Lords of the Fallen

Lords of the Fallen

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BhaalSakh Oct 15, 2023 @ 2:48pm
After trying to beat Kinrangr, I'm now 100% sure that the devs hate us
What kind of BS is that? Seriously?
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Showing 1-13 of 13 comments
Vikken.WinMaker Oct 15, 2023 @ 3:19pm 
If you can clear the wolves, just circle behind him everytime he attacks and you're golden.

The difficulty of that fight is just the gank.
BhaalSakh Oct 15, 2023 @ 3:31pm 
Originally posted by Vikken.WinMaker:
If you can clear the wolves, just circle behind him everytime he attacks and you're golden.

The difficulty of that fight is just the gank.

First I have to lower my defense to destroy the spirit with my lamp. Then I must deal with 3 wolves while having to dodge two hit kill attacks and that fat POS that keeps dashing at me. It's ♥♥♥♥♥♥♥♥ to an extent I've never seen in a souls game. No dev understands Fromsoftware's philosophy on difficulty.
Low Quality Item Oct 15, 2023 @ 3:35pm 
Originally posted by Rubeus:
Originally posted by Vikken.WinMaker:
If you can clear the wolves, just circle behind him everytime he attacks and you're golden.

The difficulty of that fight is just the gank.

First I have to lower my defense to destroy the spirit with my lamp. Then I must deal with 3 wolves while having to dodge two hit kill attacks and that fat POS that keeps dashing at me. It's ♥♥♥♥♥♥♥♥ to an extent I've never seen in a souls game. No dev understands Fromsoftware's philosophy on difficulty.

I mean...FromSoft has had some gank fights. Carpa Demon, second phase of the Crystal Sage, Shadows of Yharnam..buncha others.
BhaalSakh Oct 15, 2023 @ 5:08pm 
Originally posted by Amene:
No dev understands Fromsoftware's philosophy on difficulty.

You have poor memory, or you haven't played too many titles.

I have played all of the fromsoftware games. Aside from DS2 (which wasn't even made by the real team), the games were never infuriating if you knew how to play. Most of the bosses in LOTF are actually amazing, but this one just feels cheap and out of place. It's driving me nuts.
Last edited by BhaalSakh; Oct 15, 2023 @ 5:08pm
KingOneDa Oct 15, 2023 @ 5:15pm 
Originally posted by Rubeus:
What kind of BS is that? Seriously?
u want hear the true ?
sure ?
Arngrim Oct 15, 2023 @ 5:16pm 
Originally posted by Rubeus:
Originally posted by Amene:

You have poor memory, or you haven't played too many titles.

I have played all of the fromsoftware games. Aside from DS2 (which wasn't even made by the real team), the games were never infuriating if you knew how to play. Most of the bosses in LOTF are actually amazing, but this one just feels cheap and out of place. It's driving me nuts.

I assume you mean all their souls games :p
Bazaar_Bizarre Oct 16, 2023 @ 2:16am 
Originally posted by Rubeus:
Originally posted by Amene:

You have poor memory, or you haven't played too many titles.

I have played all of the fromsoftware games. Aside from DS2 (which wasn't even made by the real team), the games were never infuriating if you knew how to play. Most of the bosses in LOTF are actually amazing, but this one just feels cheap and out of place. It's driving me nuts.

I'm not very far and it has already had weird extreme difficulty spikes. For example, the first actual boss was so hard on the corrupted class or whatever it's called that I quit and started over with a new class and killed her in two tries. That boss is extremely hard for a first boss. The moves are all easily read but if you get hit it does like 75% of your health. Also, the perfect parry system is trash. Why punish a player by doing chip damage if they do a perfect parry?

Anyway, the reason why I replied to you is because I'm curious about your take on DS2. What did you think was so hard in DS2? I think that DS2 is the easiest one of the bunch.
Shadowlet Oct 16, 2023 @ 2:22am 
Originally posted by Amene:
No dev understands Fromsoftware's philosophy on difficulty.

You have poor memory, or you haven't played too many titles.
Originally posted by MrLackluster:
Originally posted by Rubeus:

First I have to lower my defense to destroy the spirit with my lamp. Then I must deal with 3 wolves while having to dodge two hit kill attacks and that fat POS that keeps dashing at me. It's ♥♥♥♥♥♥♥♥ to an extent I've never seen in a souls game. No dev understands Fromsoftware's philosophy on difficulty.

I mean...FromSoft has had some gank fights. Carpa Demon, second phase of the Crystal Sage, Shadows of Yharnam..buncha others.


The fight has four layers of hindrance.

- Blue bulb shielding them all
- Passive wolves distancing themselves from you that dash and leave ice on the ground
- Crippling water taking up a majority of the area
- Rehashed mini boss that's now your problem if you get sent to Umbral

Capra Demon has the dogs and that's it.
Last edited by Shadowlet; Oct 16, 2023 @ 2:29am
KoD Oct 16, 2023 @ 2:27am 
Originally posted by Bazaar_Bizarre:
I'm not very far and it has already had weird extreme difficulty spikes. For example, the first actual boss was so hard on the corrupted class or whatever it's called that I quit and started over with a new class and killed her in two tries.
Pff, skill issue. I'm steamrolling the game using the "corrupted" class, you just cannot faceplant on the controller like the tank ones.
Bazaar_Bizarre Oct 23, 2023 @ 5:11am 
Originally posted by KoD:
Originally posted by Bazaar_Bizarre:
I'm not very far and it has already had weird extreme difficulty spikes. For example, the first actual boss was so hard on the corrupted class or whatever it's called that I quit and started over with a new class and killed her in two tries.
Pff, skill issue. I'm steamrolling the game using the "corrupted" class, you just cannot faceplant on the controller like the tank ones.

Of course it's a skill issue, bro. I'm not saying there's anything wrong with the game, it's just a difficult boss for what's basically the first boss. In fact, I finished the game today and I'd say that she was the most difficult in the game. The game overall is not very hard, especially once you get OP (which is like halfway through). You can easily destroy things in one hit with ranged attacks, and on my strength build I could just face tank attacks while charging heavy attacks and recover the health when it lands.
lmaogg Oct 23, 2023 @ 5:14am 
he isn't any different from the radiant hammer chonkers once you figure things out.

1. Kill wolves
2. try not to go umbral because there is that stone face mob that is just being annoying
3. while going umbral it does remove the lake and won't slow you down, however that's a rookie bait. While there is water, the boss's axe swing can send the icy shockwave ONLY when he swing on the water. Lure him to the corner of the room without water and he does minimal ice just normal swings mostly

It's just another gimmick boss really
Last edited by lmaogg; Oct 23, 2023 @ 5:17am
Calandir Oct 23, 2023 @ 5:29am 
Originally posted by turbogum:
Originally posted by Rubeus:
No dev understands Fromsoftware's philosophy on difficulty.

I'd say they do understand it pretty well considering how many ganks and "traps" DS1, DS3 and ER have, and that's not to mention DS2 which is completely absurd at times, especially in the DLCs, lol. Hell, add Demon's Souls and Sekiro to that list too. Or go even further back and look at their totally-not-artificial difficulty in games like Shadow Tower or even King's Field at times.

As for OP, the fight wouldn't be even remotely as bad if not for the shoehorned in parasite mechanic. The dogs themselves are easy to kill, but having to succ the parasite while everything bumrushes you sucks donkey balls.
Difference is, ganks in those games are fun. Here they suck.
Bazaar_Bizarre Oct 25, 2023 @ 7:59pm 
They're not bad. I feel like everyone that's crying about the difficulty in this game isn't using the busted range attacks. The game starts out difficult and gets easier over time.
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Date Posted: Oct 15, 2023 @ 2:48pm
Posts: 13