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Αναφορά προβλήματος μετάφρασης
It would be so nice if Steam had a point system, so people could judge it on a scale of 1 to 5 or 1 to 10.. I think that has been requested for years. Or at the very least a middleground between thumbs up and down. A third button. I've seen plenty of reviews where people say they regret giving this a thumbs up or down because there is that one thing etc. Sad to see that you didn't understand much else from my posts, but I've repeated myself here plenty of times and I'm sure it has nothing to do with just understanding at this point.
It's great that you and everyone else keeps mentioning Dead Space.
Where is dead space right now though? It got a remake and the series itself is dead. Exploited by EA beyond measure.
And that's where we are standing. Very few triple A horror titles left, try to think of a few.
That's the whole point of my post, I'd rather people be lenient on a new horror game title, that can potentially improve along the way or in its sequel, than barely have any horror titles at all.
But well, no help arguing here on steam.
You make a valid point. $60 is still too much to ask for any leniency with embedded malware DRM which they only announced 4 days before release. If there was a poor move checklist to releasing a PC game, Krafton followed it like a champ here.
The Evil Within 1 and 2 come to mind.
I'm not the only one hoping the recent DS remake inspires a fourth game in the series at some point.
Hate to break it to you, your comment made me look into the current state of dead space.
Apparently there was some talk about Dead Space 4 after the successful DS1 Remake, but Jason Schreier confirmed that the Franchise is officially on hold.
Source:
https://www.bloomberg.com/news/articles/2024-04-10/-dead-space-franchise-is-officially-on-hold-at-electronic-arts
The article is behind a paywall unfortunately though.
A reddit thread discussing it however, stated, that the remake failed to hit the desired sales mark.
https://www.reddit.com/r/PS5/comments/1c10dum/bloombergjason_schreier_dead_space_franchise_is/
So, yeah... Non-indie Horror becomes too niche for those multimillion companies and indie horror is I guess the more viable way to go, considering the success of phasmophobia / lethal company / content warning etc.
Kinda like realtime strategy games, I guess?
But that's just how it *feels* to me.
Sorry, but my first two sentences literally say:
"God knows games either suck or they are great. There is unfortunately rarely something in between for many people. "
Me suggesting in a later comment that a third button would be a good thing isn't really rocket science Lardo ^^' . Also, please try to not make it so personal. I know I've started really passionately with my post, but at this point - after so many days, it's kinda useless now isn't it?
About your second point: It's not really that I can do anything about it even if I had the most amazing proposal. None of us can. People vote with their wallet and I bet we can all agree that the gaming industry has some problems. Not every company, but a lot of companies. And how we as a community deal with a games success or failure is a part of it. And I consider it the way callisto protocol was treated was toxic whereas you, as someone who didn't enjoy the game I guess, considers it fair. That's the reality of it.
No need to argue further.
And regarding your last point: while I can see that here and there it goes away, I would still feel like it wouldn't hurt if we still had a 10 point system for steam. I don't think we ever even had that, but I might be wrong on that one.
I hate that developers invest more money on graphics than on design boards and meetings, what actually is quite cheap...
Calisto protocol to me looks for the moment like a game that instead upgrade Dead Space mechanics, decided to replace some key elements of it recipe with others WORSE...
In Dead space Melee has a place, however is very limited in scope... Well in Callisto the shooting mechanics got reduced to that same dimension, while the melee mechanics pretend to replace all the good things shooting gave us on Dead Space... and fails miserably by giving us a very simplistic gameplay experience that offers little if not zero variety at the end of the day...
I could beat (and did) Dead Space with the plasma cutter and was fine, I got sick of the combat mechanic already before getting the batton....
Even if you ignore all that it's just an average game with an above average price tag that does nothing special at all.
But to the topic at hand -- I agree with you. A lot of people have trouble thinking for themselves and that has only been compounded over time with the rise of social media and "YouTube stars". I personally only ever use YouTube for collectible guides and cooking recipes.
There are still conscious gamers out there, we just tend to not care what others think or let it bother us. I am 38 years old, I have been gaming since I was 6. I am at a stage in my life where I simply do not, for the most part, care about the zeitgeist and all the hate narratives surrounding gaming, movies, shows, politics, etc. If I see something that looks intriguing to me, I will buy it (usually on sale), experience it for myself, and draw my own conclusions.
But yeah, this game looks good and base of the combat is decent.
So the game totally deserved mixed reviews and bad sales. And when someone asks me if they should buy that game I would advise them to buy Dead Space, buy indie horror or play some older games, as I would do.
The original DS still runs good and looks good at max detail and in stereoscopic 3D via nvidia 3D vision. Maybe one day when the remake is $9.99 or less I'll see what I'm missing. The new necromorph skins just didn't look great to me so a $50 price tag was even more ridiculous.
This also includes not using terms like "review bomb", as the definition as well as the statement behind "review bombs" (artificial word by Valve) is a pure censorship tool.
That would be the first step.