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I hope my post either let someone know of save state issue's existence so they dont waste their time with the same mistake i did, or helped one of the devs identify it. Like i said initially, new game, glitches expected, this was the one that frustrated me.
I have started keeping 2-3 saves rather than 1 which prevents me from getting soft locked into dead units since i can reload from 10-15 minutes ago, or 20 minutes ago, rather than restarting a hour long mission.
I also experienced a glitch where it autosaved as missions critical scientists died, so you would just load into a failed missions, but i chopped that up my mistake since i used an air raid and targeted the fence rather than cleared the area.
Yeah, not as bad as it was in the demos, but still some things they need to sort out. In the demos destroyed neutral buildings were repaired on reloading, we can see that this has now been fixed in the full game.
The game seems to forget the money you have when saving, e.g. save with 30,000/30,000, or something like that, and load and you'll have 11,000/30,000 or 13,000/30,000 etc.
It's also forgetting cosmetic destruction, like trees that get knocked over. Save and load and the cosmetic damage is reset.
Any units actively carrying out orders when you save will have those orders cancelled on loading that save.
On loading a save turret buildings all reset their facing direction to whatever way they were facing when they were originally placed, not the way they were facing when saved.
Some of these things are a bigger problem than others. I can't believe the credits one is still around as that one just seems too obvious to miss and has been a problem since the demos!
i think it be interesting if they kept the same damage but only let it damage you as you moved through it, so you could roll in the tempest, get a -3 debuff, and just idle, not move, and keep the -3 without dying, then it starts to build again as you move.
I found a few fields where you can straddle the edge of it on a cliff and take no damage.
havnt had this one happen, but that sounds like a ♥♥♥♥♥ when your running a timed mission and it just decided to eat some of your time through no fault of your own