Tempest Rising

Tempest Rising

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Liquidator Oct 11, 2023 @ 3:22pm
2
Size units, buildings. Developers please attention to this.
Look at this size units and building, it's look so wrong, i triggered from it. i hope u are fix this. Kane lives!
https://imgur.com/Gptwqut
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Showing 1-13 of 13 comments
Sopp Oct 12, 2023 @ 11:05am 
It's an abstraction. It's an iconic tradition from almost all RTS games.
Liquidator Oct 12, 2023 @ 2:21pm 
Originally posted by Sopp:
It's an abstraction. It's an iconic tradition from almost all RTS games.
Look how infantry and tanks look in c&c:3, red alert2-3.
IT's not star craft bruh
Cat Oct 12, 2023 @ 7:08pm 
Originally posted by Liquidator:
Originally posted by Sopp:
It's an abstraction. It's an iconic tradition from almost all RTS games.
Look how infantry and tanks look in c&c:3, red alert2-3.
IT's not star craft bruh
Have you ever compare the aircraft carrier and conscript scale in red alert 2?
Nyerguds Oct 13, 2023 @ 12:19am 
Originally posted by Liquidator:
Look how infantry and tanks look in c&c:3, red alert2-3.
Have you ever compared the size of the infantry in TW to the Barracks they come out of?

Every single RTS ever made has done this. C&C1 even had extremely weird and inconsistent render angles on all its buildings to fit them into their footprint; they noticed that when making the remaster.

And it's necessary. RTS is all about readability, and sacrifices in realism need to be made for that; otherwise you're going to have serious issues distinguishing things like different infantry types.
Last edited by Nyerguds; Oct 13, 2023 @ 12:21am
Khaybar Oct 13, 2023 @ 4:10am 
Tbh the sizes are ugly and way too much off. I am not saying having 100% proper sizes of structures/units needs to be done. Imo, it just should be readjusted at least a bit cuz rn it rather looks goofy and comical instead of giving you some "serious" vibe. Even Red Alert 3 had them somewhat okay and this game is considered as a joke. So, think about it.
Cat Oct 13, 2023 @ 5:31am 
Originally posted by Khaybar:
Tbh the sizes are ugly and way too much off. I am not saying having 100% proper sizes of structures/units needs to be done. Imo, it just should be readjusted at least a bit cuz rn it rather looks goofy and comical instead of giving you some "serious" vibe. Even Red Alert 3 had them somewhat okay and this game is considered as a joke. So, think about it.
muh immersion
Fentanyl George Oct 13, 2023 @ 8:51am 
Originally posted by Sopp:
It's an abstraction. It's an iconic tradition from almost all RTS games.
it is ♥♥♥♥, NOTHING iconic about that!
Fentanyl George Oct 13, 2023 @ 8:53am 
Originally posted by Nyerguds:
Originally posted by Liquidator:
Look how infantry and tanks look in c&c:3, red alert2-3.
Have you ever compared the size of the infantry in TW to the Barracks they come out of?

Every single RTS ever made has done this. C&C1 even had extremely weird and inconsistent render angles on all its buildings to fit them into their footprint; they noticed that when making the remaster.

And it's necessary. RTS is all about readability, and sacrifices in realism need to be made for that; otherwise you're going to have serious issues distinguishing things like different infantry types.
Why it was realistic in tib wars, lotr, dawns of war and coh then? lmao
Last edited by Fentanyl George; Oct 13, 2023 @ 8:53am
Nyerguds Oct 13, 2023 @ 5:04pm 
Yes, definitely enough space inside that building for a bunk bed for each of these guys...
https://strategywiki.org/wiki/File:CnC3_RiflesquadReady.PNG
Liquidator Oct 14, 2023 @ 5:31am 
Originally posted by Nyerguds:
Yes, definitely enough space inside that building for a bunk bed for each of these guys...
https://strategywiki.org/wiki/File:CnC3_RiflesquadReady.PNG
This is a more acceptable proportion, dude, if you want star craft with infantry larger than the buildings themselves, then wait for stormgate.
Nyerguds Oct 14, 2023 @ 5:35pm 
Originally posted by Liquidator:
This is a more acceptable proportion, dude, if you want star craft with infantry larger than the buildings themselves, then wait for stormgate.
This isn't about what I want. It's about what I find acceptable for a game like this.
Last edited by Nyerguds; Oct 16, 2023 @ 12:13am
Metgath Mentric Oct 15, 2023 @ 7:49am 
Originally posted by Liquidator:
Look at this size units and building, it's look so wrong, i triggered from it. i hope u are fix this. Kane lives!
https://imgur.com/Gptwqut
Then don't play the C&C remaster. The destroyer in mission one would fit like 5 guys, not hundreds. Also every ship in the Red Alert series is not to scale. If things being to scale triggers you, then don't play strategy.

This is about the challenge of using the resources available to beat the missions as efficiently as possible and having fun. I don't care about the proportions or scale between infantry, buildings, vehicles, or ships.
OkbVinyl Oct 18, 2023 @ 12:53pm 
This is such a non-issue, I can't even
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Date Posted: Oct 11, 2023 @ 3:22pm
Posts: 13