Tempest Rising

Tempest Rising

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I find it too difficult on normal in skirmish
I don't know if I'm doing something wrong, but I immediately build everything possible and after 10 minutes the opponent overruns me with 50 units in skirmish mode. Even defense towers don't help. I think the balancing is too hard on “normal”...
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Showing 1-15 of 22 comments
Dr.Orgazmo Apr 18 @ 5:27am 
3
You should play tower defense games, not an rts
Jules Apr 18 @ 5:47am 
The Developers want you to play aggressively. You need to be out attacking at minute 3 at the latest. DO NOT TURTLE in this game. I suggested to the developers that Normal would be too hard for typical players, but most of the hard core RTS/ TR community, and the developers, just scoffed at that remark. So here we are. They should have an 'easier' Normal, and added an Insane Difficulty level to Skirmish. But they did not listen.
Originally posted by Jules:
The Developers want you to play aggressively. You need to be out attacking at minute 3 at the latest. DO NOT TURTLE in this game. I suggested to the developers that Normal would be too hard for typical players, but most of the hard core RTS/ TR community, and the developers, just scoffed at that remark. So here we are. They should have an 'easier' Normal, and added an Insane Difficulty level to Skirmish. But they did not listen.

This is why it will fail.

SAVE THE TURTLES!! RTS super nerds don't realise there isn't enough of them to keep a game going long term.
Tank Rush game play arguably way more boring than when 2 turtle players have to go at it eventually with their massive hoards....
Psyclops Apr 18 @ 5:52am 
Originally posted by Rusty2000:
I don't know if I'm doing something wrong, but I immediately build everything possible and after 10 minutes the opponent overruns me with 50 units in skirmish mode. Even defense towers don't help. I think the balancing is too hard on “normal”...
Too bad bad that you've already given them full-price for the game. I will wait 'til this thing is on sale @75% off.
Even on Easy the skirmish AI cheats way, way too much. If you haven't fielded an army at the 5-minute mark you're basically dead. Very annoying, at least in C&C, RA and even Starcraft the AI tends to stick to scouting parties at that point (on lower diffs of course).
Originally posted by Dr.Orgazmo:
You should play tower defense games, not an rts

Here's a free clown for you, due to your clown remark.
That's exactly the reason why I refunded after two skirmish matches. I hate those games where the only strategy is to play fast and rush the enemy. Building bases and defensive structures are useless. Everything is decided in the first few minutes. Super boring and unrelaxed. I had hopes, but it's not my game
Last edited by Alpenhörnchen; Apr 18 @ 7:25am
Molotov Apr 18 @ 7:27am 
As GDF I find defensive structures are pretty strong, but you need to build them in depth and the enemy will go around them if they can. Definitely not a good idea in PVP though.
Elliott Apr 18 @ 7:40am 
I was interested in this game but when I learnt every unit has an ability I grew concerned that it would be very micro intensive and exhausting to play.

Too many RTS focus on competitive PvP they forget that the greats of old were primarily designed to be fun for laid back players who wanted to play single player or co-op vs AI
Ruanek Apr 18 @ 7:43am 
Yeah, even the easy AI seems to be pretty aggressive early in a match. I don't have a problem with that in principle but I was hoping for a calmer way to learn the game before having to actually deal with that sort of early aggression.
Molotov Apr 18 @ 7:43am 
For what it's worth a lot of the abilities seem to be set and forget (toggling marker rounds, or deploying siege tanks, etc). I do agree though, excessive unit micro isn't really to my taste
It's a shame. I'm looking for a game that offers the player options gameplay-wise.
I've noticed that in the demo, despite being able to beat the AI on highest difficulty, yeah, I wish the Easy and Normal AI were easier. Not only for beginners to learn, but also for more relaxed playstyle. I do not want to systematically play aggressively.

In Older C&C and, in fact, all the RTS I play, I can tweak the game and AI settings to tailor my experience on the moment.
One day I'll want to turtle, one day I'll want to rush, one day I'll want to tech up and overwhelm. Act of War, Dawn of War, Supreme Commander, Company of Heroes and the good ol' C&C allow me that.
Last edited by Geirfinna Lieselotte; Apr 18 @ 7:47am
Originally posted by Viper Actual:
Originally posted by Dr.Orgazmo:
You should play tower defense games, not an rts

Here's a free clown for you, due to your clown remark.

Yes because his question is joke on itself. he plays an RTS game, always decision making, on making units, or expanding economy, and of course scouting opponent. RTS is as hard as Fighting game genre. From his joke rant, he should play tower defense games, where main goal is building strong base, and towers.
Last edited by Dr.Orgazmo; Apr 18 @ 8:38am
Dosto Apr 18 @ 9:07am 
The 4th GDF mission was a pain in the ass, but at the same time, was really fun, its C&C to the core. Game is challenging but fair. You know, like C&C used to be.
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