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The map feels slightly bigger in FH5, yet the FH4 map felt more detailed in cities and FH4 has better nights and more weather (90% of the time it's dry, sunny and day time in FH5) making it feel more varied.
Compared to older games like TDU or ETS2, the map is pretty small.
Then again, I've played FUEL by Asobo Studios - after that, every map in every other driving game feels tiny, so maybe I've been spoiled...
Well, I guess a couple years later they wouldn't have had to resort to quite SO MUCH trickery, but... yeah, it had its moments, especially at virtual sunrise/sunset
The assets were reused a lot, I'll grant you, but the landscape itself didn't feel repetitive. It really nailed the ethos of an open, empty wilderness, which is one of the things which really drew me to it. And as you say, it's scenery and atmosphere could be really pretty.