Tempest Rising

Tempest Rising

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War Johnhammer Jul 20, 2024 @ 1:13pm
5
2
Not my game
Played the 1st demo, played the second and i came to the conclusion, that this game is not for me.

I actually re-played the good old CnCs, like Tiberian Sun and Red Alert 2, which were the best in the series for me. Just to figure out, why i like them so much and what i do not like with Tempest Rising.

It's the abilities and unlocks, the armory and all that.
I do not like the units having abilities, that go beyond the obvious things, like "Deploy" and "Unload". I am someone, that gets easily overwhelmed by micro, so i may be special, but this is my feedback, so who cares?
Back to said feedback! As i have said, i am not a big fan of abilities. Special ammo, timed stun abilities and whatnot.

Sun and AR2 were so simple in that regard. Just you and your units. No special abilities, no support powers (Yes, i also didn't like that about CnC Generals -i liked the game itself, just that aspect was/is an issue-), just you and the army composition. Simple Rock, Paper, Scissors stuff.

So that is the main reason, why i'll probably not play the game, until it is heavily discounted.
Originally posted by Artuurs:
This might come as a shock to you, but, if you dont want to use abilities, then.... maybe dont use them and just play the game anyway? Mind blowing concept, i know, i know. I mean, i played Red Alert 3, and never used any time sensitive abilities like Dog/Bear barks, Peacekeeper shields, Imperial Warrior banzai charge, abilities i had to use in critical quick moments, i never did, yet i played the game anyway and i was JUST FINE and enjoyed myself, and that can be the case here aswell. Dont want to deploy mines with the Dynasty Engineer? Then dont. Dont want to use their attack car special ammo? Then dont. Dont want to make your rocket soldier sprint? Then Dont. Its FINE, the game is not unplayable without using these abilities. Even though it should not be a problem, in retrospect in RA3 it was extremely easy to use abilities, just press the Q button, but i was a mega casual noob who only used the mouse, never, ever the keyboard or groups, so with that said, the game, is still for us, dont write it off completely, you can still play it brainlessly as you admit you do.
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Showing 1-15 of 40 comments
Oompah Jul 20, 2024 @ 2:42pm 
You don't have to use the abilities. I'm sure you can have a blast playing anyway
Tenshinen Jul 20, 2024 @ 4:02pm 
This game isn't trying to be RA2 or TibSun at all. That's not their goal.
It's trying to be more like Generals, CnC3, and RA3.
So it's simply not trying to be the kind of CnC that you like
sdev09 Jul 20, 2024 @ 5:38pm 
i agree, gdf has many units where you have to switch modes to gain bonuses . and those units are mass produced... no way this is fun.
kostaskladianos Jul 20, 2024 @ 5:42pm 
It's yours opinion. The game mechanic's its very intriguing for me.
G0ll0 Jul 20, 2024 @ 6:21pm 
Abilities are ok if you don't have it on every single unit in game, actually homeworld 3 was heavily criticized for having abilities for every single unit and some of them were so generic, were made for eSports not for strategy, abilities are cool when done on some specific units.
Last edited by G0ll0; Jul 21, 2024 @ 7:46pm
Cat Jul 20, 2024 @ 9:10pm 
I like simplicity too, like a basic rifle infantry being nothing more than a meatshield that can only shoot at things and die. However, units having abilities can be good if done right. The USA units in Generals are either multi roles or have special abilities because the entire faction is balanced around it.

Still, I don't like if every unit in other factions need to have abilities too. Like Red Alert 3.

Support powers are okay in Generals and Tiberium Wars, maybe they need to be more prohibitive or tone down their power (especially the 3 star general offensive abilities). Red Alert 3 support powers are the most annoying, even in skirmish.

And yes, the game is being more to Generals, Red Alert 3 and C&C3. Which is weird because I remember being told they were being more to classic RTS like C&C1 until RA2. Generals onwards feel like a modern RTS.

:summercat2023:
Dienes Jul 21, 2024 @ 12:41am 
Just tried the new demo and quit after a few minutes with the same feelings as OP.

When I was asked to spend points on one screen and then purchase things on the next, and trees here and abilities there and the hint coming up telling to switch ammo, what the hell.

No it's definitely not for me, even though I like the visuals and general "feel" of the game.
kampfer91 Jul 21, 2024 @ 12:52am 
I beat Insane diff without using a single ability .

GDI : spam Riot van carrying engineer and drone operator .
Dynasty : Spam Havoc carrying technician .

Both do insane damage in short time and they are cheap to replace .
War Johnhammer Jul 21, 2024 @ 1:00am 
Alright so:

@Oompah . But the game insentivises to do so.
It is the same with Generals. Yerah, you do not HAVE to use the support powers, but you'd be stupid, if you didn't, because they're really strong.

@Tenshinen: That's...what i said. ^^'
It is not MY game. If it's yours, then alright, BUT....do not blame me for thinking it, because it is riding the nostalgia-train for the OLD CnC really hard.

I was just looking for a simpler game and yes, this game doesn't want to be that game, so it isn't the game i am looking for.
Derder Jul 21, 2024 @ 1:06am 
Originally posted by Dienes:
Just tried the new demo and quit after a few minutes with the same feelings as OP.

When I was asked to spend points on one screen and then purchase things on the next, and trees here and abilities there and the hint coming up telling to switch ammo, what the hell.

No it's definitely not for me, even though I like the visuals and general "feel" of the game.

You have to take a bit time to understand the mechanics. At the point you understand them, its pure fun.

Doctrines and armory gives you so much options to customize your armi for different playstyles. So you can field your army in the way you like and prefer the most.

The sentinel can switch the weapon, to a marking gun. This allows you to gain intel for tactical advantage. But for the prize of lesser output by the alternative gun.
The most important thing is, that this is an option. You dont have to switch.

Tempest rising is already the best modern oldschool rts I have seen in almost two decades.
Cheetah Jul 21, 2024 @ 1:10am 
This game is honestly in the RTS Genre after 9 bit armies the next big surprise for me! It feels like a Command and Conquer, this Genre was dying after the last years, but on 2024 it looks like a rebirth of this Genre, I love it and the Devs did a amazing Job.
Derder Jul 21, 2024 @ 1:13am 
Originally posted by kampfer91:
I beat Insane diff without using a single ability .

GDI : spam Riot van carrying engineer and drone operator .
Dynasty : Spam Havoc carrying technician .

Both do insane damage in short time and they are cheap to replace .

Same here with insane diff.

GDI: only made field scouts
Dynasty: only made dynasty guard and missile trooper
Dienes Jul 21, 2024 @ 1:46am 
Originally posted by Derder:
You have to take a bit time to understand the mechanics. At the point you understand them, its pure fun.

Doctrines and armory gives you so much options to customize your armi for different playstyles. So you can field your army in the way you like and prefer the most.

The sentinel can switch the weapon, to a marking gun. This allows you to gain intel for tactical advantage. But for the prize of lesser output by the alternative gun.
The most important thing is, that this is an option. You dont have to switch.

Tempest rising is already the best modern oldschool rts I have seen in almost two decades.

I mean you're right, and it was not meant as a complaint about the game.

It's just that this is not what I am looking for (or want) in such a game, and therefore it doesn't do it for me. It can absolutely still be a great game, just not for me.
Gin Kenshin98 Jul 21, 2024 @ 2:34am 
Originally posted by kampfer91:
I beat Insane diff without using a single ability .

GDI : spam Riot van carrying engineer and drone operator .
Dynasty : Spam Havoc carrying technician .

Both do insane damage in short time and they are cheap to replace .
Why the engineer is use the van?
wayward Jul 21, 2024 @ 5:22am 
Engineers repair garrisons they're inside of, like the riot van
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Date Posted: Jul 20, 2024 @ 1:13pm
Posts: 40