Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
2 I think this point is very good and important,
that the game looks promising, but feels very generic.
3 Modern day RTS try with same dish to please everybody. Game is like chocolate with broccoli. On its own each component is fine, but combine them feels odd. Or Onions with honey, pickles with sugar and now we have tomatoes with marshmallows.
Less skills/upgrading would be nice
Got 2 friends to try and it was to much unclear for them
I read and tried everything and the game feels way off/bad incomplete rn
Also manual reloading air units ... feels bad
This is just a way to playtest and iron out crucial issues before release, covered up as a demo.
Im honest, this game is basic.
I dont think its bad and honestly i havent played enough to make a qualified statement on the gameplay.
But the systems it features and the content it offers is just too far behind by todays standard.
Lets get it straight, but a PvP, Skirmish and Campaign isnt going to get me to play it at release.
Past year releases in the genre showed what is fun with RTS games, especially Northgard set a very high bar with its Conquest Modes and recently Bifröst while featuring about 2 dozen different factions that play unique.
Then you have stuff like AoE2DE, 3DE, 4 and AoM that just feature a ton of content.
I invested more than 300 hours into AoE2DE only playing Campaigns, Scenarios and Coop.
Tempest needed to be exceptional to even be able to compete and while that might be unfair as games like AoE2 are old and stuff like Northgard was developed for a decade now, this is the competition it faces.
If it is stable and ok-ish, i will get it at a sale, play Campaign and Skirmish and that will be ok.
But because im not alone with this, the game will likely fail when many do the same.
Now to business:
The Marketing/selling method feels off. Pricetag is too high for what it offers.
Its basically early access without being honest about this.
To me its clear the team runs out of funds, they manage to finish 2/3 of the game but need to release it.
What they do now is giving you a playtest covered as a demo to fix technical issues, then release 2/3 of the game to fund further development to finish it off, hoping it will recoup the investment.
In one timeline, where it doesnt recoup the cost, they will release a statement that says they have to quit support and sadly the 3rd faction wont make it in.
All in all, its not really good looking whats going on to me.
Its all hype, not much substance.
To me it stays a typical "get at 70% off" game.
Should be on here, discord is not where the game is sold, all comms should be on Steam, most of us could give two Fs about using discord.
That still wasn't been changed??? Well that settles it for me on not buying it...