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I had to give up using anything with nvenc to stream/record my playthrough because of this. I want raytracing in there, and 8gb doesn't cut it, apparently :/
Were the crashes you're describing UE4 throwing a DEVICE_HUNG-error btw?
And thanks for the tip! will defo look into it
Aw man :( I'm sorry just read 2080, thought I saw 3080 but hey ReBar isn't the actual fix for this anyway, promise. At least it's good to know our GPU's aren't faulty and it's an ugly crash with an ugly leak behind it instead <3
Pro-tip: Sincerely, try and see what keeping RT Refliections but using just maxed out rasterized shadows does for you instead. imho it looks amazing, and helps with stability & smoothness..