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Support is helpful, just because you can't zoom in doesn't mean its bad, it's about teamwork not how much kills you can get alone.
If you're going to the tent full force you're already doing wrong, theres a trench and at least 2 patrols on the hill before you can reach the georgian camp in the first mission, they use a mix of civilian and camo hoodies so you're gonna need to pay alot more attention.
The truck part ehh, i haven't played HU in a long time so i dont know anything about that in Iron Dragon, maybe stick to the map and sent 1 soldier alone to scout it out and run back, make a position and ambush the trucks.
You may be right on moving as a team, but leaving behind your squad and just going 2-sniper man team isn't a great idea either, make use of your platoon, flank routes, defensive positions to fall back on, anything.
''achives true hardcore realism, with nonlinear play, real-world physics, and ultra smart AI.''
That's Heroes Unleashed Description, see whats wrong now?
My suggestion, take off that mod, re-do the training and play the entire campaign as it was meant to be played, you will still die a few times probably, depending on your battle tactics.
If you want to truly experience and enjoy GR, just do it like above and then when you have fully completed and learned experiences, battle plans, how to outsmart the original AI, then you are at least experienced to take on Unleashed and maybe even beat it easily
that's all just my opinion imo
''In addition, is there a way to make my teammates prone, or automatically take cover? Seems like unless I'm controlling a member of the team and doing the action myself, they don't seem to do certain action at times when they would make sense. Can I command individuals in any way?''
Yes, and no, you have to use the map and select an position to move them, then you can change their status to stay prone, althought sometimes when a firefight breaks out they will move themselfs to cover and even stay crouched, it's tricky i guess
How can I change my teams status? I don't recall this in the tutorial or in the menus. There's like, a button for them to fire at will, to not fire, and to... fire a lot? I'm not actually sure what the green (or was it red...) gun option does.
Cheers for the answer.
Check page 20, Rules of Engagement
Assault - Tells your fireteams to shoot on
sight. This is the default setting, and is
signified by the silhouette of a pistol.
Suppress - Tells you fireteam to shoot
on the suspicion that hostiles are nearby.
They’ll lay down a great deal of fire,
but not very accurately. Suppress is
signified by the silhouette of a pistol
above a plus sign.
Aren't these just the same thing as one another? Shoot on sight? Shoot on suspicion of hostiles? Does the second one mean that they'll just shoot randomly around everywhere, with no accuracy to boot, even if there are no enemies or something? That can't be right.
https://www.youtube.com/watch?v=7o3bBLuWaWg&t=35s&ab_channel=reficuldrolreficuldrol
Each soldier has like 350 kits or whatever, but it honestly feels like, in a game like this, anything without a scope that can magnify is just straight up inferior. Enemies notice you from so far away and basically instakill with one shot. Like, seriously. It feels like the only options from the kit selection worth picking are the first 10 (at least for riflemen), because at least that primary weapon actually lets you zoom in an exceptional distance, and lets you be able to reliably aim and fire at targets, unlike everything else, where you'd have better luck trying to hit a fly with a dart than trying to aim and hit at the 3 pixels kms off in the distance.
Can I ask, what am I doing wrong here? I know there's no way that this creator of this mod put in all that effort to make so many kits usable only to have 99% of them be worthless comparatively, so I need to know, in what situations would I use the other kits that only have weapons WITHOUT these high powered scopes? I honestly can't really see any meaningful difference between all the various assault rifles (all fire bullets quickly and accurately and basically kill immediately), so why wouldn't I just pick the option that actually lets me see what I'm shooting from an absurd (and necessary) distance away? Same applies to all the kits with primary weapons that AREN'T assault rifles. Like, why choose anything with a shotgun/grenade launcher as a primary if I can get it as a secondary and have a far, FAR more generally effective weapon in my primary slot? Everything dies in one shot regardless most of the time, so like, why not always have the primary choice be a weapon that has a higher clip, far more range, and faster firing speed, ESPECIALLY when the other choices can still be taken as secondaries anyway? Heck, the support class as a whole feels kinda useless due to this reason, with no magnification scopes or anything.
Cheers.
This game has made it's self into the "best of all time" catagory because your not surpose to get rich quick here.
Slow and tactfull in game complete, not ingame instant.
Heroes is meant for people who have exausted ALL of ghost recon.
And that's not meant to be a dis. It's meant to be a "learn and you will achieve" statement.
If you bypass and dive head long into Heroes without FULLY experiencing the Origin of the game you will get a lower reward just like your typing.
It's not a dic move Get Gud Son. It's a Get Involved Completely.
Trust me.
This Game is Pure - Persistence = The Best Experience to Date.
Also while there are objectives on the map, you need to first recon the area to get to them. If you're just blindly running by patrols or bunkers you're gonna get an ass kicking from behind. First objective: Get to the objective! I hope this helps. To me this is the best game there ever is with heroes unleashed.
Your answer about magnification surprises me a bit. So... it really is just that simple then? There's genuinely basically no reason NOT to use a high magnification weapon? ♥♥♥♥ man, what an absolute waste of time all those other choices are then. Absolutely bizarre that the creator of the mod would spend all that time making all those kits and stuff when so much of it is just useless.