The Callisto Protocol

The Callisto Protocol

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Cryiox Dec 7, 2022 @ 6:09am
4
3
Stop disabling Motion Blur
The Callisto Protocol has one of the best implementations of motion blur on the market. Stop disabling it on mass. It looks GREAT.

This is not one of those games with horrendous implementations. It's high quality, high sample, per object motion blur.

EDIT: Eventually I changed my mind. I like how some thing look with the motion blur in Callisto, but overall, the camera motion blur is too heavy.
Last edited by Cryiox; Nov 26, 2024 @ 9:58am
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Showing 1-15 of 96 comments
DogWater Dec 7, 2022 @ 6:17am 
It's a particularly nice motion blur indeed. I still hate it but I recognize it's much higher quality than usual. I'm really thankful this game doesn't have chromatic aberration and its evil cousin: MANDATORY chromatic aberration. If I were to choose between that and this motion blur I'd take the blur all day every day.

I actually wonder why some people like (good) motion blur such as this while some really can't stand it. There has to be some reason. Right now the big debate is RTGI/AO etc looking "right" vs artistic composition looking pleasing. To me motion blur looks more wrong than any SSR errors or light leak. It's even more confusing to me that some huge RT advocates love an impressive motion blur implementation. You might be able to enlighten me actually.
PP Dec 7, 2022 @ 6:50am 
Ok thanks I will try it
Slackerdude74 Dec 7, 2022 @ 6:54am 
2
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Motion blur, film grain, and depth of field are the worst graphical settings in any game.
HEXEN Dec 7, 2022 @ 6:59am 
Motion Blur in video games is an archaic effect originally used to give the illusion of fluidity for games that ran at 30 fps on older consoles. It is wholly unneeded now if your game runs at ~60 fps or above. At such framerates, motion blur occurs on the image naturally as a byproduct of motion. This setting should be used only if you have very low framerate.
morko Dec 7, 2022 @ 7:01am 
it looks awful. like your character is drunk.
HEXEN Dec 7, 2022 @ 7:01am 
Originally posted by ghosty74:
Motion blur, film grain, and depth of field are the worst graphical settings in any game.

As a cinephile, I love film grain and always leave it on.
4Klassic Dec 7, 2022 @ 7:02am 
Originally posted by HEXEN:
Motion Blur in video games is an archaic effect originally used to give the illusion of fluidity for games that ran at 30 fps on older consoles. It is wholly unneeded now if your game runs at ~60 fps or above. At such framerates, motion blur occurs on the image naturally as a byproduct of motion. This setting should be used only if you have very low framerate.

That's camera motion blur, not per object :)
HEXEN Dec 7, 2022 @ 7:10am 
Originally posted by 4Klassic:
Originally posted by HEXEN:
Motion Blur in video games is an archaic effect originally used to give the illusion of fluidity for games that ran at 30 fps on older consoles. It is wholly unneeded now if your game runs at ~60 fps or above. At such framerates, motion blur occurs on the image naturally as a byproduct of motion. This setting should be used only if you have very low framerate.

That's camera motion blur, not per object :)

They share the exact same purpose and my initial comment applies to both. With a high enough framerate, objects moving at high speeds will form a trail on your eye unless your eye is tracking the object, as in real life.
Last edited by HEXEN; Dec 7, 2022 @ 7:12am
4Klassic Dec 7, 2022 @ 7:14am 
I honestly think not because it's a 2D movement, you are looking to a panel not to a physical 3D object that creates naturally that sense.

But it is what it is :)
I just like it when it's high quality and only per object, I don't like camera blur
What is with this generation and telling people what to do these days.....
HEXEN Dec 7, 2022 @ 7:20am 
Originally posted by 4Klassic:
I honestly think not because it's a 2D movement, you are looking to a panel not to a physical 3D object that creates naturally that sense.

But it is what it is :)
I just like it when it's high quality and only per object, I don't like camera blur

This effect occurs inside your eye, not on the image per se. It's a byproduct of how our brains process visual input. Fast moving objects in 3D or on a 2D plane will induce the effect just the same. You can test this yourself. For best effect, use a 144Hz or higher monitor and open paint. Paint a circle using the circle tool and then shake it by dragging it to one side and the other rapidly. You'll get the motion blur.

But in any case, to each their own. If you personally like it on, that's ultimately all that matters. I always leave film grain and chromatic aberration on even if it's got nothing to do with real life vision.
Last edited by HEXEN; Dec 7, 2022 @ 7:25am
Mistamufu Dec 7, 2022 @ 7:27am 
honestly its insanely distracting and makes me feel drunk. You lose detail as soon as you turn the camera, its definitely not my cup of tea even if the implementation is good. There should be a setting for LOW, MED, HIGH setting for it, not just on and off. I like some motion blur but typically I set it to low. This game takes it too far. Turn that junk off.
Lord Fob Dec 7, 2022 @ 7:52am 
no :cleanseal:
✨ ATHANH ✨ Dec 7, 2022 @ 8:11am 
No thanks. Motion blur, dept of field, film grain/noise are the things that I hate the most.
bizarre Dec 7, 2022 @ 8:12am 
makes me dizzy, motion blur is an abomination.
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