Hammerwatch II

Hammerwatch II

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TheGame Aug 16, 2023 @ 11:35am
How do you load mods on a current save?
Do you have to start from scratch each time?
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Showing 1-10 of 10 comments
Texhnolyzing... Aug 16, 2023 @ 2:41pm 
I'm trying to figure this out too, where is the save file located?
KellyFromSales  [developer] Aug 16, 2023 @ 2:45pm 
you have to select them at the start of the game, yes.
they can't be applied mid run.

having mods enable mid run would, for some mods certainly, break the game. States would get messed up, flags reset, it would basically break your save, and there's no way currently to determine between mods that would and wouldn't do that.

So to keep your playthroughs safe, they can only be selected at the start of a run. Hope that's not too frustrating. I'm sure it probably is at the moment as mods are being added and people are still playing through but as time goes on, all the content will be there at the start of the game for people.
Texhnolyzing... Aug 16, 2023 @ 2:51pm 
Would it be possible to allow this with some assumed risk?
i.e. if you try to convert a save to a save with mods, it copies the existing save and has to be renamed? With a warning or sign then test and see how broken it is?

For example I would like to add the Fast Travel mod to an existing save, which I'm sure others would like to as well, and that should be relatively safe to add mid game.

I'll send a $20 tip or free pizza to the first dev to implement this change ^_^
Last edited by Texhnolyzing...; Aug 16, 2023 @ 2:52pm
TheGame Aug 16, 2023 @ 8:14pm 
Originally posted by KellyFromSales:
you have to select them at the start of the game, yes.
they can't be applied mid run.

having mods enable mid run would, for some mods certainly, break the game. States would get messed up, flags reset, it would basically break your save, and there's no way currently to determine between mods that would and wouldn't do that.

So to keep your playthroughs safe, they can only be selected at the start of a run. Hope that's not too frustrating. I'm sure it probably is at the moment as mods are being added and people are still playing through but as time goes on, all the content will be there at the start of the game for people.

So why bother allowing mods...I mean it seems like the game is pretty long that is a terrible design IMHO...how is this an issue with this game but not HoH...I mean it would be nice if the character is saved if you want to do another scenario with same character that you can. I mean starting a new character every time so new cool mods come out...bad idea.

Don't get me wrong game is fun, but with decisions like this might be the last time i support you.
DirtyMick Aug 16, 2023 @ 8:38pm 
Originally posted by TheGame:
Originally posted by KellyFromSales:
you have to select them at the start of the game, yes.
they can't be applied mid run.

having mods enable mid run would, for some mods certainly, break the game. States would get messed up, flags reset, it would basically break your save, and there's no way currently to determine between mods that would and wouldn't do that.

So to keep your playthroughs safe, they can only be selected at the start of a run. Hope that's not too frustrating. I'm sure it probably is at the moment as mods are being added and people are still playing through but as time goes on, all the content will be there at the start of the game for people.

So why bother allowing mods...I mean it seems like the game is pretty long that is a terrible design IMHO...how is this an issue with this game but not HoH...I mean it would be nice if the character is saved if you want to do another scenario with same character that you can. I mean starting a new character every time so new cool mods come out...bad idea.

Don't get me wrong game is fun, but with decisions like this might be the last time i support you.
Why bother allowing them at all? Just because you can only do it at the start? Come on man.... they just explained why lol. Be reasonable.
TheGame Aug 16, 2023 @ 9:55pm 
Originally posted by DirtyMick:
Originally posted by TheGame:

So why bother allowing mods...I mean it seems like the game is pretty long that is a terrible design IMHO...how is this an issue with this game but not HoH...I mean it would be nice if the character is saved if you want to do another scenario with same character that you can. I mean starting a new character every time so new cool mods come out...bad idea.

Don't get me wrong game is fun, but with decisions like this might be the last time i support you.
Why bother allowing them at all? Just because you can only do it at the start? Come on man.... they just explained why lol. Be reasonable.

Your point is...
Andy Aug 16, 2023 @ 10:05pm 
Originally posted by TheGame:
Originally posted by DirtyMick:
Why bother allowing them at all? Just because you can only do it at the start? Come on man.... they just explained why lol. Be reasonable.

Your point is...
the game will break if change mod in mid game :steamsad:
i agree the mods are kinda pointless, i want want to enjoy a fair adventure with people... :steamsad:
the whole idea about mod is like they made a game that allows mods, so game dev's job is done, and i had a feeling like "if you want new game contents, use a mod, shut up, good bye!" that kind of thing :steamsad:
Fallingferret Aug 16, 2023 @ 11:22pm 
Originally posted by TheGame:
So why bother allowing mods...I mean it seems like the game is pretty long that is a terrible design IMHO...how is this an issue with this game but not HoH...I mean it would be nice if the character is saved if you want to do another scenario with same character that you can. I mean starting a new character every time so new cool mods come out...bad idea.

Don't get me wrong game is fun, but with decisions like this might be the last time i support you.
HoH doesn't have anywhere near the scripting and it regenerates the dungeon content each dive.
Tony Abbott Aug 19, 2023 @ 1:27pm 
> you have to select them at the start of the game, yes.
man you have got to be kidding me.
> Hope that's not too frustrating.
its extremely frustrating. I have to reset any progress ive made just to install a mod?
Revalopod Aug 19, 2023 @ 5:12pm 
Originally posted by Tony Abbott:
> you have to select them at the start of the game, yes.
man you have got to be kidding me.
> Hope that's not too frustrating.
its extremely frustrating. I have to reset any progress ive made just to install a mod?
Not only that, you also lock yourself out of being able to earn achievements. So you're essentially punished for engaging one of the game's main features that were marketed and hyped up.
Last edited by Revalopod; Aug 19, 2023 @ 5:12pm
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Date Posted: Aug 16, 2023 @ 11:35am
Posts: 10