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Situations, environmental and audio from the unseen is where fear is generated. Your imagination does the rest.
As for seeing the enemies...play it on ironman mode and then you'll find them scary. Reloadable deaths mean you don't fear what you see because there is little consequences for your death.
Watch a horror movie on mute and they barely raise the pulse...i wonder why that is? 🙇
yeah yeah, they are suposed to look human to make you simpatize, glen said exactly that, ddn't really work, sorry that you have so much more expertise about this topic them me kind, now proceed to disconcider every ones opinions to the genius that is the striking distance team and their expertise to please every type of players of horror games