Renown
Suggestion
Remove chase mechanic, its impossible to play as a solo player when king unemployment can just play all day with a massive team. They can be in the heaviest armor and carry the big swords and out me when im a naked basically with no armor. How is this a fair mechanic??? maybe make a stamina system that involves your sprinting? heavier you are, the more stam you use??
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I play Solo and I don't have this issue, you have to see players before they are too close so you can run away to your base and they have no chance to catch up to you, if they can't see your name you are way faster than them if you have no armour and they have heavy armour.

The system is made so you can't just run away after being injured, without this system everyone would run away when they are losing a fight and the attacker would have no way to catch up which honestly would be way worse than the current chase mechanic.
Chase mechanic is so archers can't kite you. Unless you want Runhau but with a bow to be the meta, I suggest that chase mechanics stay in the game.

A sprint stamina system would be awful. Imagine running away for a bit, you're both out of stamina, but you try to continue to run, then get pelted down with arrows with no way to sprint again, since taking damage stops you from regening stamina. You run into the same issues, just the roles are reversed.
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