OpenTTD

OpenTTD

 This topic has been pinned, so it's probably important
Espersoft Apr 1, 2021 @ 7:27pm
Online Content/Mod Recommendation
Any online Content/Mod recommendation for this game ? last time i'm playing this game was 10 years ago iirc. so i would love to try something new from the community
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Showing 31-45 of 45 comments
Tundra C. Apr 4, 2021 @ 9:57am 
Originally posted by Zident-Z:
Omg thank you so much :luv: !!! I don't feel so good if i play the game without any good mods.. i mean.. vanilla kinda boring, how about more industrial mods?

FIRS industry replacement set adds new industries
kamnet Apr 4, 2021 @ 10:16am 
Originally posted by Zident-Z:
Omg thank you so much :luv: !!! I don't feel so good if i play the game without any good mods.. i mean.. vanilla kinda boring, how about more industrial mods?

There are over a dozen industry NewGRFs available. None of them are compatible with each other (this is an intentional design issue), and they will disable themselves if you try (also intentional). Each of them do some unique things, you'll need to try them all out for yourself to see which one you like.

Just remember that if you use a NewGRF industry set, you'll also need NewGRF vehicles to transport their cargoes.
matt Apr 4, 2021 @ 10:26am 
My fav non-vanilla experience is definitely using a city growth game script like Renewed Village Growth together with FIRS 2. Very fun!
A God Machine Apr 5, 2021 @ 11:34pm 
Originally posted by Brumi:
Nope, you can get them from the in-game content downloader, accessible from the main menu. Just click "Check Online Content", search for the mods you want to download, and there you go.
All the downloads say 0B for me. I can't click the download button
A God Machine Apr 6, 2021 @ 2:01am 
Okay I just read you have to click the little box on the left for anyone else wondering
icewindofchange Apr 6, 2021 @ 3:04pm 
Good mods for more industries and better cities
Hi guys! I played this game long time ago, it was fun, but industries are pretty simple and it got boring after some time. I would like to know what mods are good for more industries and better looking cities with more stuff going on in them. Like tourist infrastructure and so on.
kamnet Apr 6, 2021 @ 6:30pm 
There's only one industry mod that adds "Tourists", that is ECS Vectors. There are only a few buildings that "Tourists" are accepted at, and really you get more gameplay out of "Passengers". ECS Vectors takes a little bit of reading to get set up properly, but the benefits is that you can select different groups of industries to add as you wish.

Otherwise, every industry NewGRF supports passengers, and you can usually add these additional NewGRFs to give some variety for passenger production/acceptance:
1. Beach as Industry
2. Plaza as Industry
3. Housing as Industry

They create single-tile industries that accept and produce passengers. These can spawn on their own at gameplay, and you can fund your own anywhere you wish.

As for industry sets in general, there's many to try, and IMO none of them are bad. Most of them are pretty easy to use. FIRS is probably the most complex. Extreme Industry Set and Australian Industry Set are forks of FIRS (based on the same code) that do different things.

As a reminder, anytime you add a NewGRF industry set, you will also need NewGRF vehicles. Start with OpenGFX+ Trains and OpenGFX+ Road Vehicles. For ships you will probably like FISH 2. For aircraft start with Aviators Aircraft Set (AV8) and venture beyond that for more unique stuff.
MSJ-06II-C Apr 9, 2021 @ 10:08am 
Modpack for a more complex industry?
As the title implies is there any modpack that makes the industry chains more complex? Either by adding more goods or by making goods be part in multiple industries (for example coal being used both by the power station and as ingredient in the steel plant)
Scanz Apr 9, 2021 @ 10:31am 
FIRS 4.01
Quinch Apr 9, 2021 @ 10:10pm 
Making the game more challenging?
I keep going back to OpenTTD about once or twice a year, but gradually lose interest because it's far too easy to straight up roflstomp the AI competition. Any suggestions on settings or newGRFs to make things more engaging? I like the idea of FIRS2 and {possibly} other industry overhaul mods, but the AI seems to have far more trouble dealing with them than I do.
RetroACE135 Apr 10, 2021 @ 2:46am 
Following this thread for future reference.
Jakob Apr 10, 2021 @ 3:08am 
My solution to this has been to increase costs and running costs of vehicles making things really hard, also increase landscaping costs. As well as keeping my own rule of not using airplanes (at least initially) since they make things too easy.

Edit: playing multiplayer I noticed one server had high interest rates on loans which also made things harder. Some of these costs can be changed in the game settings and others require mods, I don't recall in detail.
Last edited by Jakob; Apr 10, 2021 @ 3:09am
DarkHoodness Apr 10, 2021 @ 4:39am 
I treat AI opponents as simply being there to make the map look more populated, rather than play against them - Especially as most don't handle custom NewGRF vehicle sets very well. Currently I'm playing a long game with a single Admiral AI, but I had to disable trains, and use the cheat to take control of it, and "fix" or upgrade its road and plane routes. It's like watering a plant. :P

OTTD is really a sandbox where you can set your own objectives. As Jakob said above, try increasing the landscaping costs, running costs and loan interests. A lot of custom NewGRF vehicle sets have adjustable purchase and running costs for vehicles to make using them easier or harder to use.

Also look at the game scripts which alter how the game works - For example, "Villages is Villages" makes it challenging to grow towns until certain transport needs are met, and it taxes you for having a lot of income and a huge network. :P

Alternatively, relax, stick on a podcast, and try and play an extended, long game - Start from either the 1700s or 1800s and maintain your company, upgrading its routes with new tech until 2100. Use one of the complex FIRS industry sets (In a Hot Country, Steeltown), complete industry chains, and grow towns while using a limiter script (like the "Villages" one above). See how far you get and how much the map grows.

https://steamcommunity.com/sharedfiles/filedetails/?id=2448922054


Last edited by DarkHoodness; Apr 10, 2021 @ 5:14am
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