IdleOn - The Idle RPG

IdleOn - The Idle RPG

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Optimal Anvil Point distribution
Can anyone tell me what is a good formula or ratio for distributing my anvil points. For example for every 4 points I put into speed I put 2 into exp and 1 into capacity, (2-4-1).

Also is there a maximum level cap for the amount of points I can put into an anvil boost.
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Showing 1-5 of 5 comments
Ov Å̪e̞oη̣s Sep 6, 2023 @ 3:14pm 
It definitely changes at every point in the game, at the moment for me. I have 800%-1k% xp. 2m/h on speed (6m on archers) and about 1-2m capacity depending. Just so i can not cap on threads if i need them.

I would not worry about it too much since you can now easily reset points from W3 store. Idle efficiency helps show you how many days/hours it takes to cap on w/e you are on. The most optimal would be a 24hr fill time to match the auto depositer.
scorreia Sep 10, 2023 @ 12:23pm 
you want to get at least your main peeps to level 60 then all you care about it speed. increase size whenever you start maxing out is how I do it. Then the question is how high you want to get all your other peeps. You need them all to get in 50s at least but that isn't too hard.
Two Gun Bob Oct 2, 2023 @ 1:54am 
I find that I max out and produce nothing so much of the time that I start with capacity. When it's pretty close to being full when i check it then I add EXP and if I notice that it's never more than half full when I check, only then will I add a little speed. I guess if you logged in often enough speed would be the best. EXP will still be second concern in either case.
Capacity scales with the character's item carry capacity per slot so upgrading your carry capacity for materials will buff that.
XP is good early depending on the character.
You can buy anvil respec consumables at some point and reinvest as much as you want into speed.

Later on, people go 100% speed. At a certain point efficiency and AFK rate, or in this case production speed, pretty much out scales bonus xp in terms of getting more xp. Making more items that give xp is more important than scaling the xp per item when you have enough base bonus XP from various sources.

I personally sit at like 2-3k% xp per character and ~350k speed on non archers or ~2m speed on archers.

I haven't spent the time to buy all the material costing anvil points on every character though.

At the point I'm at I need pure speed over anything else, I'm over high enough smithing level to make everything but I need part production. Everything in the game is pretty much relative to your personal progression. Feel free to try a mixture but later on it seems to boil down to some xp and tons of speed.
Cobra_IronFang Oct 2, 2023 @ 5:16am 
Thanks, that's pretty much what I ended up doing when trying to level up smithing for my journeyman to unlock maestro. Almost pure speed with a small amount of xp, worked great.
Last edited by Cobra_IronFang; Oct 2, 2023 @ 5:17am
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Date Posted: Sep 6, 2023 @ 8:56am
Posts: 5