Tempest Rising

Tempest Rising

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Moonship Apr 18 @ 1:05am
2
6
2
3
Difficulty is too hard
I think playing on Easy should be easy,but this game is too hard. Enemys are fast as hell building non stop Units and kills you after few minutes on easy.
Pls fix that.
There are also big Balance issues in MP ,
first game i was rushed by 3 rocket-jeeps even my towers in my base had not the range to shoot theese launchers so they could easyly take one building after another and i had no chance.
Also the Infantry units all seem useless, just the medic is too overpowered and cannot be killed even with multiple units they shoot him but he takes not much damage while the enemy kills your units in no time.

Make the game easyier in EASY and BALANCE the Ranges of towers and the Medics pls!!!!

Slow down the gameplay,i dont want to rush 5 minutes games just like the one who is 2 seconds faster will win this sucks! theres no strategy in rushing 3 rocket jeeps into enemys base...
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Showing 1-15 of 205 comments
djcarey Apr 18 @ 1:08am 
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2
You just got to practice more.
Moonship Apr 18 @ 1:38am 
Originally posted by djcarey:
You just got to practice more.
i will but i cannot learn the game if easy is too hard to beat ^^
Originally posted by Moonship:
Originally posted by djcarey:
You just got to practice more.
i will but i cannot learn the game if easy is too hard to beat ^^

I have felt the same way but noticed when returning to a mission i had failed made me aware i had to be fast and on my toes whether it meant getting troop production up and running as fast as possible or being extra careful traveling to a mission way point. Its as if the previous failure made me better for the second try. My current mission definitely is the way you describe it with plenty of enemy units storming the base i have to defend. I have noticed though that the game gives me some time to get my forces and base defenses up and running so i will focus on that in my next attempt. Another thing is look for the weak spot in a mission where you can gain an advantage before the window of opportunity closes which is pretty much what am saying above.
Last edited by Hellbishop; Apr 18 @ 2:01am
same strategy as with all RTS games... you need to build 2 - 4 mineral gathering buildings ASAP when mission starts, or else the opponent will overwhelm you in long run
Last edited by Miesmann - allkeyshop; Apr 18 @ 2:37am
Originally posted by Moonship:
I think playing on Easy should be easy,but this game is too hard. Enemys are fast as hell building non stop Units and kills you after few minutes on easy.
Pls fix that.

Well, the first four GDF missions on easy was really easy (which is good!). Are you talking about later missions?

Or did you talk about skirmish? In this case, play 2vs1. You and one easy AI vs one easy AI. Then you can really play slowly and learn the mechanics.
Last edited by Stefan1200; Apr 18 @ 2:51am
Hellbishop Apr 18 @ 12:04pm 
Originally posted by Miesmann - allkeyshop:
same strategy as with all RTS games... you need to build 2 - 4 mineral gathering buildings ASAP when mission starts, or else the opponent will overwhelm you in long run

Exactly. Am mainly a turn based player these days so when i jump back into a RTS game it takes a bit to get all those mental reflexes awakened once more.
Originally posted by Moonship:
I think playing on Easy should be easy,but this game is too hard. Enemys are fast as hell building non stop Units and kills you after few minutes on easy.
Pls fix that.
There are also big Balance issues in MP ,
first game i was rushed by 3 rocket-jeeps even my towers in my base had not the range to shoot theese launchers so they could easyly take one building after another and i had no chance.
Also the Infantry units all seem useless, just the medic is too overpowered and cannot be killed even with multiple units they shoot him but he takes not much damage while the enemy kills your units in no time.

Make the game easyier in EASY and BALANCE the Ranges of towers and the Medics pls!!!!

Slow down the gameplay,i dont want to rush 5 minutes games just like the one who is 2 seconds faster will win this sucks! theres no strategy in rushing 3 rocket jeeps into enemys base...

Geez, kids these days. If you think this is hard, then you'd be wetting your pants and crying over the old school games of this kind.
Originally posted by Moonship:
Originally posted by djcarey:
You just got to practice more.
i will but i cannot learn the game if easy is too hard to beat ^^
Try doing a skirmish on a 4 player map, and add 2 AI allies to your side again another AI.

This will give you time to get used to the game and get the hang of the UI, build order and gain some muscle memory. Then you can move on to a 2v2 or a 1v1 against AI, and then do the campaign proper.

Best way to get better in these games is practice, basically.
Maatrac Apr 18 @ 1:31pm 
You have to think fast:) Thats all what rts is about
Xan84 Apr 18 @ 1:39pm 
Originally posted by Moonship:
Originally posted by djcarey:
You just got to practice more.
i will but i cannot learn the game if easy is too hard to beat ^^

You learn more for a defeat then 1000 victories or however that quote goes.
Don't go towers, go units, fast expand and keep expanding and keep making units. If you play tower defense and try to turtle, you will lose.
Originally posted by Gin Kenshin98:
Originally posted by Moonship:
i will but i cannot learn the game if easy is too hard to beat ^^
Try doing a skirmish on a 4 player map, and add 2 AI allies to your side again another AI.

This will give you time to get used to the game and get the hang of the UI, build order and gain some muscle memory. Then you can move on to a 2v2 or a 1v1 against AI, and then do the campaign proper.

Best way to get better in these games is practice, basically.

This is what i just did and the pace is totally much more comfortable but i still lost LOL yet i learned alot and i know the blame was on me for getting too comfy not realizing the metal storm of devastation headed towards my units.
Originally posted by Moonship:
I think playing on Easy should be easy,but this game is too hard. Enemys are fast as hell building non stop Units and kills you after few minutes on easy.
Pls fix that.
There are also big Balance issues in MP ,
first game i was rushed by 3 rocket-jeeps even my towers in my base had not the range to shoot theese launchers so they could easyly take one building after another and i had no chance.
Also the Infantry units all seem useless, just the medic is too overpowered and cannot be killed even with multiple units they shoot him but he takes not much damage while the enemy kills your units in no time.

Make the game easyier in EASY and BALANCE the Ranges of towers and the Medics pls!!!!

Slow down the gameplay,i dont want to rush 5 minutes games just like the one who is 2 seconds faster will win this sucks! theres no strategy in rushing 3 rocket jeeps into enemys base...
welcome to old school. use strategy.
Last edited by Kaptain KFC; Apr 18 @ 2:08pm
wicmac Apr 18 @ 2:10pm 
3
2
I agree. Easy should be easy. Many of us want a casual fun experience and don't want to work too hard. It's a game!
Generic Roughneck Apr 18 @ 2:13pm 
2
Originally posted by wicmac:
I agree. Easy should be easy. Many of us want a casual fun experience and don't want to work too hard. It's a game!

Then this game is not for you, or any other RTS. It's not supposed to hold your hand as you casually wander through.
Kelsar Apr 18 @ 2:24pm 
And hear i am sitting, well normal was a bit easy... and this is the 1st RTS in many many years i play.... Did they maybe screw the labels up and easy is the hard one?
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