
  • Loaf's text bubble might remain on screen if a cutscene is skipped at a specific moment.


If the bugs/issues are not in the list above, you can report them by sending your request with your game save file with all the details (videos, screenshots) to support@wildartsgames.com

We also recommend that you detail the problem(s), especially what you were doing before the bug occurred. We will work on it as soon as possible!

Where can I find the game save file?
C:\Users\%USERNAME%\AppData\Local\BornOfBread\Saved\SaveGames

Thank you for your support!
Zuletzt bearbeitet von Terry_Dear Villagers (Com Dev); 13. Feb. 2024 um 6:13
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Beiträge 166180 von 241
PL 26. Jan. 2024 um 10:29 
Ursprünglich geschrieben von benji.environment:
I have the switch version: After obtaining the sun shard in the Ghost Mansion Place, I am unable to save the game. Every time I try to save, the game crashes to the main screen with the message "The software has crashed due to unexpected errors" (There are no updates currently available, my game is up to date)
I have simillar problem, but the messege I get is "The software was closed because an error occured" then the game closes. Last time I have saved without this error was just after papa Baker went missing with a note left by Jester (In 3 chapter after obtaining sun shard and having returned to Royal town) after that save I closed game, but when I opened to continue, saves wouldn't work anymore.
Edit: switch version.
Zuletzt bearbeitet von PL; 26. Jan. 2024 um 10:34
I'd like to report that if you dig up the dirt pile the Scriptures weapon is in, but then get attacked by an enemy before you pick it up, the weapon disappears and the dirt pile doesn't respawn. (At least it didn't respawn after leaving the screen. Didn't try leaving the whole area. I just reloaded.)
So I posted a while back about how my game save glitched out and now I permanently don't have the final partner I sent the save and what have you in hoping there might be a fix for it but I don't think there has been the save is still messed up so I was wondering should I just delete it and or just start over I was waiting in hopes somebody would get back to me so I would know if I didn't have to go through the whole game again like this but it doesn't look like I have a choice now which is kinda disappointing if someone could let me know if I need to start over that would be very helpful thank you for your time.
Alfie has 0/0 health, while the rest of the buddies health are all messed up and unable to be healed at all. There health doesn't matter in a fight as well since they show up as dead either way. (I was hoping the latest patch would've fixed it, since I'm struggling to beat the final boss with just Loaf)
In Chancy Chasm, at the shop, when you buy the Dub card, you can move around while triumphantly holding the card. You can even walk off the cliff and sink to the bottom of the pond, unable to leave.
sMother 10. Feb. 2024 um 19:30 
Issue: When you accidntally click on a food item, but all poitns are full. there is no way back or to reverse this other then closing the game and reopening it.

issue: mouse disappears a lot when opening the "journal" to change characters or other things.
only way to semi-fix this is to clt-alt-del to bring up somehtign and click back intot he game. it still regularily disappears. and cant click on anything.

this also happens in battle, and cant click other attacks, can tab through them to the bottom of the list. but cant go back up.

system: Windows
blinglog 11. Feb. 2024 um 10:45 
Ursprünglich geschrieben von ryohakuron:
I'd like to report that if you dig up the dirt pile the Scriptures weapon is in, but then get attacked by an enemy before you pick it up, the weapon disappears and the dirt pile doesn't respawn. (At least it didn't respawn after leaving the screen. Didn't try leaving the whole area. I just reloaded.)
I also had this issue and it did not get fixed in thew 3.1 or 3.0 updates. even after "fixing" my save for other issues I ran into
xipimax 14. Feb. 2024 um 14:11 
About the character change error, I don’t think it’s a mistake if not a bad implementation.

-Switch turn order from the menu does nothing, loaf always acts first.
-Switch turn order on battle only causes to lose loaf turn, it's impossible to make partner take the damage at the end of turn, if partner acts then all enemies going to hurt loaf.
-The only one method to make enemys attack, and only attack, the partner is to make partner defend every turn.

This isn't the designed behavior, in the tutorial papa says that if loaf gets too much damage is better to switch order, even in the tutorial that force you to switch the order, loaf end being the target.

The game is great, but that's a major problem a because hard on you couldn't use partners' skills even when these are better than any weapon that loaf has because loaf is hit by 2+ attacks one or two times per enemy and the only way to avoid 3 turns dead is spamming defend with the partner.
okay, for some reason i can't give Papa baker the mochi ice cream or the sundae for the Taste of Inspiration quest.
Pigax 19. Feb. 2024 um 17:34 
If you get the sidequest to find Kakoi in the ice village area and beat him, then immediately go to the Forest of Roots to find him again, the dialogue that plays has the blue 3rd partner speaking even when you haven't even met them yet. Just happened to me because I like doing side quests before progressing.
First of all! Can I just say that I absolutely love this game? The characters make me happy and the music and graphics are all gorgeous! Because I love it, I want to do everything I can to make it the best it can be, so I have compiled all the bugs I came across while playing, as well as a few suggestions for improvements that could be made. As such, this might be a little long:

1. After talking to certain NPC's (I think ones with cutscenes) loaf may be unable to jump until he talks with another NPC or exits the game.
2. NPC’s dialogue prompts seem to be activated by moving toward them rather than simply being in close proximity to them, which means if you spawn in close (usually after you’ve completed a sidequest) or miss the trigger somehow you may be unable to talk to them or the indicator that says they have a sidequest for you may still appear even if you already did it. This is especially problematic when it comes to triggers that let you save or heal your party. It’s usually fixed by walking away and walking towards the NPC again, but sometimes it takes a few tries.
3. Loaf can move while the screen is black during the running minigame. (He can probably do that all the time but it’s more noticeable here.)
4. Also, breaking a barrel during the minigame seems to do screwy stuff to the sfx, as the clovers only spawn after the minigame is over.
5. After the Coldstock cottage chapter half the cottage was invisible for me. (I was playing the original release version then.)
6. After certain cutscenes, your partners will display incorrectly in the pause menu, for example showing a picture of Lint and the name of Yagi. (I mostly just found this funny. XD)
7. Certain cutscenes also seem to revert color palette changes. This probably has to do with them being switched out improperly.
8. You can move while holding up an item you bought at a shop. (At least, the one in the canyons) This is bad and can lead to softlocks if you move into the water in this state.
9. I once got into a situation where I could use a healing item on the overworld and it wouldn’t be used up, so I could use them infinitely. No idea how to trigger this.
10. The same goes for a state the menu can end up in where you can only select the first item in the list making it impossible to equip boons or weapons.
11. When you defeat an enemy on the first hit of a multi-hit attack, the attack will keep going even when the battle is over.
12. This isn’t a bug, but something about the way the menu is setup doesn’t feel intuitive. You use one set of shoulder buttons to move left and right, and the other to move up and down? I think it would make more sense if you used, say, the up and down d-pad to move up and down. Also, I’d like to be able to move over to my currently equipped boons and weapons to see what they do.
13. When you try to switch your partner in battle, but then DON’T switch your partner, you become no longer able to switch them. This is a problem because if you accidentally press the wrong button then you’re no longer able to give your turn to your partner or switch them out. I’d recommend making the change partner action one of the battle cards, or at least adding some text to make it clearer which button does what.
14. Also, yeah . . . giving your turn to your partner doesn’t do much. Please let this make the enemy attack the partner and still let Loaf have a turn afterward. Being able to switch back to Loaf after switching to a partner would also be appreciated.
15. For whichever reason, when you get the super ladle, it upgrades your normal ladle, but also gives you a super ladle you can equip, so you can have 2 of the same attack. Personally, I think both of the ladles should be equipable so you can unequip them if you don’t want to use them.
16. I really, really wish that I could unequip some of my speed-up badges. I love going fast, but I don’t love going THAT fast all the time.
17. When you defend against the final boss, it just . . . dies? And messes up the cutscene afterward, too. (I believe I did this with Lint when it was at 14 health. I was a little confused when it happened HOW Lint managed to kill it by cowering in fear, but I don’t think it’s intentional)
18. This seems exclusive to the end of the game, but if you level up during the final section and get more weapon slots, then put weapons in those slots, when you reload your save after beating the game the weapons will still be equipped even though you don’t have enough room for them >:D

Thank you for bearing with me. Hope this helps, and I apologize if I’ve reported any bugs that are already known! I played this game as a Demo and I’m so happy with how far it’s come! ! !
I'm unable to pickup the quest A Discordant Task
harugray 19. März 2024 um 5:31 
Pc Version - Screen is unresponsive when you go back to Milo to finish the "Sweet Success" side quest.
Zuletzt bearbeitet von harugray; 19. März 2024 um 15:30
PC Version. Having an issue with the quest "CROW CODE" in the crow's nest. After talking to the three other crows you need to in the area, returning to the original crow who gave you the quest (the one who says they're tired of scrubbing the deck) will just cause them to repeat their dialogue as when you talked to them for the first time, cause them to give you the quest again, and reset your progress on that quest. I did this multiple times and the same thing happened every time, they just kept looping back to restarting the quest. When I exited out of the game and came back. it said the quest was now completed and the crow's dialogue changed (something about rating their own hotel 8 stars or something like that), but I never got the reward for completing the quest.
Zuletzt bearbeitet von WisleyChalke; 30. März 2024 um 9:51
PC Version. I just had an issue where I needed to go back to the Llama Village to collect the Talisman of Truths and it seems that the map erroneously had marked that I'd already collected it beforehand. The map said I had already collected all the treasures in Llama Village (1/1), but since I just collected the Talisman now, that was incorrect.
Edit: I just had the same problem happen again with Numbskull island and the second Berserk Badge xd
Zuletzt bearbeitet von WisleyChalke; 1. Apr. 2024 um 18:40
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