Wartales

Wartales

View Stats:
Jet Sep 1, 2024 @ 5:39am
Should I buy all the dlc
What are your thoughts on them? I like the game but I had some misgivings about it. There just wasn't t much to do when I played it late December. I think the pirate one is the biggest right?
< >
Showing 1-14 of 14 comments
Neyreyan_Youtube Sep 1, 2024 @ 6:02am 
nope, tavern and pits are tedious and only distract from the main game.
You could play the game on adaptive expert and if you like it after 100 hours buy pirates of belerion.
The other 2 dlcs are for hardcore fans mostly and dont offer enough for the price in my opinion
Guy Sep 1, 2024 @ 7:45am 
Waste of money to get the Tavern and Pits.
Wandering Flare Sep 1, 2024 @ 7:45am 
Get Belerion, ignore Tavern and Pits, those are a waste of money for how little they add to the game.
Jet Sep 1, 2024 @ 12:31pm 
damn so it seems like tavern and pits are hated because they dont actually add to the main loop of the game is that right? like for the tavern it helps give you money, and the pits it helps lvl you up, but you dont really need that if you engage with the game naturally from what i understand. What an odd choice to make
hornsounder97 Sep 1, 2024 @ 4:45pm 
It would help if they developed the game further instead of pushing these niche dlc's continually. I think many people would happily buy these dlc's if Shiro paid attention to the game itself, and continued to add what everyone has been asking for. (zones, quests, professions, classes, camp stuff, kill animations, etc.)
shanemac Sep 2, 2024 @ 3:56am 
Ive just bought the game with two DLCs. The tavern and the pirate one. I started the game on extreme difficulty and after two failed runs Im going good so far a few hours into my third run. Mainly because I engaged with the tavern this time. It hasnt been profitable yet in terms of krowns but some of the meals provided are very useful for temporary stats. I havent touched the pirate dlc yet but I understand peoples frustration at the more recent DLCs. It looks like the pirate one is what people want, more regions to explore and classes etc, where the other two are just kind of tacked on. Ive been enjoying the tavern, but I think the fact that it only cost 1 krown in game to purchase is a bit silly. Could have tied it to a quest or put a high price on it at least. I dont see any reason to get the pit dlc for now. Have a great day
Wandering Flare Sep 2, 2024 @ 6:46am 
Originally posted by EntityofDesire:
I find it funny the people above say dont buy the tavern which is the best reviewed DLC for the game and buy pirates which has mixed reviews. Its all about personal choice, if the gameplay of the taverns interests you like it did me - its a lot of fun.
Because Tavern didn't launch with an overwhelming amount of bugs, including gamebreaking ones, that took almost a week to fix by which point many people just negatively reviewed it and left. And yea the ship was a big downside to the DLC.

Still better than a bootleg [insert establishment here] tycoon that's only good for extra income that completely removes the need to do any mercenary work with how much coin you'll be making by just taking rests that is being sold for the same price as an entire region.
Last edited by Wandering Flare; Sep 2, 2024 @ 6:47am
hornsounder97 Sep 2, 2024 @ 10:56am 
Originally posted by Wandering Flare:
Originally posted by EntityofDesire:
I find it funny the people above say dont buy the tavern which is the best reviewed DLC for the game and buy pirates which has mixed reviews. Its all about personal choice, if the gameplay of the taverns interests you like it did me - its a lot of fun.
Because Tavern didn't launch with an overwhelming amount of bugs, including gamebreaking ones, that took almost a week to fix by which point many people just negatively reviewed it and left. And yea the ship was a big downside to the DLC.

Still better than a bootleg [insert establishment here] tycoon that's only good for extra income that completely removes the need to do any mercenary work with how much coin you'll be making by just taking rests that is being sold for the same price as an entire region.

Being able to actually sink other ships with your harpoons would have been a really awesome mechanic. You shouldn't be able to sink the named pirates, but the random bandits in the water getting blown to smithereens by your ship would have been so fun. Then you can scoop up their debris, or cargo afterwards for loot. But alas, your harpoons are effectively useless.
Wandering Flare Sep 2, 2024 @ 11:05am 
Originally posted by hornsounder97:
Originally posted by Wandering Flare:
Because Tavern didn't launch with an overwhelming amount of bugs, including gamebreaking ones, that took almost a week to fix by which point many people just negatively reviewed it and left. And yea the ship was a big downside to the DLC.

Still better than a bootleg [insert establishment here] tycoon that's only good for extra income that completely removes the need to do any mercenary work with how much coin you'll be making by just taking rests that is being sold for the same price as an entire region.

Being able to actually sink other ships with your harpoons would have been a really awesome mechanic. You shouldn't be able to sink the named pirates, but the random bandits in the water getting blown to smithereens by your ship would have been so fun. Then you can scoop up their debris, or cargo afterwards for loot. But alas, your harpoons are effectively useless.
I still find it extremely funny how they made an achievement called Battleship for landing 25 ballista shots and it literally means using the ballista during the ship-to-ship combat and not actually hitting other ships like, you know, a battleship would.
Lonely Fermata Sep 2, 2024 @ 3:11pm 
Originally posted by EntityofDesire:
Originally posted by Jet:
damn so it seems like tavern and pits are hated because they dont actually add to the main loop of the game is that right? like for the tavern it helps give you money, and the pits it helps lvl you up, but you dont really need that if you engage with the game naturally from what i understand. What an odd choice to make

I really enjoy the tavern, your correct there are people that dont like it because it doesnt add to the main "loop" but it does support it - but MORE importantly it adds a variation of gameplay to expand on the world that I and many others did enjoy.

I find it funny the people above say dont buy the tavern which is the best reviewed DLC for the game and buy pirates which has mixed reviews. Its all about personal choice, if the gameplay of the taverns interests you like it did me - its a lot of fun.

Its like a mini-game in the game. I personally am not a huge fan of the pirate DLC because I hate ship to ship combat, its just not enjoyable. It feels like im fighting on the same battle screen over and over (which you basically are) BUT there are people here you enjoy it.

Basically look at and figure out what DLC gameplay appeals to you.

I look at the Tavern DLC as an extension of the little minigames they have everywhere. It adds an additional break from the regular loop when you rest. Complaining that it's not part of the "Main Loop" is weird to me because one of the things I like about this game is that there are so MANY breaks from the "main loop." The mining, crafting, woodcutting and fishing minigames seem kinda superfluous at first, but they give you a short change of pace that keeps the main meat of the game feeling fresh.
subetai99 Sep 2, 2024 @ 5:21pm 
I kind of like the tavern, honestly. lol :)
Wandering Flare Sep 2, 2024 @ 10:47pm 
Originally posted by EntityofDesire:
Originally posted by Wandering Flare:
I still find it extremely funny how they made an achievement called Battleship for landing 25 ballista shots and it literally means using the ballista during the ship-to-ship combat and not actually hitting other ships like, you know, a battleship would.

Speaking of achievements, I REALLY hate how steam automatically adds achievements you can only unlock if you buy the DLC to games. I have ZERO desire to play the pits and i'd prefer they only unlock achievements if you OWNED the DLC (ie so i have 40 of 40 achievements only to get without dlc, showing achievements as 100% completed at to the content i own.

Than if i buy dlc it changes to 45 achievements.

forcing me to buy dlc to get all achievements especially if dlc doesnt appeal to me really killed my desire to even get achievements anymore tbh.

So basically because of this i only care about achievements if here for games i know i can get them all in. but something to think about if your an achievement hunter - than u need to own all the dlc tooto get 100% completion.
Only reason I bought Tavern and Pits to begin with. Sure, I like the game itself enough to upkeep the 100% on it, but the DLCs... Not so much.
titanopteryx Sep 3, 2024 @ 2:08am 
I've been playing with the tavern DLC the last few days and it's interesting how it can be used to benefit our party members.

You can hire employees or instead you can send your own companions to work there.

You can have them passively grind up the cooking, brewing, bard, or thief professions. Or you can assign them as a bouncer and they get combat xp and level up over time.

You can access the tavern from the camp and wherever you are you can send party members to the tavern and they arrive in 1 day. Or you can bring them back to your party which is immediate. You can use it to store animals and animals actually make the best bouncers because they boost sales.

They still have wages but they come out of the tavern's money. So long as the tavern's making a profit, you don't have to pay them. The tavern does it instead.

On top of this, certain dishes that give buffs are considered specialties, and if one of these specialties is on the menu, the tavern sends you a free one each day. Free buff giving food each day.
Himelin Sep 3, 2024 @ 3:17am 
For me, the tavern is a DLC that, once its maximum level is reached, is an element of the game that I forget. When I am in the game, in a region where I am doing quests or fighting, or in the camp, the tavern no longer exists, and I do not care about it anymore, or very very rarely. In fact, I could (and I can) do without it very easily. This feeling of distance from the base game does not leave me. When I am in the game, nothing connects me to the tavern, except for a small message at the end of the day (camp). Maybe more physical actions between the camp and the tavern would allow it to be better integrated into the game. But that is not the subject ...

The DLC of the pits (which I have just acquired) seems more connected to the base game because it resembles the fight in the already existing arenas, it seems less "distant" than the DLC of the tavern.

To conclude, the DLC of the pits seems to me better integrated into the base game than the DLC of the tavern. The DLC of the pirates is for me a real extension of the base game, a new region to explore. :dwarven:
< >
Showing 1-14 of 14 comments
Per page: 1530 50

Date Posted: Sep 1, 2024 @ 5:39am
Posts: 14