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and since callisto flopped it's doubtful they'll make a sequel
This side project promises to be a total failure, much much worse than The Callisto Protocol. Everybody knows this but no devs. It is a waste of time.
Yeah its pretty obvious what's been happening around these forums does not match the actual (recent) reviews whatsoever; tons of people enjoying it won't bother letting others know, or even check forums at all.
Maybe you don't, but gamers 100% look up reviews before sales numbers and they are the ones who'll be buying in the first place, and the future
There's actually quite a few players whom read reviews on Jedi Survivor and decided to boycott it, or at least wait for patching and/or bargain bin pricing. Players CAN get what they want if they're smart and don't listen to the "you can't" posts. I respect your right to an opinion Lardo whether you realize it or not, but I DO think you are overly negative a lot.
Oh but they do-- they're also regularly forced to respond to extreme negative review waves since PR and image are important enough for serious budgets to get spent on these days.
Inversely they'll also notice hundreds of new people still actively playing this singleplayer title daily even years after release, and them leaving mostly positive reviews..
Callisto Protocol on Steam normally has about 260 players on average (We can ignore the current 30 day average due to Humble Bundle and a recent Steam sale).
Some games for context:
Dead Space Remastered (456)
Farcry 3 (555)
Farcry Primal (299)
Half-Life 2 (854)
MechWarrior 5 (901)
God of War (2,174)
Nier Automata (1128)
Pillars of Eternity (269)
Dawn of War: Dark Crusade (283) (Not the most played Dawn of War)
I hope everyone gets the game they want. I'm not even opposed to Callisto 2, even though I thought the game was bad: It is not unfixable in my opinion. But lets keep things in perspective. No one looking at this games player counts is going to be moved by it, for good or ill - I expect most publishers do not expect single player games like this to live forever.
No we can't and we shouldn't because it does matter: if people weren't buying it on sale and not playing it even as part of a humble bundle that would prove a point.
Instead we're seeing the exact opposite, with spikes in active players succeeding the competition you brought up, and those players leaving more positive reviews behind than ever!
Also untrue: Spiking players counts + positive review waves = not the horrible game with unfixable issues a group of people also on these forums tried so hard to project-- it scared away potential buyers and is not working anymore.
The amount of times I saw "don't buy it / don't even try it / its a (broken) mess / nobody likes it / get this other game instead" around here never made sense and was in disharmony with the amount of positive reviews being left all along.
Truth: 2 quick patches were once needed in the first days after release to fix a serious performance problem, and others ran with it and a bunch of other hyperboled nonsense to create a false negative image while promoting competition, and they ultimately failed.
People bought it as part of a subscription and it's still getting lapped by it's direct rival and decade old games. It's not as impressive as you think. It's not even the most played game in this months Humble Choice.