Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
first, then go further away.
If yours aren't exploring, there are a few things to check on:
1) Threats in area
2) Fuel Capacity
3) Jumpdrive Reach
Clearing out threats and increasing your fuel cap/jump range should almost always get things working again.
However, I did observe something very strange.
https://steamcommunity.com/sharedfiles/filedetails/?id=2998494649
The steps to reproduce are as follows: Start a new game on the pre-warp setting. Let everything finish construction as normal.
I manually queued the following items in this order: Queue an exploration ship and then a spaceport on the homeworld while the game is still paused.
Unpause until the exploration ship finishes building after the construction ship. It will auto-explore the SAME targets once it runs out of alternative targets and end up re-survey as the exploration ship you started with (rock, moon, Sun, etc...).
I would expect the newly built exploration ship and the pre-existing exploration ship to survey different targets.
It is possible that if you cancel the construction ship and force the exploration ship one step further that it can come out and start surveying the homeworld at the same time the first exploration ship is still surveying the homeworld.