Patron
Mihir Aug 18, 2021 @ 2:25pm
Anyway to lower GPU usage?
Seems the game makes my GPU (RTX2060super) run at 100% which makes my system unstable after some time. Also after a crash due to this, if i load the latest autosave the game crashes when trying to open the job window... seems i have to start over
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Showing 1-13 of 13 comments
Builder_of_Worlds  [developer] Aug 18, 2021 @ 3:00pm 
You can try a few things here: activate Vsync and see if there is any improvement. If that doesn't work or it was already activated, then try shutting down shadows and foliage.

In any case, we are planning to spend more time on optimization matters to improve performance.
manxman1831 Aug 19, 2021 @ 4:09am 
I have a 3-year old laptop with 8Gb RAM, 4Gb GPU (shared between Radeon 520 and Intel UHD) and Intel i5 quad core. Normally, games will operate with around 35-40 fps on default settings. Unfortunately, for me, Patron is running at 2-4fps. This improves to 5fps if I turn everything down low.
Chimeras Aug 19, 2021 @ 5:34am 
Originally posted by Builder_of_Worlds:
You can try a few things here: activate Vsync and see if there is any improvement. If that doesn't work or it was already activated, then try shutting down shadows and foliage.

In any case, we are planning to spend more time on optimization matters to improve performance.

Please do it, I play lot of games and there is something in Patron that stress out the GPU and rise the temperature too much. Thanks
Zen Aug 19, 2021 @ 6:19am 
Hi Mihir, I bought an RTX 3080, and I have found the same problems you have on almost all the games. I solved the problem by lowering the maximum frame rate in the nvidia control panel, to 60 or 80 frames, so that the card does not always push up to the maximum of 144 frames supported by my monitor. Now the fans slow down and it no longer heats up like an oven.
Mihir Aug 19, 2021 @ 10:56am 
Good to know. My monitor only runs at 60fps tho, so i dont think that would help too much for me...
boneys26 Aug 19, 2021 @ 11:17am 
Originally posted by Mihir:
Good to know. My monitor only runs at 60fps tho, so i dont think that would help too much for me...

wrong, even though your monitor will only do 60, the graphics card will always push for as much as it can do, limiting fps cuts the work load for the card as it no longer works on frames you wont see.

I've limited my RTX 2080Ti to 63fps in global setting, my monitor only does 60, anything else is a waste.
Drakken Sep 1, 2021 @ 3:41pm 
Yep, i think you need to work on that asap, i have burned my 1080 GTX a week ago i don't want to loose my new video, i have reach 80°C rather quickly with your game.
Some ignorant ppl will tell you 80° C is nothing but they are very wrong, in the long run your GPU will brake much faster. 70° C is my limit for a game.

I am giving time for my GPU to cool down and i will try again with your advices.
Personnaly i don't care much about high quality graphism, Rimworld is one of the best game ever.

(uninstalling the demo for now)
Last edited by Drakken; Sep 1, 2021 @ 3:55pm
CatPerson Sep 2, 2021 @ 9:16pm 
You can try undervolting the gpu a tad, from what I hear.

I have EVGA's Precision software for my gpu and it lets me set a Power/GPU temp target, as well, which seems to help at-load temps a bit and I've never noticed any performance drop/lag in games doing that. So if you have anything like that, could help out.

I also find manually setting gpu fan's to a static medium to medium-high fan speed vs. those pre-set type curves that makes the fan speed go up and down and up and down tends to be more temp-stable and you get less of that winding up and down fan noises. Just my experience tho.
Last edited by CatPerson; Sep 2, 2021 @ 9:17pm
Mihir Sep 3, 2021 @ 12:40am 
Those seem kind of extreme measures to make 1 mediocre-looking game run properly tho
CatPerson Sep 3, 2021 @ 9:45am 
Originally posted by Mihir:
Those seem kind of extreme measures to make 1 mediocre-looking game run properly tho

I suppose undervolting could be seen that way, if you don't understand/know what you're doing.

The other two tho - lol. No more extreme than limiting frame rate or something like that. I keep my GPU fan at a static speed for all games. Fan curves suck imo.
Last edited by CatPerson; Sep 3, 2021 @ 9:47am
EMAPhil Sep 3, 2021 @ 11:22am 
I have a 2060 Super, running Vsync and 1920*1080 resolution. After 40 minutes Temp was 73 , GPU utilisation was circa %50. Fan 1900. I always keep drivers up to date
Augie Sep 3, 2021 @ 4:16pm 
Seems all valid points. When I get to near late game, my CPU really bogs down. At some point, the game just abends and goes to the desktop. Now, this could be happening at autosave or just blowing out some other system limit. I have an Intel I7 rig with 32GM RAM, Win 10 Pro.
Builder_of_Worlds  [developer] Sep 3, 2021 @ 11:38pm 
In latest update we've started making modifications to pathfinding system in order to make it more streamlined and easier to process. Biggest effect will be with fresh games (since very advanced saves will already have parts of complicated original NavMesh in place). Most of upcoming optimizations will be made to later game stages since thousands of citizens and hundreds of objects are most demanding at this point. We decide not to impose any restriction to citizen numbers, but that also meant it is possible to grow these numbers to very high value (some players operate cities with 6000+ citizens). In any case, we definitely must continue work on various optimizations, and we will!
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Date Posted: Aug 18, 2021 @ 2:25pm
Posts: 13