Tempest Rising

Tempest Rising

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L33TCH Apr 29 @ 8:17am
Players where are you?
Stemdb says 5,089 Players the last 24 hours, but I hardly see any players in the custom games and matchmaking hardly either.

What are you all doing? Just campaigning or skirmish?

GET IN THE MULTIPLAYER ! NOW :flswar:
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Showing 1-15 of 49 comments
Nah, we need more QOL and Anti-micro features.
Sweat players can play with each-other.
trying to balance asymmetric factions for ranked pvp was never a good plan. not only unit composition is different, but also two completely different economies and methods of base-building. Starcraft is asymmetric but never that fundamentally.

so yes, campaign it is.

and I'll buy the game for sure
Last edited by Welbert Asker; Apr 29 @ 9:25am
Originally posted by L33TCH:
Stemdb says 5,089 Players the last 24 hours, but I hardly see any players in the custom games and matchmaking hardly either.

What are you all doing? Just campaigning or skirmish?

GET IN THE MULTIPLAYER ! NOW :flswar:

No thanks. I see no point in interacting with just about any multiplayer community.
Moros Apr 29 @ 9:49am 
I burned out on the campaign. My friends as well. Coming home from work and realizing that I have to really gather my self before sitting through a hectic and stressful mission where you often inherit a base that's under attack and you are continously attacked from all sides 24/7, you have 2 minutes to complete the main objective and finish 4 side-missions while micromanaging all on-use-abilities on different units in 4 different fights instead of enjoying and exploring a RTS game. This was far from the good old Red Alert-style game I was hoping for. Really not enjoying this at all tbh. Getting through the campaign was rough and neither pleasant nor fun.

A couple of examples from the campaign that I really disliked:

I clear an entire map of all enemies and capture the building for the main objective. All of a sudden the entire map is filled with Venti enemy armies and I have a few minutes to escort a
few tanks to the other side of the map. Instantly changing the entire map/enemies and giving me a new objective I had no army to handle it with since I cleared the map sneaky-mode.

Next mission, I proceed to capture a hospital (secondary objective) and advance from there. I see an enemy radarstation and I blow it up. Right as it explodes I recieve a new mission - capture the radarstation. Obviously the secondary mission failed before the text had even shown up. Things like this where you just throw stuff at us and give us 1 minute to handle it and just instantly flips the objectives and enemy forces upside down is such a poor design.

And so instead of playing this for hours on end like I used to with RTS-games I just found my self bracing for the one daily mission and after that I was completely finished and barely felt like doing another mission the next day.
Jules Apr 29 @ 10:29am 
Nope, Most of us do not actually want to play against others. It is not a good experience.
Nihil Apr 29 @ 10:33am 
Yeah OP you answered your own question.
Campaign and Skirmish. As those who are fans of these type of games always did 20 -25 years ago.
C0nus Apr 29 @ 11:10am 
This game is over. Boring and no play rank with friends.
PhamTrinli Apr 29 @ 11:23am 
Originally posted by L33TCH:
Stemdb says 5,089 Players the last 24 hours, but I hardly see any players in the custom games and matchmaking hardly either.

What are you all doing? Just campaigning or skirmish?

GET IN THE MULTIPLAYER ! NOW :flswar:
I was playing through the campaign still when oblivion remastered dropped. Now I'm playing through that instead :p
aeroth Apr 29 @ 11:37am 
SP only!
Glory Apr 29 @ 12:21pm 
We are a group of three. No use to continue playing this if one of us has do be left out.
So yeah ... no big maps and stupid pve balance changes keeping a lot of people away.
Originally posted by Moros:
I burned out on the campaign. My friends as well. Coming home from work and realizing that I have to really gather my self before sitting through a hectic and stressful mission where you often inherit a base that's under attack and you are continously attacked from all sides 24/7, you have 2 minutes to complete the main objective and finish 4 side-missions while micromanaging all on-use-abilities on different units in 4 different fights instead of enjoying and exploring a RTS game. This was far from the good old Red Alert-style game I was hoping for. Really not enjoying this at all tbh. Getting through the campaign was rough and neither pleasant nor fun.

A couple of examples from the campaign that I really disliked:

I clear an entire map of all enemies and capture the building for the main objective. All of a sudden the entire map is filled with Venti enemy armies and I have a few minutes to escort a
few tanks to the other side of the map. Instantly changing the entire map/enemies and giving me a new objective I had no army to handle it with since I cleared the map sneaky-mode.

Next mission, I proceed to capture a hospital (secondary objective) and advance from there. I see an enemy radarstation and I blow it up. Right as it explodes I recieve a new mission - capture the radarstation. Obviously the secondary mission failed before the text had even shown up. Things like this where you just throw stuff at us and give us 1 minute to handle it and just instantly flips the objectives and enemy forces upside down is such a poor design.

And so instead of playing this for hours on end like I used to with RTS-games I just found my self bracing for the one daily mission and after that I was completely finished and barely felt like doing another mission the next day.

This. I've completed about 6 campgain missions but I don't the have the botheredness to boot up and play another, and it's just a total attack on the senses, and if you get one thing wrong, you have to reload.

The game is expecting players to play without enjoying playing.
Delirio Apr 29 @ 3:59pm 
It's fine if you don't complete a mission on your first try.

If all missions were faceroll auto-complete what would be the point of the game? Go through the motions?
Lotor13 Apr 29 @ 4:08pm 
Originally posted by Delirio:
It's fine if you don't complete a mission on your first try.

If all missions were faceroll auto-complete what would be the point of the game? Go through the motions?

This.

I admit, that I failed in some missions and I played them again..
Munglord Apr 29 @ 7:32pm 
Originally posted by lllaxmatist:
Nah, we need more QOL and Anti-micro features.
Sweat players can play with each-other.

honestly this is why I'm not in there lol. I don't have the brain capacity for the actions-per-minute required to compete. Literally skill issue.
Cat Apr 29 @ 9:08pm 
People play RTS for campaign and skirmish? What a shocker!

:steambored:
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