Tempest Rising

Tempest Rising

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Where are the Superweapons ?!
Its a CnC Clone whitout superweapons it feels so wierd no Ion Cannon, Nuke, Chorno, Wether Storm etc.
Last edited by Queen of Doom; May 2 @ 12:04am
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Showing 1-15 of 19 comments
If you wanted a C&C clone, just play C&C. I don't think it's a clone, it's just that there are similarities.
!Swift May 2 @ 12:33am 
Imagine wanting super weapons in your game totally not mostly all C&C games that are still running have pro rules means no super weapons for most factions.
Lotor13 May 2 @ 7:52am 
Originally posted by Queen of Doom:
Where are the Superweapons ?!
....
Its a CnC Clone whitout superweapons it feels so wierd no Ion Cannon, Nuke, Chorno, Wether Storm etc.

GDF has "Tempest Strike" and Dynasty :TempestDynasty: has "Tempest Missile" and other support powers. These are directly equivalents to Ion Cannon, Nuke etc from older C&C.

As it was noted, Tempest Rising is not C&C remake or 1to1 copy to specific C&C game, so it does multiple things in own way.
PhamTrinli May 2 @ 8:47am 
Originally posted by !Swift:
Imagine wanting super weapons in your game totally not mostly all C&C games that are still running have pro rules means no super weapons for most factions.

I think you might be surprised how many people have no (or next to no) interest at all in competitive mp or even versus multiplayer.
Nihil May 2 @ 8:54am 
Originally posted by PhamTrinli:
Originally posted by !Swift:
Imagine wanting super weapons in your game totally not mostly all C&C games that are still running have pro rules means no super weapons for most factions.

I think you might be surprised how many people have no (or next to no) interest at all in competitive mp or even versus multiplayer.
THIS!!!
People always assume every game's community consists of PvP freaks.
There are only a couple of RTS games which have a very hard PvP community.
Most of them, and even C&C is among them is made out of people who play single player campaign and skirmishes and make their own maps.



Originally posted by MadMarkMagee:
If you wanted a C&C clone, just play C&C. I don't think it's a clone, it's just that there are similarities.
Are you sure?
This is the most blatant copy of an older successfull game series. Nothing wrong with that but not only is the faction name identical except 1 letter, but even their art style with the blues and reds and the resource type which has to be harvested with harvesters and do damage to units which step on it through the same plot twists with the "badies" knowing something more and sinister about the resource than the other faction which turns out to be a major catalyst for a 3rd alien faction. And the mandatory betrayal within the badies faction which you need to push back. And in the end of the game the bad guys using the said mysterious volatile resource to blow it up with a super weapon developed primarily for that resource to destroy it and achive a mysterious goal with it.
Oh yes and the good guys arsenal consisting of mainly tanks and aircraft with high tech gadgets and the badies utilizing more the fire/flamethrover and the mysterious resource and psychic abilities....did i forget something?
Superweapons are cool and atmospheric in singleplayer. In multiplayer they usually just were annoying and lowering the skill ceiling. Edit: Can't say I miss them :D
Last edited by Obsidian; May 2 @ 9:04am
Lotor13 May 2 @ 9:06am 
Originally posted by Obsidian:
Superweapons are cool and atmospheric in singleplayer. In multiplayer they usually just were annoying and lowering the skill ceiling. Edit: Can't say I miss them :D

How about the "Tempest Strike" and "Tempest Missile" :TempestDynasty: ?
Last edited by Lotor13; May 2 @ 9:06am
Lotor13 May 2 @ 9:11am 
Originally posted by Nihil:
Originally posted by PhamTrinli:

I think you might be surprised how many people have no (or next to no) interest at all in competitive mp or even versus multiplayer.
THIS!!!
People always assume every game's community consists of PvP freaks.
There are only a couple of RTS games which have a very hard PvP community.
Most of them, and even C&C is among them is made out of people who play single player campaign and skirmishes and make their own maps.

???
Do You see PvP players as "rivals" to solo players?

Or why this "Us against Them" mentality?

To make RTS game attractive for PvP is essential for "survive" and future development.

I am primary solo player, I play skirmish with AI a lot, and I can see "benefits" if the RTS has active and live PvP scene - it keeps the game "alive" and keep updating and balancing the game, which is good for singleplayer. Balanced gameplay is more fun than unbalanced, the OP "stuff" is boring in singleplayer too..

To keep RTS attractive for PvP players is esential.

Originally posted by Nihil:
There are only a couple of RTS games which have a very hard PvP community.

Like Age of Empires 2, Company of Heroes or Starcraft...
Last edited by Lotor13; May 2 @ 11:08am
nnhood May 2 @ 9:15am 
I do miss the big super weapons, nothing like building up your tech and you finally get the big nuke or whatever it is. I love this game though, I just personally agree it would be nice, maybe they will add it down the road, plenty of time and the game seems popular enough. Maybe they'll make multiple super weapons you could research haha.

Maybe a tribble weapon pulled from Star Trek, just infest their entire base. : )
Cat May 2 @ 9:39am 
Take off your cnc nostalgia goggles.
CILinkz May 2 @ 10:01am 
i never liked superweapons and im a single player andy
Node May 2 @ 10:10am 
We have them, it's called the Drone Command Unit :D
Lotor13 May 2 @ 11:14am 
Originally posted by Nihil:
Originally posted by MadMarkMagee:
If you wanted a C&C clone, just play C&C. I don't think it's a clone, it's just that there are similarities.
Are you sure?
This is the most blatant copy of an older successfull game series. Nothing wrong with that but not only is the faction name identical except 1 letter, but even their art style with the blues and reds and the resource type which has to be harvested with harvesters and do damage to units which step on it through the same plot twists with the "badies" knowing something more and sinister about the resource than the other faction which turns out to be a major catalyst for a 3rd alien faction. And the mandatory betrayal within the badies faction which you need to push back. And in the end of the game the bad guys using the said mysterious volatile resource to blow it up with a super weapon developed primarily for that resource to destroy it and achive a mysterious goal with it.
Oh yes and the good guys arsenal consisting of mainly tanks and aircraft with high tech gadgets and the badies utilizing more the fire/flamethrover and the mysterious resource and psychic abilities....did i forget something?

And the point?

This is directly C&C style game (clone), but not 1to1 copy or remaster to specific C&C game..

Tempest Rising is using "this and that" from older C&C games, but does not have any "duty" to "do anything" because some older C&C did it.
I'd have to agree. The Tempest Strike and Tempest Missile feel really underwhelming to use to be honest.

I want a nuke or some sort of MOAB or something for one of the factions. An orbital laser strike would make sense for the GDF.

So yeah, MOAB or nuke for Dynasty, laser strike for GDF. We need more boom.
player count has dropped big time from 7k+ to 4k so 3k players lost. i am one of them for now. looking forward to great update, content addons more maps bigger maps, more units. better looking bombers, some sort of super weapons. or the current one stronger and funner.


and most of players are single players. so the 1% multiplayer or make a contest out of every game stop crying and forcing your wishes to 99% of the other player base.

If you want contest go play call of duty, battlefield, fortnite :steammocking:
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