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DYN:
T1 Tanks way stronger
Rocket troops are overpowered
No intelligence to upgrades
Eco faster
That's very bad. In multiplayer good player can finish the game with early flame tanks supported with Rocket troops. Almost in all game the same combination.
You must buff GDF otherwise all players will pick DYN especially in rank
edit: are you freaking kidding me 3DRealms do you even play your own game god.
To be fair, I would like it if their death explosion dealth less damage to vehicles, as they are much too good at suicide engagements.
Riot Troopers?
Riot Van?
All of them counter mass DYN Rocket Troopers.
Bro we are saying that Almost in all games roocket soldiers are supported by flame tanks . Flame tanks melt down all riot troops and filed scouts
10 rocket soldiers melt down Riot van quicker than any thing else and the rocket soldiers are supported by flame tanks
My suggestion is to make Flame Tanks death explosion affect vehicles MUCH less than Infantry and Buildings, so Hunter Tanks become a proper counter to Mass Flame Tanks.
Sound - Excellent
UI - Great
Balance - Awful... Massive imbalance between infantry and vehicles
Build radius mechanic - awful, if I can see it, and there's no fog of war - I should be able to build there, makes any kind of defensive fortifications, especially early game a real PITA and unenjoyable.
I know it's a WiP, and I don't necessarily expect it to be easy - but still....
I will keep an eye on it though, potential to reignite the classic RTS genre - so many good Westwood memories!
The fact there doing patches, listening to feedback for a demo with still 3 months b4 release is great. If they keep this up then by release we're be much closer to a decent balance.
Man this has to be a damn joke.
Did you guys at least put multiple difficulties against the AI in skirmish mode ?
I will be 100% straight forward - I will NOT waste my time again playing a DEMO that has this many balancing issues and just repeat the same retarded matches getting rushed every 5 minutes because that's what the AI thinks is "fair" for that difficulty.
Can we get some confirmation - will the CAMPAIGN for the 2 factions be the same as skirmish AI in terms of difficulty ?
The campaign demo missions they showed earlier were A LOT easier.