IdleOn - The Idle RPG

IdleOn - The Idle RPG

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Zio Apr 23 @ 11:21am
Lab QoL updates
1. universal chip use, indicators of active bonuses (ie cards, star signs, etc)
Pretty sure there is room for improvements (literally) left for use, the relevant Hyperion task still needs 3 more for the next threshold completion. One thing could be something that made chips universal so you don't have to equip them on each character individually. Of course just like that it would be too easy, but maybe if you have a certain number of each? Indicators for doublers would be neat as well so one doesn't have to check or remember which card/keychain slots or whether star signs get a bonus or not.

2. new use for obsolete chips
And some chips are literally useless (and have been for ages), maybe there's a possibility to have them give at least part of that bonus if the respective stats are above their thresholds. Also maybe by combining a larger number of them to install them into the console or something.

3. alternative chip acquisition
And depending on whether any of the above would be an option, if not, if none of them are, maybe something to pick chips could be considered at this point. Or like a certain number of days after first/final character activation so the shop items still have their worth at least for people who haven't played for literal years.

4. possibly even completely new stuff for things that have been implemented since