Patron
Ghiron Aug 21, 2021 @ 7:12am
When Military?
Will Military be added to the game in the future? It seems like a big piece is missing that I've seen in other great city builder games. Not having to defend against wild animals, bandits, and invading armies makes the game feels a little too safe.

I'd be ok with it being an expansion.
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Showing 1-15 of 17 comments
genemead Aug 21, 2021 @ 7:42am 
I don't think it's that kind of game.

Not every game has to be a war game. There's plenty of those out there already (like a new one or two daily).
Last edited by genemead; Aug 21, 2021 @ 9:19am
Ghiron Aug 21, 2021 @ 9:44am 
Including military elements doesn't make it a war game. I'm just asking for some sort of military development, not to be the focus of the game. Look at a game like Caesar 3. The focus is on city development, but you eventually need to defend your city.

It could just be an option on the map select screen to control danger level. Failing to have enough soldiers for your city size can cause you to lose citizens to ambushes, or lose resources. It doesn't have to be a full on RTS to incorporate military elements into the game.
Krall Aug 21, 2021 @ 10:29am 
The king doesn't invade at some point during the game?

I've been worrying for nothing then lol
Ghiron Aug 21, 2021 @ 10:42am 
Originally posted by Krall:
The king doesn't invade at some point during the game?

I've been worrying for nothing then lol

Exactly! What consequences are there for not being loyal to the king? Currently nothing more than a negligible happiness hit to certain class of citizens.
GameKitten Aug 21, 2021 @ 11:27am 
It is amazing that every city builder that is made, some people want battle in it. There is Dawn of Man that is out there, Human Kind, Going Medieval. and Becastled to name a few.

I adore this game and would hate to see it go battle. There is social issues which is interesting in this game. Adding battle to this game would ruin it.
Problem Solver Aug 21, 2021 @ 12:23pm 
Caesar 3 actually did a good job adding battle to a city builder. But, I'm with Gamekitten; some city builders are better off without combat. Patron being one of those without combat.
Dregora Aug 21, 2021 @ 2:04pm 
Originally posted by Ghiron:
Originally posted by Krall:
The king doesn't invade at some point during the game?

I've been worrying for nothing then lol

Exactly! What consequences are there for not being loyal to the king? Currently nothing more than a negligible happiness hit to certain class of citizens.


Which will get worse and they'll tweak all those events where you get more consequences. It's not that type of game, it's that simple. Nor would I want it to be.

CatPerson Aug 21, 2021 @ 3:25pm 
Not everyone needs combat conflict to feel like there is a (self or game) goal or point to their play time.

Caesar 3 is a great game, one of my favorites.

Patron is its own game. The devs don't seem to want to focus on that type of challenge/goal/scenario objective, which is fine. Like others I appreciate having some games that let you focus on other things. It means there are games/options out there for more than one type of player/playstyle.
Frieren Aug 21, 2021 @ 3:35pm 
No thankyou ... no war or battles for me ... i don't want stress, i want chill ...
Krall Aug 21, 2021 @ 8:52pm 
Originally posted by GameKitten:
It is amazing that every city builder that is made, some people want battle in it. There is Dawn of Man that is out there, Human Kind, Going Medieval. and Becastled to name a few.

I adore this game and would hate to see it go battle. There is social issues which is interesting in this game. Adding battle to this game would ruin it.

This isn't exactly a city builder though. Maybe I'm wrong but I think they call this one a 'survival game'? I mean what's the point of those watch towers?

If I'm playing Sim City or a pure builder like that I don't want battle. To me some kind of skirmishes would work well here otherwise it's basically a game of balance. That said I'm not that far into to really have experienced the social issues you're talking about. It's a cool game, but it's not as challenging as say Frost Punk or Banished thus far for me.
Draconica5 Aug 21, 2021 @ 9:47pm 
Military conflict could be a great random disaster event in game. The game will show all the options with multiple stages, and player have to pick the right one to reduce the loss affected by war.
Thor Aug 23, 2021 @ 1:19am 
I would also love to see military actions in the game but I don't think the current map size would fit such events.
boneys26 Aug 23, 2021 @ 2:12am 
Originally posted by Ghiron:
Originally posted by Krall:
The king doesn't invade at some point during the game?

I've been worrying for nothing then lol

Exactly! What consequences are there for not being loyal to the king? Currently nothing more than a negligible happiness hit to certain class of citizens.

Population needs to have high loyalty, its a balance issue they will be addressing soon as with the other things such as happiness, education, they will start leaving once its low but the choices etc all need optimisation and balancing after the other changes and bugs have been ironed out.
Sunny Aug 23, 2021 @ 10:19am 
Originally posted by Krall:
This isn't exactly a city builder though. Maybe I'm wrong but I think they call this one a 'survival game'? I mean what's the point of those watch towers?

Safety, which is a social need. If the safety falls below a certain threshold, people start to leave, so if you make decisions like inviting convicts to live in your town, you have to have watchtowers to provide security feelings or people will leave.
Team Triss Aug 23, 2021 @ 12:28pm 
Originally posted by GameKitten:
It is amazing that every city builder that is made, some people want battle in it. There is Dawn of Man that is out there, Human Kind, Going Medieval. and Becastled to name a few.

I adore this game and would hate to see it go battle. There is social issues which is interesting in this game. Adding battle to this game would ruin it.
If it makes you feel any better, there was forum rage when the devs added raiders to Endzone: A World Apart because until right at the full launch from EA, there was no combat. Fortunately they made that part optional.
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Date Posted: Aug 21, 2021 @ 7:12am
Posts: 17