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No, one thing needs to be said here.
You want to analyze and say verdict on this game and even You are trying to sound clever, You are not really competent person for that.
true, this is in part why rts never does well. everyone at this point as there fav rts game ,style and if the new one doesn't play copy paste the same its a awful...
The resource indicators could be bigger. Or I could use a clearer indicator that a construction is finished and so on.
Those are minor things I think and something I am still hopefull they will adjust at some point.
At the beginning I was a little overhelmed with all the features and things I had to look out for, but I am slowly getting used to it. So I guess its definitely not the most beginner friendly game, but if you give it a few hours of playtime, you will find your way around.
I guess a major factor in the unease regarding the interface and gameplay is also the fact that we don't yet have a campaign to ease us into the various game features.
If you're going to insult someone else's intelligence at least make sure you aren't engaging in logical fallacies and being hypocritical first.
"My dude", don't you think that even if some of your stated games have RTS in genres, it doesn't mean that you can compare base-building skirmish focused with simple economy game with turn based global games with just battles in real time , do you?
But I know; it's a tall order. It would have taken too much time to find the original topic, read how it came to be, and put 2 and 2 together. Instead it's a lot easier to read the last comment and make an uninformed statement. Heck, you didn't even get THEIR point right; no one said it's the same category as they claimed, nor has anyone compared them.
Honestly now, you ought to be ashamed of yourself. Spouting your uninformed opinions on a subject you aren't following is the sort of thing that belongs on Twitter, not Steam.
Pick a lane.
You do not get to call other people incongruous, and then be so yourself.
No. A single building can have all the pods. Also Dynasty only has one upgrade per building.
As for micro transactions, I think most people would consider skins to be a micro transaction.
Dont spout nonsense in the hope of nobody calling you out on it
Now, as far as I've heard unit skins won't be coming out until after launch, and the only pre-order skins will be for neutral buildings. And as there's no information on the store page. If they sell skins after launch it's an MTX, and they'd be stupid not to try and do something to recoup their development costs at this point. Regardless of whether I or anyone else likes the idea.
Of course "commander pack" and "7-day early access" look and awful lot like MTX hidden behind the weak guise of a "pre-order bonus" to me. If the Government gets ♥♥♥♥ for taxing you in obscure ways i'm sure we can agree that a developer picking your pocket the same way is just as disgusting.