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most locations however have a non mandatory looped or dead end extra room you can check for resources
also, there's plenty of backtracking in this game I don't know what Scoorh is talking about. rikght off the bat, you end up backtracking twice to the prison guard tower where you first see the aliens and get the crowbar melee weapon so that you can cross a bridgen and rescue elias as well as use an elevator and farm some cells for credits. then there's an area with some medical ORs and locker rooms/bathroom areas that require you to backtrack through so you can get a special battery allowing you to operate certain doors. sometimes backtracking is necessary for progression, but i'd say like 80% of the time it's optional.
If you liked it in DS you'll like CP
I hate leaving items behind, but you have so little space and such infrequent access to the store that you end up NEEDING to either drop or waste items.
I wanted a Dead Space successor at best, or a Dead Space retread at worst. These are not the things I wanted to hear.