ALTDEUS: Beyond Chronos

ALTDEUS: Beyond Chronos

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egonone Mar 15, 2021 @ 8:48am
Walktrough for all Routes please.
Im searching for a Walktrough for all routes.

There seems to be only one guide on the whole internet and it has flaws
https://vrheaven.io/altdeus-beyond-chronos-endings/

Something is wrong with the guide, because you cant do as they tell you.
For example the guide says "Then in phase 3, give it: Coco’s Ribbon, Coco’s singing and constellation chart."
But thats not possible. You can only select 2 items to give to Anima.

I noticed there are other flaws in the guide as well.

Also the guide stated there are good and bad endings for each Noa and Anima route.
But i just dont know how toreach it.
I only get one ending for each route, no matter what i do.

i cant reach Cocos Route for the true endig with this guide.
If anyone has a good guide, please share. :)
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Showing 1-12 of 12 comments
Huhu Mar 15, 2021 @ 1:39pm 
I have reached the True Endings and can help you :). How often have you done the Endings already? You need to do 3 runs to get all 4 Stars that you get when you basically click continue once you finished. Its basically the Scene where you are in the Sunroom with Coco and there are multiple Versions of her spread out in the Room. You need to do that scene 3x to go to the True ending

Do you see the Roses effect already when you visit the surface infront of the humanoid Meteoria?
Last edited by Huhu; Mar 15, 2021 @ 1:51pm
egonone Mar 19, 2021 @ 7:06am 


I have reached 3 different endings in Ariadne Route System.
A purple one, it is the first ending, when playing through without doing anything special.
Second was the blue one (Noas route).
Third was the red one (Animas route).
But i can only reach one ending for Noa and Anima route. I read there are two endings for each, a good and a bad one. I played each route twice and did other things but it was the same ending for each. So i dfont know if it was the good or band ending i reached or how to reach the other one.
Now i have to somehow get to Cocos Route for the true ending.
But i dont know what to do to get into Cocos Route.

Originally posted by Huhu:
I have reached the True Endings and can help you :). How often have you done the Endings already? You need to do 3 runs to get all 4 Stars that you get when you basically click continue once you finished. Its basically the Scene where you are in the Sunroom with Coco and there are multiple Versions of her spread out in the Room. You need to do that scene 3x to go to the True ending

I have done more than 3 runs by now, because i was trying to get the different endings for each Noa and Anima route. Skipped a lot but it was at least 5 or even 6 runs.
So you say i just have to get to the sunroom scene 3 times no matter what else i do?
And Cocos route will automatically come up?

Originally posted by Huhu:
Do you see the Roses effect already when you visit the surface infront of the humanoid Meteoria?
Do you mean the blooming of the flowers in front of the Meteora egg?
I saw those. I think they said they are dahlias, not roses. :)
SilentCaay Mar 19, 2021 @ 7:51am 
Originally posted by egonone:
Do you mean the blooming of the flowers in front of the Meteora egg?
I saw those. I think they said they are dahlias, not roses. :)
The dahlia petals appear after your second playthrough. They start spinning around you during key choices. If you chose the right answer, they glow and acsend. If you chose the wrong answer, they fade to black and drop. This is how you control your flow through the story to find the different endings after the first couple playthroughs.
Last edited by SilentCaay; Mar 19, 2021 @ 7:52am
egonone Mar 20, 2021 @ 7:25am 
Originally posted by SilentCaay:
The dahlia petals appear after your second playthrough. They start spinning around you during key choices. If you chose the right answer, they glow and acsend. If you chose the wrong answer, they fade to black and drop. This is how you control your flow through the story to find the different endings after the first couple playthroughs.

Never noticed these dahlia petals at key choices and i have for sure finished more than two playthroughs.
I dont know how i could miss such an obvious and important detail but i will check again.
I have to say, im on Oculus Quest version of the game, which is a graphic downgrade compared to the steam version.
Maybe they removed this dahlia petal effect on Quest for better performance?
Last edited by egonone; Mar 20, 2021 @ 7:26am
SilentCaay Mar 20, 2021 @ 11:27am 
Originally posted by egonone:
Maybe they removed this dahlia petal effect on Quest for better performance?
It's possible but they're pretty important so I think they would make it a priority to keep them. The first playthrough you learn about the mahkia's scanning feature. The second playthrough you use the scanning feature and progress to a new ending. Starting with the third playthrough you should have the dahlia petals to guide you.
Huhu Mar 20, 2021 @ 5:22pm 
Here is how to get to the Coco Endings. I only write the choices that are important and try to not spoil the Events



For the Ending you want to be as friendly as possible to Noa and Anima, so always choose Options that favour them in the general text and never use the Inhibitor. Also keep choosing the Options that postpone deciding on Anima and choose the choices that seem like she is Coco. I am not sure if this is important, but you can basically identify the Important Scenes if you cannot Skip them in the Pause Menu.

Meteoria 1 - Don't counter the Thorn wave instead absorb it, with the big center button, then once you shoot the Railgun it should automatically be shot above the Meteoria to make it Vanish instead of destroying it

Meteoria 2 - Absorb the Thorn Waves again in a similar fashion and shoot the Railgun as requested

Once you get to the Surface, Sing the Song to the Coco Meteoria

Meteoria 3 - Absorb the Thorn Waves, then Shoot again at the requested Value once it has been lifted into the Air

Once you get attacked by Anima and you have the Gun, point the Gun upwards and shoot into the Air, she should then be somewhat friendly, since you also sang the Song. If you shoot at her, it will fail, she is just supposed to "hear" the gun sound.

Day 1 of presenting Items Mirror > Noa Doll

Day 2 Star Map on the left and Strawberry. Present Star Map > Strawberry

Day 3 - Since you did everything right, you can go into the Sunroom again to gather more Items (this only works if you did the previous stuff correctly) Grab the Dahlia and the Song of the Music Box. You will also be asked to bring an Additonal Book, say yes to bringing the Book. Present Song > Present Dahlia. When presenting the Book and you get brought into her Room, do not press the Inhibitor, ever if requested and be nice to Anima

Next Part if I remember correctly is where you go Home and you have the Chance to Stop/Confront the Floating Mask, choose to Stop the Mask

At Home, you should see Noa sleeping, Choose to Speak to her, then Allow her to Enter the Sun Room and finaly Speak about Coco with her

Next request that Noa sings with Anima, you should see white Light now when they Sing together and you are on your way to the Coco endings.

There is one more choice that matters if i remember its when you speak with Noa sometime down this path, choose the top Option to speak about the Terrorists. This Choice could be befor the singing or after, i am not sure without playing it myself again. With this you should be able to get to the Ending by yourself though ;) gl!

Last edited by Huhu; Mar 20, 2021 @ 6:15pm
SilentCaay Mar 20, 2021 @ 5:46pm 
Oh, there's another thing that can help you find the endings on your own. On the Ariandre (sp?) star map, new endings are highlighted when you're near the branch that can enable them like so:
https://i.imgur.com/ZIDuTwc.jpg

The yellow star is my current position in the story, the connected purple star is an ending I've already achieved and the unconnected purple light is a possible second ending that I could branch off to with the proper choices. So to get the new ending, I just had to replay this section, altering my choices until I unlocked it.

If you're interested in this particular branch,
The connected star is the good ending after the first playthrough. To get it, you basically just have let Chloe's conviction over killing all Meteora waver at any point (usually marked with a Decisive -xx%) and/or not be supportive of Noa (usually marked with a Partnership -xx%).

To get the unconnected star, the bad ending, you have to chose EVERY option in favor of killing the Meteora (usually marked with a Decisive +xx%) AND be supporting of Noa (usually marked with a Partnership +xx%).
SilentCaay Mar 21, 2021 @ 6:10pm 
I just got the bad ending for Noa's route, which also seems to be the rarest achievement in the game, lol. To get it, you simply have to not take New Noa's hand when she offers to alter Pithos to allow you to stay inside with OG Noa. I'm pretty sure none of the previous choices matter so long as you end up on Noa's route.

I also have Anima's bad ending but I can't remember what I did to get it.
SilentCaay Mar 22, 2021 @ 7:20pm 
100% completion! Woo! Fantastic game. I'm sad it's over. I've fallen in love with Noa, Anima, Coco and Chloe... This should set the bar for VR VNs going forward.

Anyway, I spent a couple minutes replaying the Anima ending to remind myself how to get the bad end and you just have to let Yamato beat you in the makhia fight near the end. Either don't block his attacks or refuse to fire the rail cannon.

As for Coco's route, either shoot her at the end or don't. You might think you have no choice but keep waiting. It just takes a *really* long time before Chloe puts the gun away.

So, yeah, that's 4 routes ("Prelude" route, Coco route, Noa route and Anima route) with 2 endings each and each alternate ending is just some trigger near the end. It's not too complicated to get them.

There are also a lot of little alternate extra paths you can unlock (for example, when fighting Yamato near the end of the Anima route, if you shoot him with the rail cannon at like 100% power or less, he's defeated but ejects safely. If you shoot him with like 130% power or more, his makhia explodes, killing him.) but they're not needed to affect the endings.
Last edited by SilentCaay; Mar 22, 2021 @ 7:25pm
Huhu Mar 23, 2021 @ 10:36am 
Gratulations to reaching 100% SilentCaay :), yeah i can understand. The Game is just great. I hope the Developers make enough Money to make more games like this.
egonone May 20, 2021 @ 8:39am 
Late reply but thanks guys. :)
I bought the Steam version and played again and was able to reach the end with the help I found here.
Playing the Steam version compared with the Oculus version is like adding a texture layer with GraiEye, much better. ;)

However, i noticed that you can reach the "real" end when choosing slightly different choices.
For example when you have to present the different items on 3 different days to Anima.
I did day 1 as suggested here, presented the mirror and the noa doll.
Then i had a really long phone call and after the call I thought i was already on day 3, so I chose the musicbox song and wanted to chose the dahila in the sunroom.
But it didnt let me chose the dahlia. I frowned and picked the strawberry instead (because both are plants lol).
Then when presenting it to Anima I realized i still was on day 2 and picked the wrong items.
I continued nevertheless and on day 3 i picked the dahila which was now able to chose and also the ribbon. For some reason it still worked, i was asked to take an additional book and could continue to the "real" end

Another oddity is that i was able to reach the "real" end even withouht reaching all former ends.
When I first played the Oculus version, I reached an ending with a purple star (prelude route) and also an ending with a blue star (noas route) and an ending with a red star (anima route).
When playing the Steam version I only reached an ending with a purple star
This time I unlocked the good and bad purple ending, but to be honest none of these endings can really be considered a good ending. :)
Next I reached an ending with a red star, dont know if it was the good or bad one.
But after this route it took me right to the "real" ending.
So no ending with a blue star was unlocked at all but I was able to reach the "real" ending even without it.


I love the story it was a real nice VN in VR, but I somehow dont like the Ariadne-Routing system.
It is inconvenient to use, I like VNs with the classical chapter select with branches and subbranches a lot more than this Ariadne system.
You never know where to start and where to unlock additional things, even the navigation on that star map is inconvenient and strains your neck. :)
Same for the choices with +xx% and -xx%.
With a normal VN I would just keep a text file on my desktop and add all choices there so that I can see how many xx% of a certain characteristic I already got.
But in VR it is tedious to do so. You have to put your VR googles away and go to your PC and open the text file, or you have to go to your virtual desktop and open it there.
Thats not so perfect for VR.

So please MyDearst Devs. Give us more great VNs for VR but please stick to a classical chapter select just as you did with your first VR-VN Tokyo Chronos, which was also great. :)
SilentCaay May 20, 2021 @ 8:52am 
I don't think any of the endings require you to unlock specific other endings. I'm not even sure if you need to finish the prelude route since the scan function is available right from the start. I haven't tested it, though. I think you do need to get one Anima or Noa ending in order to unlock the dahlia petals and some extra dialog options that lead you to the true ending but aside from that, I don't think it matters what order you complete the routes.

If you reached the star then it's the good ending. The bad endings branch off to dead ends right before reaching the star.
Last edited by SilentCaay; May 23, 2021 @ 1:13am
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