Tom Clancy's Ghost Recon

Tom Clancy's Ghost Recon

RT81 Oct 11, 2020 @ 8:14pm
M84 Stun Grenades don’t work - playing Heroes Unleashed
I can’t remember if these grenades are in the vanilla game or not. Does anyone know how these work? They don’t seem to do anything to you or enemies. Toss one into a room and the dude will still be able to shoot you the moment he can see a pixel of you become visible in the doorway.
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Showing 1-6 of 6 comments
ozobi Oct 11, 2020 @ 9:10pm 
Theres no stun grenades in the vanilla version as far as i know, so its probly a bug or you're doing something wrong
RT81 Oct 12, 2020 @ 10:59am 
Unless they have no area of effect radius, I don’t think I’m using them wrong. Since they were added in Heroes Unleashed, I wonder what the intended effect is supposed to be. Maybe that’s already happening and I’m just not noticing.
RT81 Oct 16, 2020 @ 4:08pm 
Pretty much confirmed stun grenades are worthless. I've spammed them all around AI including about a foot in front of them, they do nothing. They'll shoot you just fine. The also don't do anything to the player other than KILL you if you stand directly on top of them when the go off.

It's a shame using these would add some realism into probably the least realistic, least fun, and most frustrating parts of the game -- CQB. For now you're stuck with grenade cheese or shuffle + lean.

EDIT: I guess the Operators Manual pretty much confirms they do nothing albeit in a round-about way instead of just stating they do nothing:

"The game allows only a very limited number of equipment types and corresponding visual and sound effects, which makes it difficult to add e.g. smoke and stun grenades, or anti-materiel rifle ammunition (to name just a few potentially worthwhile additions) with realistic properties. Workarounds are bound to represent a rough compromise and consequently come with their specific advantages and drawbacks."

"Smoke and stun grenades are far from realistic and represent a rough compromise, due to the game's severely limited options for equipment properties, i.e. hard-coded weapon types with unalterable effects like visual effects for explosions etc."

Last edited by RT81; Oct 16, 2020 @ 4:42pm
Asuno Oct 22, 2020 @ 8:46pm 
The only original nades i know that were in the Vanilla was the regular fragmentation. It might be a bit hard to program smoke cover or stun as they have to go back to the AI and add a new program to it. Though it would be awesome if they did decide to reprogram and add this utilities
Tempten101 Oct 25, 2020 @ 10:23am 
Because of the game limitations, I believe the way you use stun grenades in Heroes Unleashed, is to throw them, rush in and shoot the enemy as they are scattering / taking cover.

The stun grenades are meant to create an opening for you to enter / peek through a door without the enemy instantly shooting you.

I hope this makes sense.
RT81 Oct 25, 2020 @ 10:50am 
Yep it does. This was pretty much solved by the stuff I pasted directly from the operator's guide. I'd aware the "answer" to myself but these forums don't let you do that. ;)
Last edited by RT81; Oct 25, 2020 @ 10:51am
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Date Posted: Oct 11, 2020 @ 8:14pm
Posts: 6