Tempest Rising

Tempest Rising

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AssPained 25 FEB a las 2:10
Oh look it's 1995 AGAIN
Why are studios so afraid of innovation these days?

If we are bringing back RTS might as well make some changes, otherwise I can play the best of class from 1995-2000 instead as everything is pretty much available on steam.

So why even make this game if it's a 90% copy and paste?
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Mostrando 1-15 de 30 comentarios
Delirio 25 FEB a las 2:12 
Publicado originalmente por AssPained:
Oh look it's 1995 AGAIN

I ♥♥♥♥♥♥ wish it was '95 bro
AssPained 25 FEB a las 2:13 
Publicado originalmente por Delirio:
Publicado originalmente por AssPained:
Oh look it's 1995 AGAIN

I ♥♥♥♥♥♥ wish it was '95 bro

Me too. At least we got this game demo to remind you how fabulous those days were.
space 25 FEB a las 2:13 
my kingdom for a time machine
Publicado originalmente por Delirio:
Publicado originalmente por AssPained:
Oh look it's 1995 AGAIN

I ♥♥♥♥♥♥ wish it was '95 bro

Yes me too. I commonly find myself referring to the mid 90s as the "good ole days". An era gone to soon.
Lotor13 25 FEB a las 2:43 
Publicado originalmente por AssPained:
Why are studios so afraid of innovation these days?

It is actually opposite.

There are many "new" real time tactics, wargames, tower defence, 4X & grand strategy games, but not "classic RTS" using DUNE formula.

The studios are afraid to make "classic RTS" games

Publicado originalmente por AssPained:
.... I can play the best of class from 1995-2000 instead as everything is pretty much available on steam.

These games are obsolete, in both technical and gameplay field.

Publicado originalmente por AssPained:
If we are bringing back RTS might as well make some changes
Publicado originalmente por AssPained:
So why even make this game if it's a 90% copy and paste?

Their "mission" with game is to take the classic RTS formula and improve/modernize it, not innovate or change it. That is what we want. As I mentioned at the beggining, You have so many options, if You want something different from "classic RTS"

It is important to note, that C&C (Dune) formula was not perfected like Age of Empires or Starcraft. The company, who owns C&C trademark screwed it and use C&C mark to make mobile games
Delirio 25 FEB a las 3:10 
It's not fair to say it is a 90% copy come on. It is definitely inspired by other titles but it has its own vibe and style.
Lotor13 25 FEB a las 3:20 
Publicado originalmente por Delirio:
It's not fair to say it is a 90% copy come on. It is definitely inspired by other titles but it has its own vibe and style.

You know, this is like complaining, why they did "copy and paste" and made C&C Tiberian Sun in 1999, if there was C&C from 1995 already.

Or why they made Battlefield V, if there are previous Battlefield games.
Muckman 25 FEB a las 4:27 
I find the game play and mechanics are sport on, but its missing the atmosphere. It needs to take on that goofy 90's thinking of what the future would be like instead of being dark and gothic. Also the music sucks ass in this game
Publicado originalmente por Muckman:
I find the game play and mechanics are sport on, but its missing the atmosphere. It needs to take on that goofy 90's thinking of what the future would be like instead of being dark and gothic. Also the music sucks ass in this game
This game is an interesting hybrid. The in-game tone and atmosphere feel very like Tiberian Sun, which is dark and foreboding. But the actual mission goals and briefings feel more like C&C1 which is pretty matter-of-fact and upbeat. It doesn't go near RA1/2 which would be goofy (and awesome in its own way).

Similarly, the music lines up pretty well with the original C&C music, which can feel a bit strange in a Tiberian Sun environment. I personally enjoy Tempest Rising's tracks but they have nothing on Tiberian Sun's, which were ridiculously good. Scouting, Valves, Mutants, Pharotek...
Última edición por JeppeBrungus; 25 FEB a las 6:17
puppet74 25 FEB a las 6:25 
go play all the other crappy modern takes on RTS games then, oh yeah , what happened with those? they flopped hard.
no thanks people here want classic cnc / 2000 rts back , this is it. go play something else.
EvilReFlex 25 FEB a las 7:33 
"innovation" destroyed RTS game franchises. :medidynasty_death:
Stenly96 25 FEB a las 7:45 
nice troll:lunar2020confidentrooster:
R4DFIELD 25 FEB a las 7:56 
Ooh yeah? and what RTS game that has innovated the genre is thriving now days?
AssPained 25 FEB a las 11:08 
Supreme commander was peak RTS
R4DFIELD 25 FEB a las 11:11 
Publicado originalmente por AssPained:
Supreme commander was peak RTS

Supreme Commander is closer to 1995 than it is to 2025, it also is a large scale RTS, unlike C&C/Tempest Rising, keep trying bud.
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Publicado el: 25 FEB a las 2:10
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