Tavern Master

Tavern Master

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Strat Nov 24, 2021 @ 7:46pm
It's really fun but maybe a little too easy.
There should be more challenges like mishaps, chef spoiled food, server dropped drinks, fight broke out among customers and ruined furniture.
Also I want to customise and level up the adventurers, I feel like this part of the game needs so much more (feels like d&d) I could spend loads of money here gearing them up.
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Showing 1-15 of 17 comments
Tiwaking! 56k NZ Nov 24, 2021 @ 10:17pm 
Yes the game is very easy. You need to challenge yourself: Make the optimal layout, grind the best employees, try to be the fastest kitchen in the west!
fensterrahmen Nov 25, 2021 @ 3:20am 
that's exactly what I like about this game.
relaxed content without a lot of pressure. how did i laugh when the thief came for the first time and ... But i don't want an army to be part of the game. the game is developing beautifully and just right.
resieg Nov 25, 2021 @ 3:24am 
Various difficulty levels - to serve every one to his liking ...
Castille Nov 25, 2021 @ 8:55am 
Yes it's very relaxing - But i would really prefer if there were a challenge. Perhaps higher cost to by stuff, larger consequences from disgruntled customers etc etc.
resieg Nov 25, 2021 @ 11:57am 
There generally are 2 kinds of ppl.

The ones who go for beauty and design.
The ones who go for challenge.

Tbh I am more of a challenge type of player.

Graphics are marvellous, thats for clear.

Finished my first full PT, will wait for update with more challenges ...
It should be possible to fail ...
Strat Nov 25, 2021 @ 1:19pm 
Originally posted by resieg:
There generally are 2 kinds of ppl.

The ones who go for beauty and design.
The ones who go for challenge.

Tbh I am more of a challenge type of player.

Graphics are marvellous, thats for clear.

Finished my first full PT, will wait for update with more challenges ...
It should be possible to fail ...

I am both of those, still needs to be challenging though. At some point everything is just handed to you in this game. The only time I was actually "running" the tavern was at the beginning when I had no money.

Heres my Tavern:
https://www.reddit.com/r/TavernMaster/comments/r1owc0/heres_my_tavern_completed/
Tiwaking! 56k NZ Nov 25, 2021 @ 3:43pm 
Originally posted by Strat:
I am both of those, still needs to be challenging though. At some point everything is just handed to you in this game. The only time I was actually "running" the tavern was at the beginning when I had no money.

Heres my Tavern:
https://www.reddit.com/r/TavernMaster/comments/r1owc0/heres_my_tavern_completed/
Oh I see. That tavern is absolutely beautiful!

Yes there is no more challenge once you've accumulated enough money to rule the world. The fun part is the startup phase. The only thing you can really do at the end is improve efficiency and wait for more systems and items to be released.
Wiani Nov 27, 2021 @ 8:29am 
i have to agree about there being too much money. By the time I research the 4th floor I have enough money to buy the most expensive items for all 4 floors all at once. With a quarter of a million left over. My goal was 100 seats per floor as well as 3 5star hotel rooms per floor. Am about to start my fourth tavern. :) I love the idea of angry customers giving a negative affect... like stealing a painting or trashing a hotel room or something. LOL
Enfurio Nov 27, 2021 @ 5:47pm 
I actually see no point playing after my fourth floor/hotel. I went for beauty and design. Why would you choose something else? You will be swimming in money no matter what you do. I loved doing it but now that it's done, i probably won't play this game again without some mayor updates. No challenges spotted the entire game, it was just a relaxing thing to do. I think the guard sums it up, give him good weapons and you don't even have to bother with thieves the entire game.
Last edited by Enfurio; Nov 27, 2021 @ 5:54pm
Strat Nov 27, 2021 @ 9:39pm 
Originally posted by Enfurio:
I actually see no point playing after my fourth floor/hotel. I went for beauty and design. Why would you choose something else? You will be swimming in money no matter what you do. I loved doing it but now that it's done, i probably won't play this game again without some mayor updates. No challenges spotted the entire game, it was just a relaxing thing to do. I think the guard sums it up, give him good weapons and you don't even have to bother with thieves the entire game.

Yeah I stopped after that, I hope that he will make the skill tree more complex and the quest track maybe have options rather than just one track.
If there is more micro management and some major updates I will definitely play it through again.
resieg Nov 28, 2021 @ 3:44am 
Originally posted by wianii:
i have to agree about there being too much money. ....

yes, definitely ....

The reputation / guests / money relations are broken.
(I am doing some research on the formulas and dependencies to be able to give some suggestions) :)
Last edited by resieg; Nov 28, 2021 @ 3:45am
O_o Nov 29, 2021 @ 1:33am 
Originally posted by Enfurio:
I actually see no point playing after my fourth floor/hotel. I went for beauty and design. Why would you choose something else? You will be swimming in money no matter what you do. I loved doing it but now that it's done, i probably won't play this game again without some mayor updates. No challenges spotted the entire game, it was just a relaxing thing to do. I think the guard sums it up, give him good weapons and you don't even have to bother with thieves the entire game.

agree.
resieg Nov 29, 2021 @ 3:04am 
Money in mid /endgame would be less and game would be harder, when the relation "guests per day / prestige" would decrease more during the game.

An additional 1000 prestige should not create such huge additional incomes ...
Have written more detailed on discord.

Important: Some ppl like the game as easy as it is now ;)
This means, we need different difficulty levels.
Shataka Nov 30, 2021 @ 6:08am 
I'm fine with the no stress approach. In fact, I wouldn't want accidents( fires and spills) and whatnot the only such event( thief) seems to just be annoying and could be removed entirely. My only gripe with the game is the lack of expansion potential. The plot size is too small and the floor limitation sucks. That's why I opted not to buy the game after watching some streams.
resieg Nov 30, 2021 @ 6:49am 
For the most easy level, there could be an option to leave out the thief event.

For the higher levels, I would appreciate to have more visuals during the battle:
x knights against y thiefes. And visuals who is wounded how much, how much strenght each fighter has left ... Lets say 1 minute of uncertainty who is winning.

Knights should have much more stuff with them, also healing potions ...
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Date Posted: Nov 24, 2021 @ 7:46pm
Posts: 17