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6-7 empires.
I like the smaller maps more, because you mostly skip the tedious phase when you are clearly more powerful than everyone else, but you still need to invade many planets to win.
Hard difficulty.
About 10 other empires that starts as young to developed empires with tech level 1-3. I start as Pre-Warp.
This will always give a rather live galaxy with allot of challenges.
In my current game I'm still dead last after 100 years in the game and I'm barely into mid game technologies.
It feels more epic... but it also make the significant advantage in starting position of the AI that much more challenging as well.
I rarely "win" any of my games... I'm just happy to not be eliminated along the way. I always get bored of games if the challenge is gone.
This is how I like to play as well.
Default settings often have new techs replacing old ones that you never even had an opportunity to use in battle/development. It makes the size of the tech tree irrelevant.
Slow research means I really, really notice when there is a new component. When the enemy is a few components ahead of me.
As a perk, it makes manual designs of ships much less frequent.