Tempest Rising

Tempest Rising

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How is it?
is it good or is it another slipgate ironworks game?
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Showing 1-8 of 8 comments
i find it good, no its amazing so far its like C&C again
It's fun, the solo game is really well done.
In multiplayer it's a bit too easy for me, because you just build up quickly, harvest a lot and then roll over the opponents with your units as fast as you can. A classic build the base, explore everything in your techtree and build all kinds of facilities falls by the wayside in my opinion. This is also due to the fact that the Tempest runs out too quickly and you are forced to act fast.
For $50. It better be amazing. I thought charging $40 was bad. Yikes.
HISKI LP Apr 17 @ 2:17pm 
Honestly I have more fun with C&C3 Tiberium Wars/Kanes Wrath

But it's still a good game ^^
Honestly I'm a tad confused, given I only bought standard edition yet for some reason I can play it. Big **** up on the devs part, but I hate the "early release" crap so happy to make it look bad. Fully expecting that will be revoked from me in short order, which is fine I got my taste of it so that's about all I really wanted.
As for OP's question, I'm not far in but it's neat. Not going to revolutionize anything, but it's got some interesting additions that the old command and conquer games didn't have, and from what I understand mechanics for the two main factions differ enough to make the feeling of building bases, using units, etc feel unique enough from each other.
Mogz Apr 17 @ 2:50pm 
Originally posted by AlfaFoxtrot:
It's fun, the solo game is really well done.
In multiplayer it's a bit too easy for me, because you just build up quickly, harvest a lot and then roll over the opponents with your units as fast as you can. A classic build the base, explore everything in your techtree and build all kinds of facilities falls by the wayside in my opinion. This is also due to the fact that the Tempest runs out too quickly and you are forced to act fast.

sounds alot like the first CNC's multiplayer (tiberium dawn) before they increased the economy for red alert
Das Spiel ist mega gut!
before you buy. game is not made for macro/micro veterans, for unknown reasons there are no presets for building to config the classic QWER shortcuts. sure we can do it manually, but the structures itself already have keybinds and are always open. long story short the UI is digusting. its a refund :( hope they fix it in the future.
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Showing 1-8 of 8 comments
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Date Posted: Apr 17 @ 1:32pm
Posts: 8